Particle #4
@ -16,6 +16,9 @@ PARTICLE_INVENTORY = §6Partikel
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PARTICLE_DESELECT = §8Keine Partikel
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PARTICLE_LOCKED = {0} §8- §c§lGesperrt
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PARTICLE_UNLOCKED_BY_TEAM = §eTeam Beitritt
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YoyoNow markierte diese Unterhaltung als gelöst
Veraltet
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PARTICLE_UNLOCKED_BY_SERVER_TEAM = §eServer Team
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YoyoNow markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Eventteilnahme Eventteilnahme
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YoyoNow markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Serverteam Serverteam
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PARTICLE_ATTRIBUTE_CIRCLE = §8-§f Ring
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PARTICLE_ATTRIBUTE_BI_CIRCLE = §8-§f Doppel Ring
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PARTICLE_ATTRIBUTE_CLOUD = §8-§f Wolke
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YoyoNow markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Doppelring Doppelring
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@ -59,4 +62,18 @@ PARTICLE_TOTEM = §aTotem
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PARTICLE_TOWN = §5Town
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PARTICLE_ENCHANTING_CIRCLE = §fEnchanted
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PARTICLE_WATER_FIRE = §bWater§7/§cFire
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PARTICLE_MAGIC_ENCHANTING = §5Magic§7/§eZauber
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PARTICLE_MAGIC_ENCHANTING = §5Magic§7/§eZauber
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PARTICLE_UNLOCKED_BY_WGS_PLACEMENT = WarGearSeason 1., 2. oder 3. Platz
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PARTICLE_UNLOCKED_BY_WGS = WarGearSeason
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PARTICLE_UNLOCKED_BY_AIRSHIPEVENT_PLACEMENT = AirshipEvent 1., 2. oder 3. Platz
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PARTICLE_UNLOCKED_BY_AIRSHIPEVENT = AirshipEvent
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Lixfel markierte diese Unterhaltung als gelöst
Veraltet
Lixfel
hat
Wäre es hier nicht eleganter, den Namen des Events einfach aus der Datenbank einzufügen? Wäre es hier nicht eleganter, den Namen des Events einfach aus der Datenbank einzufügen?
YoyoNow
hat
Vermutlich, guck ich mir gleich an. Vermutlich, guck ich mir gleich an.
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PARTICLE_UNLOCKED_BY_HELLSBELLS_PLACEMENT = HellsBells 1., 2. oder 3. Platz
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PARTICLE_UNLOCKED_BY_HELLSBELLS = HellsBells
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PARTICLE_UNLOCKED_BY_UNDERWATER_PLACEMENT = Underwater 1., 2. oder 3. Platz
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PARTICLE_UNLOCKED_BY_UNDERWATER = Underwater
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PARTICLE_EVENT_ENCHANTING = §cVerzaubert
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PARTICLE_EVENT_CLOUD = §fCloud
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PARTICLE_EVENT_SMOKE = §7Smoke
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PARTICLE_EVENT_WATER = §bWasser
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@ -21,15 +21,30 @@ package de.steamwar.lobby.particle;
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import de.steamwar.lobby.particle.decorator.CircleParticle;
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import de.steamwar.lobby.particle.decorator.CloudParticle;
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import org.bukkit.Material;
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import de.steamwar.lobby.particle.mutator.LocationParticleMutator;
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import org.bukkit.Particle;
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import static org.bukkit.Material.*;
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public enum EventParticle {
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WarGearSeason(22, new int[]{12, 285, 54}, new CloudCircleParticle(Material.ENCHANTING_TABLE, "§cVerzaubert", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "WarGearSeason 1., 2. oder 3. Platz"), Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0)), new SimpleParticle(Material.BOOK, "§5Verzaubert", ParticleInventory.loreBuilder(new String[0], "WarGearSeason"), Particle.ENCHANTMENT_TABLE)),
