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LobbySystem2.0/src/de/steamwar/lobby/WaitingHall.java
Lixfel 18bb819372
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Add WaitingHall, refactoring
2022-03-11 23:31:26 +01:00

38 Zeilen
1.4 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby;
import com.google.common.io.ByteArrayDataInput;
import de.steamwar.comms.BungeeReceiver;
import de.steamwar.comms.PacketIdManager;
import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.event.player.PlayerTeleportEvent;
public class WaitingHall {
public WaitingHall() {
BungeeReceiver.registerHandler(PacketIdManager.STARTING_SERVER, this::serverStarting);
}
private void serverStarting(ByteArrayDataInput in) {
Bukkit.getPlayer(SteamwarUser.get(in.readInt()).getUUID()).teleport(LobbySystem.config().getWaitingHallSpawn(), PlayerTeleportEvent.TeleportCause.PLUGIN);
}
}