diff --git a/LobbySystem.iml b/LobbySystem.iml
new file mode 100644
index 0000000..97e2b2b
--- /dev/null
+++ b/LobbySystem.iml
@@ -0,0 +1,50 @@
+
+
+
+
+
+
+ SPIGOT
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
\ No newline at end of file
diff --git a/src/de/steamwar/lobby/Config.java b/src/de/steamwar/lobby/Config.java
index 15ad255..ab93d86 100644
--- a/src/de/steamwar/lobby/Config.java
+++ b/src/de/steamwar/lobby/Config.java
@@ -26,9 +26,23 @@ import org.bukkit.configuration.serialization.ConfigurationSerialization;
public class Config {
+ public static final double SpawnX = 2;
+ public static final double SpawnY = 63;
+ public static final double SpawnZ = 2;
+ public static final float Pitch = 0;
+ public static final float Yaw = 0;
+
static {
ConfigurationSerialization.registerClass(Portal.class);
ConfigurationSerialization.registerClass(Hologram.class);
+
+ FileConfiguration yml = LobbySystem.getPlugin().getConfig();
+
+ /*SpawnX = yml.getDouble("SpawnX");
+ SpawnY = yml.getDouble("SpawnY");
+ SpawnZ = yml.getDouble("SpawnZ");
+ Pitch = (float) yml.getDouble("Pitch");
+ Yaw = (float) yml.getDouble("Yaw");*/
}
private final FileConfiguration yml;
@@ -44,6 +58,12 @@ public class Config {
yml.set("portals", Portal.getPortals());
yml.set("holograms", Hologram.getHolograms());
+ yml.set("SpawnX", 0);
+ yml.set("SpawnY", 0);
+ yml.set("SpawnZ", 0);
+ yml.set("Pitch", 0);
+ yml.set("Yaw", 0);
+
LobbySystem.getPlugin().saveConfig();
}
}
diff --git a/src/de/steamwar/lobby/LobbySystem.java b/src/de/steamwar/lobby/LobbySystem.java
index 56d4c27..87b8a9f 100644
--- a/src/de/steamwar/lobby/LobbySystem.java
+++ b/src/de/steamwar/lobby/LobbySystem.java
@@ -19,12 +19,17 @@
package de.steamwar.lobby;
+import de.steamwar.lobby.command.FlyCommand;
import de.steamwar.lobby.command.HologramCommand;
import de.steamwar.lobby.command.PortalCommand;
import de.steamwar.lobby.listener.Fightservers;
-import de.steamwar.lobby.listener.Join;
+import de.steamwar.lobby.listener.PlayerConnection;
import de.steamwar.lobby.listener.Portals;
+import de.steamwar.lobby.listener.features.*;
import de.steamwar.message.Message;
+import org.bukkit.Bukkit;
+import org.bukkit.GameRule;
+import org.bukkit.World;
import org.bukkit.plugin.java.JavaPlugin;
public class LobbySystem extends JavaPlugin {
@@ -42,13 +47,25 @@ public class LobbySystem extends JavaPlugin {
public void onEnable() {
message = new Message("de.steamwar.lobby.LobbySystem", getClassLoader());
- new Join();
new Fightservers();
new Portals();
new PortalCommand();
new HologramCommand();
+ new FlyCommand();
config = new Config(getConfig());
+ new PlayerConnection();
+ new DoubleJumpListener();
+ new ElytraListener();
+ new ParticleListener();
+ new PlayerInventoryListener();
+ new PlayerWorldInteractionListener();
+ new PlayerMoveListener();
+
+ World world = Bukkit.getWorlds().get(0);
+ world.setGameRule(GameRule.ANNOUNCE_ADVANCEMENTS, false);
+ Bukkit.getOfflinePlayer("zOnlyKroks").setWhitelisted(true);
+ Bukkit.getOfflinePlayer("LordMainex").setWhitelisted(true);
}
public static LobbySystem getPlugin() {
diff --git a/src/de/steamwar/lobby/command/FlyCommand.java b/src/de/steamwar/lobby/command/FlyCommand.java
new file mode 100644
index 0000000..1ac3f76
--- /dev/null
+++ b/src/de/steamwar/lobby/command/FlyCommand.java
@@ -0,0 +1,33 @@
+package de.steamwar.lobby.command;
+
+import de.steamwar.command.SWCommand;
+import de.steamwar.lobby.util.LobbyPlayer;
+import de.steamwar.sql.SteamwarUser;
+import de.steamwar.sql.UserGroup;
+import org.bukkit.entity.Player;
+
+public class FlyCommand extends SWCommand {
+
+ public FlyCommand() {
+ super("fly");
+ }
+
+ @Register
+ public void genericCommand(Player player) {
+ SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
+ UserGroup userGroup = steamwarUser.getUserGroup();
+
+ if (userGroup == UserGroup.Member) {
+ player.sendMessage("§cUnbekannter Befehl.");
+ return;
+ }
+
+ LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player);