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AirshipEvent(26, new int[]{205, 9, 54, 120, 292}, new CircleParticle(Material.SNOWBALL, "§fCloud", ParticleInventory.loreBuilder(new String[]{"Ring"}, "AirshipEvent 1., 2. oder 3. Platz"), Particle.CLOUD, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.SNOW_BLOCK, "§fCloud", ParticleInventory.loreBuilder(new String[0], "AirshipEvent"), Particle.CLOUD)),
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HellsBellsWs(28, new int[]{205, 9, 11}, new CloudCircleParticle(Material.TNT_MINECART, "§7Smoke", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "HellsBells 1., 2. oder 3. Platz"), Particle.CAMPFIRE_COSY_SMOKE, location -> location.add(0, 2.2, 0)), new CircleParticle(Material.TNT, "§8Smoke", ParticleInventory.loreBuilder(new String[]{"Ring"}, "HellsBells"), Particle.CAMPFIRE_COSY_SMOKE, null, location -> location, 0, 0, 0, 0.01)),
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Underwater(31, new int[]{9, 210, 520}, new CloudParticle(Material.PRISMARINE_CRYSTALS, "§bWasser", ParticleInventory.loreBuilder(new String[]{"Wolke"}, "Underwater 1., 2. oder 3. Platz"), Particle.DRIP_WATER), new SimpleParticle(Material.PRISMARINE_BRICKS, "§bWasser", ParticleInventory.loreBuilder(new String[0], "Underwater"), Particle.DRIP_WATER));
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WarGearSeason(22, new int[]{12, 285, 54},
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new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(ENCHANTING_TABLE, "PARTICLE_EVENT_ENCHANTING", "PARTICLE_UNLOCKED_BY_WGS_PLACEMENT"), Particle.ENCHANTMENT_TABLE), location -> location.add(0, 1.1, 0)))),
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new SimpleParticle(new ParticleItem(BOOK, "PARTICLE_EVENT_ENCHANTING", "PARTICLE_UNLOCKED_BY_WGS"), Particle.ENCHANTMENT_TABLE)
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),
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AirshipEvent(26, new int[]{205, 9, 54, 120, 292},
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new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(SNOWBALL, "PARTICLE_EVENT_CLOUD", "PARTICLE_UNLOCKED_BY_AIRSHIPEVENT_PLACEMENT"), Particle.CLOUD), location -> location.add(0, 2.2, 0))),
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new SimpleParticle(new ParticleItem(SNOW_BLOCK, "PARTICLE_EVENT_CLOUD", "PARTICLE_UNLOCKED_BY_AIRSHIPEVENT"), Particle.CLOUD)
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),
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HellsBellsWs(28, new int[]{205, 9, 11},
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new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(TNT_MINECART, "PARTICLE_EVENT_SMOKE", "PARTICLE_UNLOCKED_BY_HELLSBELLS_PLACEMENT"), Particle.CAMPFIRE_COSY_SMOKE), location -> location.add(0, 2.2, 0)))),
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new CircleParticle(new SimpleParticle(new ParticleItem(TNT, "PARTICLE_EVENT_SMOKE", "PARTICLE_UNLOCKED_BY_HELLSBELLS"), Particle.CAMPFIRE_COSY_SMOKE, 0, 0, 0, 0.01))
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),
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Underwater(31, new int[]{9, 210, 520},
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new CloudParticle(new SimpleParticle(new ParticleItem(PRISMARINE_SHARD, "PARTICLE_EVENT_WATER", "PARTICLE_UNLOCKED_BY_UNDERWATER_PLACEMENT"), Particle.DRIP_WATER)),
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new SimpleParticle(new ParticleItem(PRISMARINE_BRICKS, "PARTICLE_EVENT_WATER", "PARTICLE_UNLOCKED_BY_UNDERWATER"), Particle.DRIP_WATER)
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),
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;
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public static EventParticle[] eventParticles = values();
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@ -36,8 +36,9 @@ public class ParticleData {
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private final double deg;
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public ParticleData withLocation(Location location) {
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this.location = location;
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return this;
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ParticleData particleData = copy();
