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Particle #4

Zusammengeführt
Lixfel hat 24 Commits von Particle nach master 2022-03-26 16:26:40 +01:00 zusammengeführt
5 geänderte Dateien mit 100 neuen und 43 gelöschten Zeilen
Nur Änderungen aus Commit 0f293773d8 werden angezeigt - Alle Commits anzeigen

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@ -67,26 +67,8 @@ PARTICLE_WATER_FIRE = §bWasser§7/§cFeuer
PARTICLE_MAGIC_ENCHANTING = §5Magie§7/§eZauber PARTICLE_MAGIC_ENCHANTING = §5Magie§7/§eZauber
PARTICLE_WINGS_EVIL = §5Lila Flügel PARTICLE_WINGS_EVIL = §5Lila Flügel
PARTICLE_UNLOCKED_BY_WGS_PLACEMENT = §fWarGearSeason 1., 2. oder 3. Platz PARTICLE_UNLOCKED_BY_EVENT_PLACEMENT = §f{0} 1., 2. oder 3. Platz
Lixfel markierte diese Unterhaltung als gelöst Veraltet
Veraltet
Review

Wäre es hier nicht eleganter, den Namen des Events einfach aus der Datenbank einzufügen?

Wäre es hier nicht eleganter, den Namen des Events einfach aus der Datenbank einzufügen?
Veraltet
Review

Vermutlich, guck ich mir gleich an.

Vermutlich, guck ich mir gleich an.
PARTICLE_UNLOCKED_BY_WGS = §fWarGearSeason PARTICLE_UNLOCKED_BY_EVENT_PARTICIPATION = §f{0}
PARTICLE_UNLOCKED_BY_AIRSHIPEVENT_PLACEMENT = §fAirshipEvent 1., 2. oder 3. Platz
PARTICLE_UNLOCKED_BY_AIRSHIPEVENT = §fAirshipEvent
PARTICLE_UNLOCKED_BY_HELLSBELLS_PLACEMENT = §fHellsBells 1., 2. oder 3. Platz
PARTICLE_UNLOCKED_BY_HELLSBELLS = §fHellsBells
PARTICLE_UNLOCKED_BY_UNDERWATER_PLACEMENT = §fUnderwater 1., 2. oder 3. Platz
PARTICLE_UNLOCKED_BY_UNDERWATER = §fUnderwater
PARTICLE_UNLOCKED_BY_ADVENTWARSHIP_PLACEMENT = §fAdvent-WarShip 1., 2. oder 3. Platz
PARTICLE_UNLOCKED_BY_ADVENTWARSHIP = §fAdvent-WarShip
PARTICLE_UNLOCKED_BY_MWGL_PLACEMENT = §fMiniWarGearLiga 1., 2. oder 3. Platz
PARTICLE_UNLOCKED_BY_MWGL = §fMiniWarGearLiga
PARTICLE_UNLOCKED_BY_ABSTURZ_PLACEMENT = §fAbsturz 1., 2. oder 3. Platz
PARTICLE_UNLOCKED_BY_ABSTURZ = §fAbsturz
PARTICLE_UNLOCKED_BY_UNDERWATERMWG_PLACEMENT = §fUnderwaterMWG 1., 2. oder 3. Platz
PARTICLE_UNLOCKED_BY_UNDERWATERMWG = §fUnderwaterMWG
PARTICLE_UNLOCKED_BY_WGS22_PLACEMENT = §fWarGearSeason 1., 2. oder 3. Platz
PARTICLE_UNLOCKED_BY_WGS22 = §fWarGearSeason
PARTICLE_UNLOCKED_BY_WARGEARCLASH_PLACEMENT = §fWargearClash 1., 2. oder 3. Platz
PARTICLE_UNLOCKED_BY_WARGEARCLASH = §fWargearClash
PARTICLE_EVENT_ENCHANTING = §cVerzaubert PARTICLE_EVENT_ENCHANTING = §cVerzaubert
PARTICLE_EVENT_CLOUD = §fWolken PARTICLE_EVENT_CLOUD = §fWolken