+ boolean newFlightState = !lobbyPlayer.isFlying();
+
+ lobbyPlayer.setFly(newFlightState);
+ player.setAllowFlight(newFlightState);
+ player.setFlying(newFlightState);
+ player.sendMessage("§7Du kannst jetzt " + (newFlightState ? "§afliegen§7." : "§cnicht §7mehr fliegen."));
+ }
+}
diff --git a/src/de/steamwar/lobby/inventories/EventParticle.java b/src/de/steamwar/lobby/inventories/EventParticle.java
new file mode 100644
index 0000000..98fc1c7
--- /dev/null
+++ b/src/de/steamwar/lobby/inventories/EventParticle.java
@@ -0,0 +1,28 @@
+package de.steamwar.lobby.inventories;
+
+import de.steamwar.lobby.particle.*;
+import org.bukkit.Material;
+import org.bukkit.Particle;
+
+public enum EventParticle {
+
+ WarGearSeason(22, new int[]{12, 285, 54}, new CloudCircleParticle(Material.ENCHANTING_TABLE, "§cVerzaubert", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "WarGearSeason Event 1., 2. oder 3. Platz"), Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0)), new SimpleParticle(Material.BOOK, "§5Verzaubert", ParticleInventory.loreBuilder(new String[0], "WarGearSeason Event"), Particle.ENCHANTMENT_TABLE)),
+ AirshipEvent(26, new int[]{205, 9, 54, 120, 292}, new CircleParticle(Material.SNOWBALL, "§fCloud", ParticleInventory.loreBuilder(new String[]{"Ring"}, "AirshipEvent Event 1., 2. oder 3. Platz"), Particle.CLOUD, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.SNOW_BLOCK, "§fCloud", ParticleInventory.loreBuilder(new String[0], "AirshipEvent Event"), Particle.CLOUD)),
+ HellsBellsWs(28, new int[]{205, 9, 11}, new CloudCircleParticle(Material.TNT_MINECART, "§7Smoke", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "HellsBells Event 1., 2. oder 3. Platz"), Particle.CAMPFIRE_COSY_SMOKE, location -> location.add(0, 2.2, 0)), new CircleParticle(Material.TNT, "§8Smoke", ParticleInventory.loreBuilder(new String[]{"Ring"}, "HellsBells Event"), Particle.CAMPFIRE_COSY_SMOKE, null, location -> location, 0, 0, 0, 0.01)),
+ Underwater(31, new int[]{9, 210, 520}, new CloudParticle(Material.PRISMARINE_CRYSTALS, "§bWasser", ParticleInventory.loreBuilder(new String[]{"Wolke"}, "Underwater Event 1., 2. oder 3. Platz"), Particle.DRIP_WATER), new SimpleParticle(Material.PRISMARINE_BRICKS, "§bWasser", ParticleInventory.loreBuilder(new String[0], "Underwater Event"), Particle.DRIP_WATER));
+
+ public static EventParticle[] eventParticles = values();
+
+ EventParticle(int event, int[] placementTeams, SpecialParticle placementParticle, SpecialParticle participationParticles) {
+ this.event = event;
+ this.placementTeams = placementTeams;
+ this.placementParticle = placementParticle;
+ this.participationParticles = participationParticles;
+
+ }
+
+ public final int event;
+ public final int[] placementTeams;
+ public final SpecialParticle placementParticle;
+ public final SpecialParticle participationParticles;
+}
diff --git a/src/de/steamwar/lobby/inventories/LobbyInventory.java b/src/de/steamwar/lobby/inventories/LobbyInventory.java
new file mode 100644
index 0000000..7d3d735
--- /dev/null
+++ b/src/de/steamwar/lobby/inventories/LobbyInventory.java
@@ -0,0 +1,39 @@
+package de.steamwar.lobby.inventories;
+
+import de.steamwar.lobby.util.ItemBuilder;
+import de.steamwar.lobby.util.LobbyPlayer;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.inventory.ItemStack;
+
+public class LobbyInventory {
+
+ private LobbyInventory() {}
+
+ public static Material PARTICLE = Material.NAME_TAG;
+ public static Material ELYTRA_USED = Material.FIREWORK_STAR;
+ public static Material ELYTRA_READY = Material.ELYTRA;
+
+ public static void givePlayerLobbyItems(Player player) {
+
+ LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
+
+ player.getInventory().setItem(3, new ItemBuilder(lobbyPlayer.isFlyingElytra() ? ELYTRA_USED : ELYTRA_READY)
+ .setDisplayName("§5Elytra")
+ .setUnbreakable(true)
+ .removeAllAtributs()
+ .build());
+
+ if(lobbyPlayer.isFlyingElytra()) {
+ player.getInventory().setItem(4,
