SteamWar/MissileWars
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Fix Missle Info

Dieser Commit ist enthalten in:
jojo 2020-09-18 21:29:10 +02:00
Ursprung 4ffb9d8b37
Commit 1b21eb2af1

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@ -22,6 +22,7 @@ package de.steamwar.misslewars.items;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
@ -131,12 +132,13 @@ public class Missile extends SpecialItem {
private int count() {
int tntCount = 0;
BlockVector3 dimensions = clipboard.getDimensions();
Bukkit.getLogger().log(Level.SEVERE, clipboard.getBlock(BlockVector3.at(0, 0, 0)).getBlockType().toString());
BlockArrayClipboard arrayClipboard = (BlockArrayClipboard)clipboard;
BlockVector3 dimensions = arrayClipboard.getDimensions();
Bukkit.getLogger().log(Level.SEVERE, arrayClipboard.getBlock(BlockVector3.at(0, 0, 0)).getBlockType().toString());
for (int x = 0; x < dimensions.getX(); x++) {
for (int y = 0; y < dimensions.getY(); y++) {
for (int z = 0; z < dimensions.getZ(); z++) {
if (clipboard.getBlock(BlockVector3.at(x, y, z)).getBlockType() == TNT) {
if (arrayClipboard.getBlock(BlockVector3.at(x, y, z)).getBlockType() == TNT) {
tntCount++;
}
}