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@ -0,0 +1,74 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.lobby.particle;
import de.steamwar.inventory.SWItem;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.sql.Event;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import java.util.ArrayList;
import java.util.List;
public class EventParticleItem extends ParticleItem {
public static EventParticleItem participation(Material material, String name, int eventId) {
return new EventParticleItem(material, name, "PARTICLE_UNLOCKED_BY_EVENT_PARTICIPATION", eventId);
}
public static EventParticleItem placement(Material material, String name, int eventId) {
return new EventParticleItem(material, name, "PARTICLE_UNLOCKED_BY_EVENT_PLACEMENT", eventId);
}
private final String eventName;
public EventParticleItem(Material material, String name, int eventId) {
this(material, name, null, eventId);
}
public EventParticleItem(Material material, String name, String unlockedBy, int eventId) {
super(material, name, unlockedBy);
eventName = Event.get(eventId).getEventName();
}
public EventParticleItem addAttribute(String attribute) {
super.addAttribute(attribute);
return this;
}
public SWItem toSWItem(Player player) {
String translatedName = LobbySystem.getMessage().parse(name, player);
List<String> lore = new ArrayList<>();
lore.add("");
if (!attributes.isEmpty()) {
lore.add(LobbySystem.getMessage().parse("PARTICLE_ATTRIBUTE", player));
attributes.forEach(attribute -> lore.add(LobbySystem.getMessage().parse(attribute, player)));
lore.add("");
}
if (unlockedBy != null) {
lore.add(LobbySystem.getMessage().parse("PARTICLE_UNLOCKED_BY", player));
lore.add(LobbySystem.getMessage().parse(unlockedBy, player, eventName));
lore.add("");
}
lore.add(LobbySystem.getMessage().parse("PARTICLE_SELECT", player));
return new SWItem(material, translatedName, lore, false, clickType -> {});
}
}

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@ -33,10 +33,10 @@ import java.util.Set;
@RequiredArgsConstructor @RequiredArgsConstructor
public class ParticleItem { public class ParticleItem {
private final Material material; protected final Material material;
private final String name; protected final String name;
private final Set<String> attributes = new LinkedHashSet<>(); protected final Set<String> attributes = new LinkedHashSet<>();
private String unlockedBy; protected String unlockedBy;
public ParticleItem(Material material, String name, String unlockedBy) { public ParticleItem(Material material, String name, String unlockedBy) {
this.material = material; this.material = material;