+ new ItemBuilder(Material.FIREWORK_ROCKET, 1).setDisplayName("§5Rakete").build());
+ }
+
+ player.getInventory().setItem(5, new ItemBuilder(PARTICLE)
+ .setDisplayName("§6Partikel")
+ .setUnbreakable(true)
+ .removeAllAtributs()
+ .build());
+ }
+
+}
diff --git a/src/de/steamwar/lobby/inventories/ParticleInventory.java b/src/de/steamwar/lobby/inventories/ParticleInventory.java
new file mode 100644
index 0000000..37f1816
--- /dev/null
+++ b/src/de/steamwar/lobby/inventories/ParticleInventory.java
@@ -0,0 +1,181 @@
+package de.steamwar.lobby.inventories;
+
+import de.steamwar.inventory.SWInventory;
+import de.steamwar.inventory.SWItem;
+import de.steamwar.inventory.SWListInv;
+import de.steamwar.lobby.particle.*;
+import de.steamwar.lobby.util.LobbyPlayer;
+import de.steamwar.sql.*;
+import org.bukkit.Material;
+import org.bukkit.Particle;
+import org.bukkit.entity.Player;
+
+import java.util.*;
+import java.util.stream.Collectors;
+
+public class ParticleInventory {
+
+ private ParticleInventory() {
+ }
+
+ private static final List PLAYER_PARTICLES = new ArrayList<>();
+ private static final List TEAM_PARTICLES = new ArrayList<>();
+ private static final List SERVERTEAM_PARTICLES = new ArrayList<>();
+
+ private static final List> PLAYER_PARTICLES_ENTRIES = new ArrayList<>();
+ private static final List> TEAM_PARTICLES_ENTRIES = new ArrayList<>();
+ private static final List> SERVERTEAM_PARTICLES_ENTRIES = new ArrayList<>();
+
+ static {
+ List defaultLore = loreBuilder(null, null);
+ List teamLore = loreBuilder(null, "Team beitritt");
+ List serverTeamLore = loreBuilder(null, "Serverteam");
+ List serverTeamLore_C = loreBuilder(new String[]{"Wolke"}, "Serverteam");
+ List serverTeamLore_R = loreBuilder(new String[]{"Ring"}, "Serverteam");
+ List serverTeamLore_2R = loreBuilder(new String[]{"doppel Ring"}, "Serverteam");
+ List serverTeamLore_CR = loreBuilder(new String[]{"Wolke", "Ring"}, "Serverteam");
+
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.SLIME_BLOCK, "§aSneeze", defaultLore, Particle.SNEEZE, 0.2F, 0.2F, 0.2F, 0.01));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.COBWEB, "§7Smoke", defaultLore, Particle.SMOKE_NORMAL, 0.2F, 0.2F, 0.2F, 0.01));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.LAVA_BUCKET, "§cFeuer", defaultLore, Particle.DRIP_LAVA));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.WATER_BUCKET, "§bWasser", defaultLore, Particle.DRIP_WATER));
+ PLAYER_PARTICLES.add(new FunctionalParticle(Material.RED_DYE, "§cHerzen", defaultLore, (world, player, integer) -> world.spawnParticle(Particle.HEART, player.getLocation().add(0, 2.2, 0), 5)));
+ PLAYER_PARTICLES.add(new FunctionalParticle(Material.NOTE_BLOCK, "§eNoten", defaultLore, (world, player, integer) -> world.spawnParticle(Particle.NOTE, player.getLocation().add(0, 2.2, 0), 5)));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.NAUTILUS_SHELL, "§aNautilis", defaultLore, Particle.NAUTILUS, 0.2F, 0F, 0.2F, 0.01));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.SNOWBALL, "§fSnowball", defaultLore, Particle.SNOWBALL, 0.2F, 0F, 0.2F, 0.01));
+ PLAYER_PARTICLES.add(new FunctionalParticle(Material.GLASS_BOTTLE, "§5Effekt", defaultLore, (world, player, time) -> {
+ world.spawnParticle(Particle.REDSTONE, player.getLocation().add(0.0, 0.2, 0.0), 5, 0F, 0.2F, 0F, 0.01, SpecialParticle.getParticleDust());
+ }));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.CAMPFIRE, "§7Rauch", defaultLore, Particle.CAMPFIRE_COSY_SMOKE, 0.0F, 0.2F, 0F, 0.01));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.CAULDRON, "§5Magie", defaultLore, Particle.CRIT_MAGIC, 0.2F, 0.2F, 0.2F, 0.01));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.REDSTONE_BLOCK, "§4Wut", defaultLore, Particle.VILLAGER_ANGRY, 0.2F, 0.02F, 0.2F, 0.01));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.SLIME_BALL, "§aSchleim", defaultLore, Particle.SLIME));
+ PLAYER_PARTICLES.add(new SimpleParticle(Material.ZOMBIE_HEAD, "§7Mob", defaultLore, Particle.SPELL_MOB));