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particleData.location = location;
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return particleData;
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}
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public Location getLocation() {
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@ -47,7 +48,7 @@ public class ParticleData {
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return location;
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}
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public ParticleData clone() {
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public ParticleData copy() {
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return new ParticleData(world, player, location, deg);
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}
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}
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@ -67,18 +67,18 @@ public class ParticleInventory {
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boolean clickablePlacement = userGroup.isTeamGroup();
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clickablePlacement |= (steamwarUser.getTeam() != 0 && contains(eventParticle.placementTeams, steamwarUser.getTeam()));
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if (clickablePlacement) {
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particleList.add(new SWListInv.SWListEntry<>(eventParticle.placementParticle.getItem(), eventParticle.placementParticle));
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particleList.add(new SWListInv.SWListEntry<>(eventParticle.placementParticle.getItem().toSWItem(player), eventParticle.placementParticle));
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} else {
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SWItem swItem = eventParticle.placementParticle.getItem();
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swItem.setName(swItem.getItemMeta().getDisplayName() + " §8- §c§lGesperrt");
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SWItem swItem = eventParticle.placementParticle.getItem().toSWItem(player);
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swItem.setName(LobbySystem.getMessage().parse("PARTICLE_LOCKED", player, swItem.getItemMeta().getDisplayName()));
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particleList.add(new SWListInv.SWListEntry<>(swItem, null));
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}
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if (eventParticle.placementTeams.length != 0 && (userGroup.isTeamGroup() || events.contains(eventParticle.event))) {
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particleList.add(new SWListInv.SWListEntry<>(eventParticle.participationParticles.getItem(), eventParticle.participationParticles));
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particleList.add(new SWListInv.SWListEntry<>(eventParticle.participationParticles.getItem().toSWItem(player), eventParticle.participationParticles));
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} else {
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SWItem swItem = eventParticle.participationParticles.getItem();
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swItem.setName(swItem.getItemMeta().getDisplayName() + " §8- §c§lGesperrt");
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SWItem swItem = eventParticle.participationParticles.getItem().toSWItem(player);
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swItem.setName(LobbySystem.getMessage().parse("PARTICLE_LOCKED", player, swItem.getItemMeta().getDisplayName()));
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particleList.add(new SWListInv.SWListEntry<>(swItem, null));
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}
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}
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@ -22,7 +22,6 @@ package de.steamwar.lobby.particle;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.lobby.LobbySystem;
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import lombok.RequiredArgsConstructor;
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import lombok.Setter;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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@ -37,10 +36,14 @@ public class ParticleItem {
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private final Material material;
