Dieser Commit ist enthalten in:
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b0444cbe8e
Commit
ea73d24b8b
@ -19,6 +19,8 @@
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package de.steamwar.lobby.listener;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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@ -26,16 +28,11 @@ import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.inventory.InventoryType;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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public class TeleporterListener extends BasicListener{
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public class TeleporterListener extends BasicListener {
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private static final Inventory inventory;
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private static final World world = Bukkit.getWorlds().get(0);
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private static final Location spawn = world.getSpawnLocation().clone().add(0.5, 0, 0.5);
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@ -44,75 +41,29 @@ public class TeleporterListener extends BasicListener{
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private static final Location bau = new Location(world,1951,66,1337);
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private static final Location arenen = new Location(world,2255,21,1450);
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static {
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inventory = createInventory();
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}
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@EventHandler(priority = EventPriority.NORMAL)
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public void handlePlayerInteract(PlayerInteractEvent event) {
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Player player = event.getPlayer();
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if (!PlayerSpawn.NETHER_STAR.equals(event.getItem())) return;
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player.openInventory(inventory);
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}
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@EventHandler
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public void handlePlayerInventoryInteract(InventoryClickEvent event) {
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Player player = (Player) event.getWhoClicked();
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ItemStack item = event.getCurrentItem();
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if(item == null)
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return;
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if(event.getClickedInventory().getContents() != inventory.getContents()) return;
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if(item.getType() == Material.MAGMA_CREAM) {
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player.teleport(spawn);
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}else if(item.getType() == Material.BEACON) {
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player.teleport(team);
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}else if(item.getType() == Material.MAP) {
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player.teleport(map);
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}else if(item.getType() == Material.WOODEN_AXE) {
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SWInventory swInventory = new SWInventory(player, () -> {
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return Bukkit.createInventory(null, InventoryType.HOPPER, "§6Teleporter");
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});
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swInventory.setItem(0, new SWItem(Material.WOODEN_AXE, "§eBaubereich").getItemStack(), clickType -> {
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player.teleport(bau);
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}else if(item.getType() == Material.CLOCK) {
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});
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swInventory.setItem(1, new SWItem(Material.MAGMA_CREAM, "§eSpawn").getItemStack(), clickType -> {
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player.teleport(spawn);
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});
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swInventory.setItem(1, new SWItem(Material.BEACON, "§eTeamhalle").getItemStack(), clickType -> {
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player.teleport(team);
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});
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swInventory.setItem(1, new SWItem(Material.MAP, "§eMap").getItemStack(), clickType -> {
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player.teleport(map);
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});
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swInventory.setItem(1, new SWItem(Material.CLOCK, "§eArenen").getItemStack(), clickType -> {
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player.teleport(arenen);
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});
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swInventory.open();
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}
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}
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private static Inventory createInventory() {
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Inventory inv = Bukkit.createInventory(null, InventoryType.HOPPER, "§6Teleporter");
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ItemStack item = new ItemStack(Material.WOODEN_AXE, 1);
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ItemMeta meta = item.getItemMeta();
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meta.setDisplayName("§eBaubereich");
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item.setItemMeta(meta);
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inv.setItem(0, item);
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ItemStack item1 = new ItemStack(Material.MAGMA_CREAM, 1);
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ItemMeta meta1 = item1.getItemMeta();
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meta1.setDisplayName("§eSpawn");
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item1.setItemMeta(meta1);
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inv.setItem(1, item1);
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ItemStack item2 = new ItemStack(Material.BEACON, 1);
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ItemMeta meta2 = item2.getItemMeta();
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meta2.setDisplayName("§eTeamhalle");
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item2.setItemMeta(meta2);
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inv.setItem(2, item2);
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ItemStack item3 = new ItemStack(Material.MAP, 1);
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ItemMeta meta3 = item3.getItemMeta();
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meta3.setDisplayName("§eMap");
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item3.setItemMeta(meta3);
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inv.setItem(3, item3);
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ItemStack item4 = new ItemStack(Material.CLOCK, 1);
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ItemMeta meta4 = item4.getItemMeta();
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meta4.setDisplayName("§eArenen");
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item4.setItemMeta(meta4);
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inv.setItem(4, item4);
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return inv;
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}
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}
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