+
+ TEAM_PARTICLES.addAll(PLAYER_PARTICLES);
+ TEAM_PARTICLES.add(new SimpleParticle(Material.INK_SAC, "§8Squid", teamLore, Particle.SQUID_INK, 0.2F, 0.2F, 0.2F, 0.01));
+ TEAM_PARTICLES.add(new SimpleParticle(Material.TUBE_CORAL, "§aBubble", teamLore, Particle.BUBBLE_POP, 0.2F, 0.2F, 0.2F, 0.01));
+ TEAM_PARTICLES.add(new SimpleParticle(Material.HONEY_BOTTLE, "§6Honey", teamLore, Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1));
+ TEAM_PARTICLES.add(new SimpleParticle(Material.HONEYCOMB, "§6Nectar", teamLore, Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1));
+ TEAM_PARTICLES.add(new FunctionalParticle(Material.FIRE_CHARGE, "§7Firework", loreBuilder(new String[]{"in Luft"}, "Team beitritt"), (world, player, time) -> {
+ if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
+ world.spawnParticle(Particle.FIREWORKS_SPARK, player.getLocation().subtract(0, -0.2, 0), 2, 0.1F, 0.1F, 0.1F, 0.2);
+ }
+ }));
+ TEAM_PARTICLES.add(new SimpleParticle(Material.DRAGON_BREATH, "§5Dragon Breath", teamLore, Particle.DRAGON_BREATH, 1F, 0.02F, 1F, 0.01));
+ TEAM_PARTICLES.add(new SimpleParticle(Material.SPIDER_EYE, "§5Damage", teamLore, Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01));
+ TEAM_PARTICLES.add(new SimpleParticle(Material.BLUE_DYE, "§dDolphin", teamLore, Particle.DOLPHIN, 0.2F, 0F, 0.2F, 0.01));
+ TEAM_PARTICLES.add(new CircleParticle(Material.RED_CONCRETE, "§cHerzen", loreBuilder(new String[]{"Ring"}, "Team beitritt"), Particle.HEART, null, location -> location.add(0, 2.2, 0)));
+
+ SERVERTEAM_PARTICLES.addAll(TEAM_PARTICLES);
+ SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.EXPERIENCE_BOTTLE, "§5Hexe", serverTeamLore, Particle.SPELL_WITCH));
+ SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.ENCHANTING_TABLE, "§eZauber", serverTeamLore, Particle.ENCHANTMENT_TABLE));
+ SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.EMERALD_BLOCK, "§2Freude", serverTeamLore, Particle.VILLAGER_HAPPY, 0.2F, 0.2F, 0.2F, 0.01));
+ SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.FLINT_AND_STEEL, "§7Flammen", serverTeamLore, Particle.FLAME, 0F, 0.2F, 0F, 0.01));
+ SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.END_ROD, "§fEnd Rod", serverTeamLore, Particle.END_ROD, 0.2F, 0.2F, 0.2F, 0.01));
+ SERVERTEAM_PARTICLES.add(new CloudParticle(Material.WHITE_WOOL, "§fCloud", serverTeamLore_C, Particle.CLOUD));
+ SERVERTEAM_PARTICLES.add(new CloudParticle(Material.TOTEM_OF_UNDYING, "§aTotem", serverTeamLore_C, Particle.TOTEM));
+ SERVERTEAM_PARTICLES.add(new CloudParticle(Material.WHITE_DYE, "§eZauber", serverTeamLore_C, Particle.ENCHANTMENT_TABLE));
+ SERVERTEAM_PARTICLES.add(new CloudParticle(Material.FIRE_CORAL_BLOCK, "§cFlammen", serverTeamLore_C, Particle.FLAME));
+ SERVERTEAM_PARTICLES.add(new CloudParticle(Material.LIME_SHULKER_BOX, "§aSneeze", serverTeamLore_C, Particle.SNEEZE));
+ SERVERTEAM_PARTICLES.add(new CloudParticle(Material.GREEN_SHULKER_BOX, "§aSchleim", serverTeamLore_C, Particle.SLIME));
+ SERVERTEAM_PARTICLES.add(new CloudParticle(Material.DEAD_BRAIN_CORAL_BLOCK, "§8Smoke", serverTeamLore_C, Particle.CAMPFIRE_COSY_SMOKE));
+ SERVERTEAM_PARTICLES.add(new CloudParticle(Material.FIREWORK_STAR, "§5Town", serverTeamLore_C, Particle.TOWN_AURA));
+ SERVERTEAM_PARTICLES.add(new CircleParticle(Material.MAGMA_BLOCK, "§cFlammen", serverTeamLore_R, Particle.FLAME, null, location -> location.add(0, 1.1, 0), 0F, 0.0F, 0F, 0.01));
+ SERVERTEAM_PARTICLES.add(new CircleParticle(Material.ENCHANTED_BOOK, "§fEnchanted", serverTeamLore_R, Particle.ENCHANTMENT_TABLE, null, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
+ SERVERTEAM_PARTICLES.add(new CircleParticle(Material.NOTE_BLOCK, "§eNoten", serverTeamLore_R, Particle.NOTE, null, location -> location.add(0, 2.2, 0), 0.0F, 0.0F, 0.0F, 0.01));
+ SERVERTEAM_PARTICLES.add(new CircleParticle(Material.GUARDIAN_SPAWN_EGG, "§bWater§7/§cFire", serverTeamLore_2R, Particle.DRIP_WATER, Particle.DRIP_LAVA, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