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private final String name;
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private final Set<String> attributes = new LinkedHashSet<>();
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@Setter
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private String unlockedBy;
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public ParticleItem(Material material, String name, String unlockedBy) {
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this.material = material;
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this.name = name;
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this.unlockedBy = unlockedBy;
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}
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public ParticleItem addAttribute(String attribute) {
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this.attributes.add(attribute);
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return this;
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@ -44,7 +44,7 @@ public enum PlayerParticle implements ParticleEnum {
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ANGRY(new SimpleParticle(new ParticleItem(REDSTONE_BLOCK, "PARTICLE_ANGRY"), Particle.VILLAGER_ANGRY, 0.2F, 0.2F, 0.2F, 0.01)),
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SLIME(new SimpleParticle(new ParticleItem(SLIME_BALL, "PARTICLE_SLIME"), Particle.SLIME)),
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MOB(new SimpleParticle(new ParticleItem(ZOMBIE_HEAD, "PARTICLE_MOB"), Particle.SPELL_MOB)),
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;
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;
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public static ParticleEnum[] particles = values();
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@Getter
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@ -32,29 +32,29 @@ import static org.bukkit.Material.*;
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@AllArgsConstructor
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public enum ServerTeamParticle implements ParticleEnum {
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WITCH(new SimpleParticle(new ParticleItem(EXPERIENCE_BOTTLE, "PARTICLE_WITCH"), Particle.SPELL_WITCH)),
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ENCHANTING(new SimpleParticle(new ParticleItem(ENCHANTING_TABLE, "PARTICLE_ENCHANTING"), Particle.ENCHANTMENT_TABLE)),
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HAPPY(new SimpleParticle(new ParticleItem(EMERALD_BLOCK, "PARTICLE_HAPPY"), Particle.VILLAGER_HAPPY, 0.2F, 0.2F, 0.2F, 0.01)),
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FLAME(new SimpleParticle(new ParticleItem(FLINT_AND_STEEL, "PARTICLE_FLAME"), Particle.FLAME, 0F, 0.2F, 0F, 0.01)),
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END_ROD(new SimpleParticle(new ParticleItem(Material.END_ROD, "PARTICLE_END_ROD"), Particle.END_ROD, 0.2F, 0.2F, 0.2F, 0.01)),
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CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(WHITE_WOOL, "PARTICLE_CLOUD"), Particle.CLOUD))),
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TOTEM(new CloudParticle(new SimpleParticle(new ParticleItem(TOTEM_OF_UNDYING, "PARTICLE_TOTEM"), Particle.TOTEM))),
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ENCHANTING_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(WHITE_DYE, "PARTICLE_ENCHANTING"), Particle.ENCHANTMENT_TABLE))),
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FLAME_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(FIRE_CORAL_BLOCK, "PARTICLE_FLAME"), Particle.FLAME))),
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SNEEZE_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(LIME_SHULKER_BOX, "PARTICLE_SNEEZE"), Particle.SNEEZE))),
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SLIME_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(GREEN_SHULKER_BOX, "PARTICLE_SLIME"), Particle.SLIME))),
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SMOKE_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(DEAD_BRAIN_CORAL_BLOCK, "PARTICLE_SMOKE"), Particle.CAMPFIRE_COSY_SMOKE))),
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TOWN_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(FIREWORK_STAR, "PARTICLE_TOWN"), Particle.TOWN_AURA))),