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@ -20,6 +20,7 @@
package de.steamwar.lobby.particle.particles; package de.steamwar.lobby.particle.particles;
import de.steamwar.lobby.particle.BaseParticle; import de.steamwar.lobby.particle.BaseParticle;
import de.steamwar.lobby.particle.EventParticleItem;
import de.steamwar.lobby.particle.ParticleItem; import de.steamwar.lobby.particle.ParticleItem;
import de.steamwar.lobby.particle.SimpleParticle; import de.steamwar.lobby.particle.SimpleParticle;
import de.steamwar.lobby.particle.decorator.CircleParticle; import de.steamwar.lobby.particle.decorator.CircleParticle;
@ -37,15 +38,15 @@ import static org.bukkit.Material.*;
@Getter @Getter
public enum EventParticleParticipation implements ParticleEnum { public enum EventParticleParticipation implements ParticleEnum {
WarGearSeason(22, new SimpleParticle(new ParticleItem(BOOK, "PARTICLE_EVENT_ENCHANTING", "PARTICLE_UNLOCKED_BY_WGS"), Particle.ENCHANTMENT_TABLE)), WarGearSeason(22, new SimpleParticle(EventParticleItem.participation(BOOK, "PARTICLE_EVENT_ENCHANTING", 22), Particle.ENCHANTMENT_TABLE)),
AirshipEvent(26, new SimpleParticle(new ParticleItem(SNOW_BLOCK, "PARTICLE_EVENT_CLOUD", "PARTICLE_UNLOCKED_BY_AIRSHIPEVENT"), Particle.CLOUD)), AirshipEvent(26, new SimpleParticle(EventParticleItem.participation(SNOW_BLOCK, "PARTICLE_EVENT_CLOUD", 26), Particle.CLOUD)),
HellsBellsWs(28, new CircleParticle(new SimpleParticle(new ParticleItem(TNT, "PARTICLE_EVENT_SMOKE", "PARTICLE_UNLOCKED_BY_HELLSBELLS"), Particle.CAMPFIRE_COSY_SMOKE, 0, 0, 0, 0.01))), HellsBellsWs(28, new CircleParticle(new SimpleParticle(EventParticleItem.participation(TNT, "PARTICLE_EVENT_SMOKE", 28), Particle.CAMPFIRE_COSY_SMOKE, 0, 0, 0, 0.01))),
Underwater(31, new SimpleParticle(new ParticleItem(PRISMARINE_BRICKS, "PARTICLE_EVENT_WATER", "PARTICLE_UNLOCKED_BY_UNDERWATER"), Particle.DRIP_WATER)), Underwater(31, new SimpleParticle(EventParticleItem.participation(PRISMARINE_BRICKS, "PARTICLE_EVENT_WATER", 31), Particle.DRIP_WATER)),
AdventWarShip(32, new ParticleGroup(new ParticleItem(PRISMARINE_WALL, "PARTICLE_EVENT_WATER", "PARTICLE_UNLOCKED_BY_ADVENTWARSHIP_PLACEMENT"), new SimpleParticle(null, Particle.DRIP_WATER), new SimpleParticle(null, Particle.WATER_WAKE, 0.2F, 0.2F, 0.2F, 0.01))), AdventWarShip(32, new ParticleGroup(EventParticleItem.participation(PRISMARINE_WALL, "PARTICLE_EVENT_WATER", 32), new SimpleParticle(null, Particle.DRIP_WATER), new SimpleParticle(null, Particle.WATER_WAKE, 0.2F, 0.2F, 0.2F, 0.01))),
MiniWarGearLiga(33, new CircleParticle(new SimpleParticle(new ParticleItem(PRISMARINE_SLAB, "PARTICLE_EVENT_WATER", "PARTICLE_UNLOCKED_BY_MWGL"), Particle.WATER_WAKE, 0, 0, 0, 0))), MiniWarGearLiga(33, new CircleParticle(new SimpleParticle(EventParticleItem.participation(PRISMARINE_SLAB, "PARTICLE_EVENT_WATER", 33), Particle.WATER_WAKE, 0, 0, 0, 0))),
// Absturz(34, null), // Absturz(34, null),
UnderwaterMWG(35, new TickParticle(new LocationParticleMutator(new ParticleGroup(new ParticleItem(BLUE_CARPET, "PARTICLE_EVENT_RAIN_CLOUD", "PARTICLE_UNLOCKED_BY_UNDERWATERMWG"), new SimpleParticle(null, Particle.CLOUD, 0.3F, 0.1F, 0.3F, 0.01), new SimpleParticle(null, Particle.WATER_WAKE, 0.3F, 0.1F, 0.3F, 0.01), new LocationParticleMutator(new SimpleParticle(null, Particle.DRIP_WATER, 0.3F, 0.0F, 0.3F, 0.01), location -> location.subtract(0, 0.2, 0))), location -> location.add(0, 2.2, 0)))), UnderwaterMWG(35, new TickParticle(new LocationParticleMutator(new ParticleGroup(EventParticleItem.participation(BLUE_CARPET, "PARTICLE_EVENT_RAIN_CLOUD", 35), new SimpleParticle(null, Particle.CLOUD, 0.3F, 0.1F, 0.3F, 0.01), new SimpleParticle(null, Particle.WATER_WAKE, 0.3F, 0.1F, 0.3F, 0.01), new LocationParticleMutator(new SimpleParticle(null, Particle.DRIP_WATER, 0.3F, 0.0F, 0.3F, 0.01), location -> location.subtract(0, 0.2, 0))), location -> location.add(0, 2.2, 0)))),
WarGearSeason2022(37, new TickParticle(new WingParticle(new SimpleParticle(new ParticleItem(DIAMOND_SWORD, "PARTICLE_EVENT_WINGS", "PARTICLE_UNLOCKED_BY_WGS22"), Particle.DRAGON_BREATH, 0, 0, 0, 0, 1), 0.15, WingParticle.WingDesign.COMPLEX))), WarGearSeason2022(37, new TickParticle(new WingParticle(new SimpleParticle(EventParticleItem.participation(DIAMOND_SWORD, "PARTICLE_EVENT_WINGS", 37), Particle.DRAGON_BREATH, 0, 0, 0, 0, 1), 0.15, WingParticle.WingDesign.COMPLEX))),
// WargearClash(38, null), // WargearClash(38, null),
; ;
public static EventParticleParticipation[] particles = values(); public static EventParticleParticipation[] particles = values();