+ SERVERTEAM_PARTICLES.add(new CircleParticle(Material.DIAMOND_SWORD, "§5Magic§7/§eZauber", serverTeamLore_2R, Particle.CRIT_MAGIC, Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
+ SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.GLOWSTONE_DUST, "§5Magic", serverTeamLore_CR, Particle.CRIT_MAGIC, location -> location.add(0, 1.1, 0)));
+ SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.FIRE_CORAL, "§cFlammen", serverTeamLore_CR, Particle.FLAME, location -> location.add(0, 1.1, 0)));
+ SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.FIREWORK_ROCKET, "§7Firework", serverTeamLore_CR, Particle.FIREWORKS_SPARK, location -> location.add(0, 1.1, 0)));
+ SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.CYAN_DYE, "§aWater", serverTeamLore_CR, Particle.WATER_WAKE, location -> location.add(0, 1.1, 0)));
+
+ PLAYER_PARTICLES.forEach(specialParticle -> PLAYER_PARTICLES_ENTRIES.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
+ TEAM_PARTICLES.forEach(specialParticle -> TEAM_PARTICLES_ENTRIES.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
+ SERVERTEAM_PARTICLES.forEach(specialParticle -> SERVERTEAM_PARTICLES_ENTRIES.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
+ }
+
+ private static SWInventory createInventory(Player player) {
+ LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
+ SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
+ UserGroup userGroup = steamwarUser.getUserGroup();
+
+ List> particleList;
+ if (userGroup == UserGroup.Member) {
+ if (steamwarUser.getTeam() != 0) {
+ particleList = new ArrayList<>(TEAM_PARTICLES_ENTRIES);
+ } else {
+ if (TEAM_PARTICLES.contains(lobbyPlayer.getParticle())) {
+ lobbyPlayer.setParticle(null);
+ }
+ particleList = new ArrayList<>(PLAYER_PARTICLES_ENTRIES);
+ }
+ } else {
+ particleList = new ArrayList<>(SERVERTEAM_PARTICLES_ENTRIES);
+ }
+
+ Set events = steamwarUser.getTeam() == 0 ? new HashSet<>() : TeamTeilnahme.getEvents(steamwarUser.getTeam()).stream().map(Event::getEventID).collect(Collectors.toSet());
+ for (EventParticle eventParticle : EventParticle.eventParticles) {
+ boolean clickablePlacement = userGroup.isTeamGroup();
+ clickablePlacement |= (steamwarUser.getTeam() != 0 && contains(eventParticle.placementTeams, steamwarUser.getTeam()));
+ if (clickablePlacement) {
+ particleList.add(new SWListInv.SWListEntry<>(eventParticle.placementParticle.getItem(), eventParticle.placementParticle));
+ } else {
+ SWItem swItem = eventParticle.placementParticle.getItem();
+ swItem.setName(swItem.getItemMeta().getDisplayName() + " §8- §c§lGesperrt");
+ particleList.add(new SWListInv.SWListEntry<>(swItem, null));
+ }
+
+ if (eventParticle.placementTeams.length != 0 && (userGroup.isTeamGroup() || events.contains(eventParticle.event))) {
+ particleList.add(new SWListInv.SWListEntry<>(eventParticle.participationParticles.getItem(), eventParticle.participationParticles));
+ } else {
+ SWItem swItem = eventParticle.participationParticles.getItem();
+ swItem.setName(swItem.getItemMeta().getDisplayName() + " §8- §c§lGesperrt");
+ particleList.add(new SWListInv.SWListEntry<>(swItem, null));
+ }
+ }
+
+ SWListInv particleSWListInv = new SWListInv<>(player, "§6Partikel", false, particleList, (clickType, particle) -> {
+ if (particle == null) return;
+ lobbyPlayer.setParticle(particle);
+ });
+ particleSWListInv.setItem(49, Material.BARRIER, "§8Keine Partikel", new ArrayList<>(), false, clickType -> {
+ lobbyPlayer.setParticle(null);
+ });
+
+ return particleSWListInv;
+ }
+
+ private static boolean contains(int[] ints, int element) {
+ for (int i : ints) {
+ if (i == element) return true;
+ }
+ return false;
+ }
+
+ public static void openParticleInventory(Player player) {
+ createInventory(player).open();
+ }
+
+ public static List loreBuilder(String[] attribute, String unlocked) {
+ List lore = new ArrayList<>();
+ lore.add("");