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FLAME_CIRCLE(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(MAGMA_BLOCK, "PARTICLE_FLAME"), Particle.FLAME, 0F, 0F, 0F, 0.01), location -> location.add(0, 1.1, 0)))),
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ENCHANTING_CIRCLE(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(WHITE_DYE, "PARTICLE_ENCHANTING_CIRCLE"), Particle.ENCHANTMENT_TABLE, 0F, 0F, 0F, 0.01), location -> location.add(0, 1.1, 0)))),
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NOTES_CIRCLE(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(NOTE_BLOCK, "PARTICLE_NOTES"), Particle.NOTE, 0F, 0F, 0F, 0.01), location -> location.add(0, 2.2, 0)))),
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WATER_FIRE(new LocationParticleMutator(new CircleParticle(new ParticleItem(GUARDIAN_SPAWN_EGG, "PARTICLE_WATER_FIRE"), new SimpleParticle(null, Particle.DRIP_WATER, 0.0F, 0.0F, 0.0F, 0.01), new SimpleParticle(null, Particle.DRIP_LAVA, 0.0F, 0.0F, 0.0F, 0.01)), location -> location.add(0, 1.1, 0))),
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MAGIC_ENCHANTING(new LocationParticleMutator(new CircleParticle(new ParticleItem(DIAMOND_SWORD, "PARTICLE_MAGIC_ENCHANTING"), new SimpleParticle(null, Particle.CRIT_MAGIC, 0.0F, 0.0F, 0.0F, 0.01), new SimpleParticle(null, Particle.ENCHANTMENT_TABLE, 0.0F, 0.0F, 0.0F, 0.01)), location -> location.add(0, 1.1, 0))),
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MAGIC_CLOUD_CIRCLE(new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(GLOWSTONE_DUST, "PARTICLE_MAGIC"), Particle.CRIT_MAGIC), location -> location.add(0, 1.1, 0))))),
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FLAME_CLOUD_CIRCLE(new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(FIRE_CORAL, "PARTICLE_FLAME"), Particle.FLAME), location -> location.add(0, 1.1, 0))))),
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FIREWORK_CLOUD_CIRCLE(new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(FIREWORK_ROCKET, "PARTICLE_FIREWORK"), Particle.FIREWORKS_SPARK), location -> location.add(0, 1.1, 0))))),
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WATER_CLOUD_CIRCLE(new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(CYAN_DYE, "PARTICLE_WATER"), Particle.WATER_WAKE), location -> location.add(0, 1.1, 0))))),
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;
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WITCH(new SimpleParticle(new ParticleItem(EXPERIENCE_BOTTLE, "PARTICLE_WITCH", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.SPELL_WITCH)),
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ENCHANTING(new SimpleParticle(new ParticleItem(ENCHANTING_TABLE, "PARTICLE_ENCHANTING", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.ENCHANTMENT_TABLE)),
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HAPPY(new SimpleParticle(new ParticleItem(EMERALD_BLOCK, "PARTICLE_HAPPY", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.VILLAGER_HAPPY, 0.2F, 0.2F, 0.2F, 0.01)),
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FLAME(new SimpleParticle(new ParticleItem(FLINT_AND_STEEL, "PARTICLE_FLAME", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.FLAME, 0F, 0.2F, 0F, 0.01)),
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END_ROD(new SimpleParticle(new ParticleItem(Material.END_ROD, "PARTICLE_END_ROD", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.END_ROD, 0.2F, 0.2F, 0.2F, 0.01)),
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CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(WHITE_WOOL, "PARTICLE_CLOUD", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.CLOUD))),
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TOTEM(new CloudParticle(new SimpleParticle(new ParticleItem(TOTEM_OF_UNDYING, "PARTICLE_TOTEM", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.TOTEM))),
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ENCHANTING_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(WHITE_DYE, "PARTICLE_ENCHANTING", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.ENCHANTMENT_TABLE))),
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FLAME_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(FIRE_CORAL_BLOCK, "PARTICLE_FLAME", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.FLAME))),
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SNEEZE_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(LIME_SHULKER_BOX, "PARTICLE_SNEEZE", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.SNEEZE))),