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@ -20,7 +20,7 @@
package de.steamwar.lobby.particle.particles; package de.steamwar.lobby.particle.particles;
import de.steamwar.lobby.particle.BaseParticle; import de.steamwar.lobby.particle.BaseParticle;
import de.steamwar.lobby.particle.ParticleItem; import de.steamwar.lobby.particle.EventParticleItem;
import de.steamwar.lobby.particle.SimpleParticle; import de.steamwar.lobby.particle.SimpleParticle;
import de.steamwar.lobby.particle.decorator.CircleParticle; import de.steamwar.lobby.particle.decorator.CircleParticle;
import de.steamwar.lobby.particle.decorator.CloudParticle; import de.steamwar.lobby.particle.decorator.CloudParticle;
@ -38,16 +38,16 @@ import static org.bukkit.Material.*;
@Getter @Getter
public enum EventParticlePlacement implements ParticleEnum { public enum EventParticlePlacement implements ParticleEnum {
WarGearSeason(22, new int[]{12, 285, 54}, new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(ENCHANTING_TABLE, "PARTICLE_EVENT_ENCHANTING", "PARTICLE_UNLOCKED_BY_WGS_PLACEMENT"), Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.01), location -> location.add(0, 1.1, 0))))), WarGearSeason(22, new int[]{12, 285, 54}, new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(EventParticleItem.placement(ENCHANTING_TABLE, "PARTICLE_EVENT_ENCHANTING", 22), Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.01), location -> location.add(0, 1.1, 0))))),
AirshipEvent(26, new int[]{205, 9, 54, 120, 292}, new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(SNOWBALL, "PARTICLE_EVENT_CLOUD", "PARTICLE_UNLOCKED_BY_AIRSHIPEVENT_PLACEMENT"), Particle.CLOUD, 0, 0, 0, 0.01), location -> location.add(0, 2.2, 0)))), AirshipEvent(26, new int[]{205, 9, 54, 120, 292}, new CircleParticle(new LocationParticleMutator(new SimpleParticle(EventParticleItem.placement(SNOWBALL, "PARTICLE_EVENT_CLOUD", 26), Particle.CLOUD, 0, 0, 0, 0.01), location -> location.add(0, 2.2, 0)))),
HellsBellsWs(28, new int[]{205, 9, 11}, new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(TNT_MINECART, "PARTICLE_EVENT_SMOKE", "PARTICLE_UNLOCKED_BY_HELLSBELLS_PLACEMENT"), Particle.CAMPFIRE_COSY_SMOKE, 0, 0, 0, 0.01), location -> location.add(0, 2.2, 0))))), HellsBellsWs(28, new int[]{205, 9, 11}, new CloudParticle(new CircleParticle(new LocationParticleMutator(new SimpleParticle(EventParticleItem.placement(TNT_MINECART, "PARTICLE_EVENT_SMOKE", 28), Particle.CAMPFIRE_COSY_SMOKE, 0, 0, 0, 0.01), location -> location.add(0, 2.2, 0))))),
Underwater(31, new int[]{9, 210, 520}, new CloudParticle(new SimpleParticle(new ParticleItem(PRISMARINE_SHARD, "PARTICLE_EVENT_WATER", "PARTICLE_UNLOCKED_BY_UNDERWATER_PLACEMENT"), Particle.DRIP_WATER))), Underwater(31, new int[]{9, 210, 520}, new CloudParticle(new SimpleParticle(EventParticleItem.placement(PRISMARINE_SHARD, "PARTICLE_EVENT_WATER", 31), Particle.DRIP_WATER))),