+ if (attribute != null && attribute.length > 0) {
+ lore.add("§eAttribute§7:");
+ for (String s : attribute) {
+ lore.add("§7- §f" + s);
+ }
+ lore.add("");
+ }
+ if (unlocked != null) {
+ lore.add("§eFreigeschaltet durch");
+ lore.add("§f" + unlocked);
+ lore.add("");
+ }
+ lore.add("§eKlicken zum auswählen");
+ return lore;
+ }
+
+}
+
diff --git a/src/de/steamwar/lobby/listener/Join.java b/src/de/steamwar/lobby/listener/PlayerConnection.java
similarity index 52%
rename from src/de/steamwar/lobby/listener/Join.java
rename to src/de/steamwar/lobby/listener/PlayerConnection.java
index 225f14b..0c629cd 100644
--- a/src/de/steamwar/lobby/listener/Join.java
+++ b/src/de/steamwar/lobby/listener/PlayerConnection.java
@@ -20,22 +20,47 @@
package de.steamwar.lobby.listener;
import de.steamwar.comms.packets.ImALobbyPacket;
+import de.steamwar.lobby.Config;
import de.steamwar.lobby.LobbySystem;
+import de.steamwar.lobby.inventories.LobbyInventory;
+import de.steamwar.lobby.util.LobbyPlayer;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
+import org.bukkit.Location;
+import org.bukkit.entity.EnderPearl;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
+import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerJoinEvent;
+import org.bukkit.event.player.PlayerKickEvent;
+import org.bukkit.event.player.PlayerQuitEvent;
-public class Join extends BasicListener {
+public class PlayerConnection extends BasicListener {
- @EventHandler
+ @EventHandler(priority = EventPriority.HIGHEST)
public void onJoin(PlayerJoinEvent e) {
Player player = e.getPlayer();
-
+ e.setJoinMessage(null);
player.setGameMode(GameMode.ADVENTURE);
player.setWalkSpeed(0.5f);
+ LobbyPlayer.getLobbyPlayer(player.getUniqueId()); //initialisiert einen neuen LP falls nicht vorhanden
+ player.teleport(new Location(Bukkit.getWorlds().get(0), Config.SpawnX, Config.SpawnY, Config.SpawnZ, Config.Yaw, Config.Pitch));
+ player.getInventory().clear();
+ LobbyInventory.givePlayerLobbyItems(player);
+ player.setHealth(20);
+ player.setFoodLevel(20);
Bukkit.getScheduler().runTaskLater(LobbySystem.getPlugin(), () -> new ImALobbyPacket().send(player), 20);
}
+
+ @EventHandler(priority = EventPriority.HIGH)
+ public void handlePlayerQuit(PlayerQuitEvent event) {
+ event.setQuitMessage(null);
+ }
+
+ @EventHandler
+ public void handlePlayerKick(PlayerKickEvent event) {
+ if(event.getReason().equals("Flying is not enabled on this server") && event.getPlayer().getVehicle() instanceof EnderPearl)
+ event.setCancelled(true);
+ }
}
diff --git a/src/de/steamwar/lobby/listener/features/DoubleJumpListener.java b/src/de/steamwar/lobby/listener/features/DoubleJumpListener.java
new file mode 100644
index 0000000..b929b22
--- /dev/null
+++ b/src/de/steamwar/lobby/listener/features/DoubleJumpListener.java
@@ -0,0 +1,62 @@
+package de.steamwar.lobby.listener.features;
+
+import de.steamwar.lobby.listener.BasicListener;
+import de.steamwar.lobby.util.LobbyPlayer;
+import org.bukkit.GameMode;
+import org.bukkit.Material;
+import org.bukkit.Sound;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.player.PlayerJoinEvent;
+import org.bukkit.event.player.PlayerMoveEvent;
+import org.bukkit.event.player.PlayerToggleFlightEvent;
+import org.bukkit.util.Vector;
+
+public class DoubleJumpListener extends BasicListener {
+
+ double multiplyer = 1.4;
+
+ @EventHandler
+ public void handlePlayerJoin(PlayerJoinEvent event) {
+ Player player = event.getPlayer();
+ player.setAllowFlight(true);
+ player.setFlying(false);
+ }
+
+ @EventHandler
+ public void handlePlayerToggleFlight(PlayerToggleFlightEvent event) {
+ Player player = event.getPlayer();
+ if (player.getGameMode() != GameMode.ADVENTURE && player.getGameMode() != GameMode.SURVIVAL) {
+ return;
+ }
+ if (LobbyPlayer.getLobbyPlayer(player).isFlying()) {
+ return;
+ }
+
+ event.setCancelled(true);
+ player.setAllowFlight(false);
+ player.setFlying(false);
+
+ Vector direction = player.getLocation().getDirection();