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SLIME_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(GREEN_SHULKER_BOX, "PARTICLE_SLIME", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.SLIME))),
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SMOKE_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(DEAD_BRAIN_CORAL_BLOCK, "PARTICLE_SMOKE", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.CAMPFIRE_COSY_SMOKE))),
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TOWN_CLOUD(new CloudParticle(new SimpleParticle(new ParticleItem(FIREWORK_STAR, "PARTICLE_TOWN", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.TOWN_AURA))),
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FLAME_CIRCLE(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(MAGMA_BLOCK, "PARTICLE_FLAME", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.FLAME, 0F, 0F, 0F, 0.01), location -> location.add(0, 1.1, 0)))),
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ENCHANTING_CIRCLE(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(WHITE_DYE, "PARTICLE_ENCHANTING_CIRCLE", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.ENCHANTMENT_TABLE, 0F, 0F, 0F, 0.01), location -> location.add(0, 1.1, 0)))),
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NOTES_CIRCLE(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(NOTE_BLOCK, "PARTICLE_NOTES", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.NOTE, 0F, 0F, 0F, 0.01), location -> location.add(0, 2.2, 0)))),
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WATER_FIRE(new LocationParticleMutator(new CircleParticle(new ParticleItem(GUARDIAN_SPAWN_EGG, "PARTICLE_WATER_FIRE", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), new SimpleParticle(null, Particle.DRIP_WATER, 0.0F, 0.0F, 0.0F, 0.01), new SimpleParticle(null, Particle.DRIP_LAVA, 0.0F, 0.0F, 0.0F, 0.01)), location -> location.add(0, 1.1, 0))),
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MAGIC_ENCHANTING(new LocationParticleMutator(new CircleParticle(new ParticleItem(DIAMOND_SWORD, "PARTICLE_MAGIC_ENCHANTING", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), new SimpleParticle(null, Particle.CRIT_MAGIC, 0.0F, 0.0F, 0.0F, 0.01), new SimpleParticle(null, Particle.ENCHANTMENT_TABLE, 0.0F, 0.0F, 0.0F, 0.01)), location -> location.add(0, 1.1, 0))),
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MAGIC_CLOUD_CIRCLE(new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(GLOWSTONE_DUST, "PARTICLE_MAGIC", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.CRIT_MAGIC), location -> location.add(0, 1.1, 0))))),
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FLAME_CLOUD_CIRCLE(new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(FIRE_CORAL, "PARTICLE_FLAME", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.FLAME), location -> location.add(0, 1.1, 0))))),
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FIREWORK_CLOUD_CIRCLE(new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(FIREWORK_ROCKET, "PARTICLE_FIREWORK", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.FIREWORKS_SPARK), location -> location.add(0, 1.1, 0))))),
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WATER_CLOUD_CIRCLE(new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(CYAN_DYE, "PARTICLE_WATER", "PARTICLE_UNLOCKED_BY_SERVER_TEAM"), Particle.WATER_WAKE), location -> location.add(0, 1.1, 0))))),
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;
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public static ParticleEnum[] particles = values();
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@Getter
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@ -32,16 +32,16 @@ import static org.bukkit.Material.*;
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||||
@AllArgsConstructor
|
||||
public enum TeamParticle implements ParticleEnum {
|
||||
|
||||
SQUID(new SimpleParticle(new ParticleItem(INK_SAC, "PARTICLE_SQUID"), Particle.SQUID_INK, 0.2F, 0.2F, 0.2F, 0.01)),
|
||||
BUBBLE(new SimpleParticle(new ParticleItem(TUBE_CORAL, "PARTICLE_BUBBLE"), Particle.BUBBLE_POP, 0.2F, 0.2F, 0.2F, 0.01)),
|
||||
HONEY(new SimpleParticle(new ParticleItem(HONEY_BOTTLE, "PARTICLE_HONEY"), Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1)),
|
||||
NECTAR(new SimpleParticle(new ParticleItem(HONEYCOMB, "PARTICLE_NECTAR"), Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1)),
|
||||
FIREWORK(new LocationParticleMutator(new NonFloorParticle(new SimpleParticle(new ParticleItem(FIRE_CHARGE, "PARTICLE_FIREWORK"), Particle.FIREWORKS_SPARK, 0.1F, 0.1F, 0.1F, 0.2, 2)), location -> location.subtract(0, -0.2, 0))),