AdventWarShip(32, new int[]{9, 205, 210}, new TickParticle(new LocationParticleMutator(new CircleParticle(new ParticleGroup(new ParticleItem(PRISMARINE_CRYSTALS, "PARTICLE_EVENT_WATER", "PARTICLE_UNLOCKED_BY_ADVENTWARSHIP"), new SimpleParticle(null, Particle.DRIP_WATER), new SimpleParticle(null, Particle.WATER_WAKE, 0.2F, 0.2F, 0.2F, 0.01))), location -> location.add(0, 1.1, 0)))), AdventWarShip(32, new int[]{9, 205, 210}, new TickParticle(new LocationParticleMutator(new CircleParticle(new ParticleGroup(EventParticleItem.placement(PRISMARINE_CRYSTALS, "PARTICLE_EVENT_WATER", 32), new SimpleParticle(null, Particle.DRIP_WATER), new SimpleParticle(null, Particle.WATER_WAKE, 0.2F, 0.2F, 0.2F, 0.01))), location -> location.add(0, 1.1, 0)))),
MiniWarGearLiga(33, new int[]{9, 34, 205}, new TickParticle(new WingParticle(new SimpleParticle(new ParticleItem(IRON_SWORD, "PARTICLE_EVENT_WINGS", "PARTICLE_UNLOCKED_BY_MWGL_PLACEMENT"), Particle.WATER_WAKE, 0, 0, 0, 0, 1), 0.05, WingParticle.WingDesign.SWORD))), MiniWarGearLiga(33, new int[]{9, 34, 205}, new TickParticle(new WingParticle(new SimpleParticle(EventParticleItem.placement(IRON_SWORD, "PARTICLE_EVENT_WINGS", 33), Particle.WATER_WAKE, 0, 0, 0, 0, 1), 0.05, WingParticle.WingDesign.SWORD))),
Absturz(34, new int[]{210, 205, 527, 286}, new TickParticle(new WingParticle(new SimpleParticle(new ParticleItem(FEATHER, "PARTICLE_EVENT_WINGS", "PARTICLE_UNLOCKED_BY_ABSTURZ_PLACEMENT"), Particle.CRIT_MAGIC, 0, 0, 0, 0, 1), 0.15, WingParticle.WingDesign.SIMPLE))), Absturz(34, new int[]{210, 205, 527, 286}, new TickParticle(new WingParticle(new SimpleParticle(EventParticleItem.placement(FEATHER, "PARTICLE_EVENT_WINGS", 34), Particle.CRIT_MAGIC, 0, 0, 0, 0, 1), 0.15, WingParticle.WingDesign.SIMPLE))),
UnderwaterMWG(35, new int[]{9, 210}, new TickParticle(new WingParticle(new SimpleParticle(new ParticleItem(CYAN_CARPET, "PARTICLE_EVENT_RAIN_CLOUD", "PARTICLE_UNLOCKED_BY_UNDERWATERMWG_PLACEMENT"), Particle.CRIT_MAGIC, 0, 0, 0, 0, 1), 0.15, WingParticle.WingDesign.SW))), UnderwaterMWG(35, new int[]{9, 210}, new TickParticle(new WingParticle(new SimpleParticle(EventParticleItem.placement(CYAN_CARPET, "PARTICLE_EVENT_RAIN_CLOUD", 35), Particle.CRIT_MAGIC, 0, 0, 0, 0, 1), 0.15, WingParticle.WingDesign.SW))),
WarGearSeason2022(37, new int[]{}, new TickParticle(new WingParticle(new SimpleParticle(new ParticleItem(DIAMOND_HELMET, "PARTICLE_EVENT_WGS", "PARTICLE_UNLOCKED_BY_WGS22_PLACEMENT"), Particle.FIREWORKS_SPARK, 0, 0, 0, 0, 1), 0.15, WingParticle.WingDesign.WGS))), WarGearSeason2022(37, new int[]{}, new TickParticle(new WingParticle(new SimpleParticle(EventParticleItem.placement(DIAMOND_HELMET, "PARTICLE_EVENT_WGS", 37), Particle.FIREWORKS_SPARK, 0, 0, 0, 0, 1), 0.15, WingParticle.WingDesign.WGS))),
WargearClash(38, new int[]{210, 158, 167, 286}, new TickParticle(new WingParticle(new SimpleParticle(new ParticleItem(GOLDEN_SWORD, "PARTICLE_EVENT_WARGEARCLASH", "PARTICLE_UNLOCKED_BY_WARGEARCLASH_PLACEMENT"), Particle.CRIT_MAGIC, 0, 0, 0, 0, 1), 0.1, WingParticle.WingDesign.SWORD_CROSSED))), WargearClash(38, new int[]{210, 158, 167, 286}, new TickParticle(new WingParticle(new SimpleParticle(EventParticleItem.placement(GOLDEN_SWORD, "PARTICLE_EVENT_WARGEARCLASH", 38), Particle.CRIT_MAGIC, 0, 0, 0, 0, 1), 0.1, WingParticle.WingDesign.SWORD_CROSSED))),
; ;
public static EventParticlePlacement[] particles = values(); public static EventParticlePlacement[] particles = values();