+ direction.setX(direction.getX() * multiplyer);
+ direction.setY(direction.getY() * (multiplyer / 2));
+ direction.setZ(direction.getZ() * multiplyer);
+
+ player.setVelocity(direction.add(new Vector(0, 1.2, 0)));
+ player.playSound(player.getLocation(), Sound.ENTITY_FIREWORK_ROCKET_LAUNCH, 1.0F, 1.0F);
+ }
+
+ @EventHandler
+ public void handlePlayerMove(PlayerMoveEvent event) {
+ Player player = event.getPlayer();
+
+ if(player.getLocation().add(0, -1, 0).getBlock().getType() == Material.AIR) return;
+ if (LobbyPlayer.getLobbyPlayer(player).isFlying()) return;
+
+ player.setAllowFlight(true);
+ if (player.getGameMode() == GameMode.ADVENTURE || player.getGameMode() == GameMode.SURVIVAL) {
+ player.setFlying(false);
+ }
+ }
+
+}
diff --git a/src/de/steamwar/lobby/listener/features/ElytraListener.java b/src/de/steamwar/lobby/listener/features/ElytraListener.java
new file mode 100644
index 0000000..5738024
--- /dev/null
+++ b/src/de/steamwar/lobby/listener/features/ElytraListener.java
@@ -0,0 +1,50 @@
+package de.steamwar.lobby.listener.features;
+
+import de.steamwar.lobby.inventories.LobbyInventory;
+import de.steamwar.lobby.listener.BasicListener;
+import de.steamwar.lobby.util.ItemBuilder;
+import de.steamwar.lobby.util.LobbyPlayer;
+import org.bukkit.Bukkit;
+import org.bukkit.Location;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.EventPriority;
+import org.bukkit.event.block.Action;
+import org.bukkit.event.entity.EntityToggleGlideEvent;
+import org.bukkit.event.player.PlayerInteractEvent;
+import org.bukkit.event.player.PlayerMoveEvent;
+import org.bukkit.inventory.ItemStack;
+import org.bukkit.util.Vector;
+
+public class ElytraListener extends BasicListener {
+
+ @EventHandler(priority = EventPriority.HIGHEST)
+ public void handlePlayerInteract(PlayerInteractEvent event) {
+ Player player = event.getPlayer();
+ LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player);
+
+ if (event.getMaterial() != LobbyInventory.ELYTRA_READY) return;
+
+ if(!lobbyPlayer.isFlyingElytra()) {
+ player.getInventory().setChestplate(new ItemStack(Material.ELYTRA));
+ player.setGliding(true);
+ player.teleport(new Location(Bukkit.getWorlds().get(0),player.getLocation().getX(),player.getLocation().getY() + 4, player.getLocation().getZ(), player.getLocation().getYaw(), player.getLocation().getPitch()));
+ player.setGliding(true);
+ lobbyPlayer.setFlyingElytra(true);
+ LobbyInventory.givePlayerLobbyItems(player);
+ }
+ }
+
+ @EventHandler
+ public void onMove(PlayerMoveEvent event) {
+ Player player = event.getPlayer();
+ LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player);
+
+ if(lobbyPlayer.isFlyingElytra() && player.isOnGround()) {
+ lobbyPlayer.setFlyingElytra(false);
+ player.getInventory().clear();
+ LobbyInventory.givePlayerLobbyItems(player);
+ }
+ }
+}
diff --git a/src/de/steamwar/lobby/listener/features/ParticleListener.java b/src/de/steamwar/lobby/listener/features/ParticleListener.java
new file mode 100644
index 0000000..48a5bb3
--- /dev/null
+++ b/src/de/steamwar/lobby/listener/features/ParticleListener.java
@@ -0,0 +1,46 @@
+package de.steamwar.lobby.listener.features;
+
+import de.steamwar.lobby.LobbySystem;
+import de.steamwar.lobby.inventories.LobbyInventory;
+import de.steamwar.lobby.inventories.ParticleInventory;
+import de.steamwar.lobby.listener.BasicListener;
+import de.steamwar.lobby.particle.SpecialParticle;
+import de.steamwar.lobby.util.LobbyPlayer;
+import org.bukkit.Bukkit;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.EventPriority;
+import org.bukkit.event.player.PlayerInteractEvent;
+import org.bukkit.event.player.PlayerMoveEvent;
+
+public class ParticleListener extends BasicListener {
+
+ private static double deg = 0;
+
+ public ParticleListener() {
+ Bukkit.getScheduler().runTaskTimer(LobbySystem.getPlugin(), () -> {
+ deg += 0.1;
+ if (deg > 360) deg = 0;
+ }, 0, 1);
+ }
+
+ @EventHandler(priority = EventPriority.NORMAL)