|
||||
DRAGON_BREATH(new SimpleParticle(new ParticleItem(Material.DRAGON_BREATH, "PARTICLE_DRAGON_BREATH"), Particle.DRAGON_BREATH, 1F, 0.2F, 1F, 0.01)),
|
||||
DAMAGE(new SimpleParticle(new ParticleItem(SPIDER_EYE, "PARTICLE_DAMAGE"), Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01)),
|
||||
DOLPHIN(new SimpleParticle(new ParticleItem(BLUE_DYE, "PARTICLE_DOLPHIN"), Particle.DOLPHIN, 0.2F, 0F, 0.2F, 0.01)),
|
||||
HEART(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(RED_CONCRETE, "PARTICLE_HEART"), Particle.HEART), location -> location.add(0, 2.2, 0))))
|
||||
;
|
||||
SQUID(new SimpleParticle(new ParticleItem(INK_SAC, "PARTICLE_SQUID", "PARTICLE_UNLOCKED_BY_TEAM"), Particle.SQUID_INK, 0.2F, 0.2F, 0.2F, 0.01)),
|
||||
BUBBLE(new SimpleParticle(new ParticleItem(TUBE_CORAL, "PARTICLE_BUBBLE", "PARTICLE_UNLOCKED_BY_TEAM"), Particle.BUBBLE_POP, 0.2F, 0.2F, 0.2F, 0.01)),
|
||||
HONEY(new SimpleParticle(new ParticleItem(HONEY_BOTTLE, "PARTICLE_HONEY", "PARTICLE_UNLOCKED_BY_TEAM"), Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1)),
|
||||
NECTAR(new SimpleParticle(new ParticleItem(HONEYCOMB, "PARTICLE_NECTAR", "PARTICLE_UNLOCKED_BY_TEAM"), Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1)),
|
||||
FIREWORK(new LocationParticleMutator(new NonFloorParticle(new SimpleParticle(new ParticleItem(FIRE_CHARGE, "PARTICLE_FIREWORK", "PARTICLE_UNLOCKED_BY_TEAM"), Particle.FIREWORKS_SPARK, 0.1F, 0.1F, 0.1F, 0.2, 2)), location -> location.subtract(0, -0.2, 0))),
|
||||
DRAGON_BREATH(new SimpleParticle(new ParticleItem(Material.DRAGON_BREATH, "PARTICLE_DRAGON_BREATH", "PARTICLE_UNLOCKED_BY_TEAM"), Particle.DRAGON_BREATH, 1F, 0.2F, 1F, 0.01)),
|
||||
DAMAGE(new SimpleParticle(new ParticleItem(SPIDER_EYE, "PARTICLE_DAMAGE", "PARTICLE_UNLOCKED_BY_TEAM"), Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01)),
|
||||
DOLPHIN(new SimpleParticle(new ParticleItem(BLUE_DYE, "PARTICLE_DOLPHIN", "PARTICLE_UNLOCKED_BY_TEAM"), Particle.DOLPHIN, 0.2F, 0F, 0.2F, 0.01)),
|
||||
HEART(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(RED_CONCRETE, "PARTICLE_HEART", "PARTICLE_UNLOCKED_BY_TEAM"), Particle.HEART), location -> location.add(0, 2.2, 0)))),
|
||||
;
|
||||
public static ParticleEnum[] particles = values();
|
||||
|
||||
@Getter
|
||||
|
@ -60,8 +60,8 @@ public class CircleParticle implements BaseParticle {
|
||||
|
||||
Vector vector = new Vector(1, 0, 0);
|
||||
vector.rotateAroundY(particleData.getDeg());
|
||||
particleData.withLocation(location.clone().add(vector));
|
||||
particle.particle(particleData);
|
||||
ParticleData nData = particleData.withLocation(location.clone().add(vector));
|
||||
particle.particle(nData);
|
||||
|
||||
if (particle2 == null) {
|
||||
return;
|
||||
@ -69,7 +69,7 @@ public class CircleParticle implements BaseParticle {
|
||||
vector.setX(-vector.getX());
|
||||
vector.setZ(-vector.getZ());
|
||||
|
||||
particleData.withLocation(location.clone().add(vector));
|
||||
particle2.particle(particleData);
|
||||
nData = particleData.withLocation(location.clone().add(vector));
|
||||
particle2.particle(nData);
|
||||
}
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ public class CloudParticle implements BaseParticle {
|
||||
particleData.getPlayer().removePotionEffect(PotionEffectType.SLOW_FALLING);
|
||||
return;
|
||||
}
|
||||
particleData.withLocation(particleData.getLocation().subtract(0, -0.2, 0));
|
||||
particle.particle(particleData);
|
||||
ParticleData nData = particleData.withLocation(particleData.getLocation().subtract(0, -0.2, 0));
|
||||
particle.particle(nData);
|
||||
}
|
||||
}
|
||||
|
@ -41,7 +41,7 @@ public class ParticleGroup implements BaseParticle {
|
||||
@Override
|
||||
public void particle(ParticleData particleData) {
|
||||
for (BaseParticle particle : particles) {
|
||||
particle.particle(particleData.clone());
|
||||
particle.particle(particleData.copy());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -48,7 +48,7 @@ public class LocationParticleMutator implements BaseParticle {
|
||||
|
||||
@Override
|
||||
public void particle(ParticleData particleData) {
|
||||
particleData.withLocation(mutator.apply(particleData.getLocation()));
|
||||
particle.particle(particleData);
|
||||
ParticleData nData = particleData.withLocation(mutator.apply(particleData.getLocation()));
|
||||
particle.particle(nData);
|
||||
}
|
||||
}
|
||||
|
In neuem Issue referenzieren
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