+ public void handlePlayerInteract(PlayerInteractEvent event) {
+ Player player = event.getPlayer();
+ if (event.getMaterial() != LobbyInventory.PARTICLE) return;
+
+ ParticleInventory.openParticleInventory(player);
+ }
+
+ @EventHandler
+ public void handlePlayerMove(PlayerMoveEvent event) {
+ Player player = event.getPlayer();
+ LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
+ SpecialParticle particle = lobbyPlayer.getParticle();
+
+ if (particle == null) return;
+ particle.execute(player.getWorld(), player, deg);
+ }
+
+
+}
diff --git a/src/de/steamwar/lobby/listener/features/PlayerInventoryListener.java b/src/de/steamwar/lobby/listener/features/PlayerInventoryListener.java
new file mode 100644
index 0000000..45e8c75
--- /dev/null
+++ b/src/de/steamwar/lobby/listener/features/PlayerInventoryListener.java
@@ -0,0 +1,33 @@
+package de.steamwar.lobby.listener.features;
+
+import de.steamwar.lobby.listener.BasicListener;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.EventPriority;
+import org.bukkit.event.inventory.InventoryClickEvent;
+import org.bukkit.event.player.PlayerDropItemEvent;
+import org.bukkit.event.player.PlayerPickupItemEvent;
+import org.bukkit.event.player.PlayerSwapHandItemsEvent;
+
+public class PlayerInventoryListener extends BasicListener {
+
+ @EventHandler
+ public void handlePlayerDropItem(PlayerDropItemEvent event) {
+ event.setCancelled(true);
+ }
+
+ @EventHandler
+ public void handlePlayerPickupItem(PlayerPickupItemEvent event) {
+ event.setCancelled(true);
+ }
+
+ @EventHandler(priority = EventPriority.LOWEST)
+ public void handleInventoryClick(InventoryClickEvent event) {
+ event.setCancelled(true);
+ }
+
+ @EventHandler
+ public void handlePlayerSwapHandItemsEvent(PlayerSwapHandItemsEvent event) {
+ event.setCancelled(true);
+ }
+
+}
diff --git a/src/de/steamwar/lobby/listener/features/PlayerMoveListener.java b/src/de/steamwar/lobby/listener/features/PlayerMoveListener.java
new file mode 100644
index 0000000..e88e55b
--- /dev/null
+++ b/src/de/steamwar/lobby/listener/features/PlayerMoveListener.java
@@ -0,0 +1,52 @@
+package de.steamwar.lobby.listener.features;
+
+import de.steamwar.lobby.Config;
+import de.steamwar.lobby.listener.BasicListener;
+import org.bukkit.Bukkit;
+import org.bukkit.Location;
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.player.PlayerMoveEvent;
+
+public class PlayerMoveListener extends BasicListener {
+
+ final BorderData data = new BorderData();
+
+ @EventHandler
+ public void onMove(PlayerMoveEvent event) {
+ Player player = event.getPlayer();
+ Location playerLoc = player.getLocation();
+
+ if(!data.locationIsInRegion(playerLoc)) {
+ player.teleport(new Location(Bukkit.getWorlds().get(0), Config.SpawnX, Config.SpawnY, Config.SpawnZ, Config.Yaw, Config.Pitch));
+ }
+ }
+
+ public static final class BorderData {
+
+ final World world = Bukkit.getWorlds().get(0);
+
+ final Location loc1 = new Location(world,1337,0,1803);
+ final Location loc2 = new Location(world,2610,0,1800);
+
+ private double maxX;
+ private double maxZ;
+
+ private double minX;
+ private double minZ;
+
+ public BorderData() {
+ maxX = Math.max(loc1.getX(), loc2.getX());
+ maxZ = Math.max(loc1.getZ(), loc2.getZ());
+
+ minX = Math.min(loc1.getX(), loc2.getX());
+ minZ = Math.min(loc1.getZ(), loc2.getZ());
+ }
+
+ public boolean locationIsInRegion(Location loc) {
+ return loc.getX() > minX && loc.getX() < maxX
+ && loc.getZ() > minZ && loc.getZ() < maxZ;
+ }
+ }
+}
diff --git a/src/de/steamwar/lobby/listener/features/PlayerWorldInteractionListener.java b/src/de/steamwar/lobby/listener/features/PlayerWorldInteractionListener.java
new file mode 100644
index 0000000..5fdecde
--- /dev/null
+++ b/src/de/steamwar/lobby/listener/features/PlayerWorldInteractionListener.java
@@ -0,0 +1,58 @@
+package de.steamwar.lobby.listener.features;
+
+import de.steamwar.lobby.listener.BasicListener;
+import org.bukkit.Material;
+import org.bukkit.advancement.Advancement;
+import org.bukkit.entity.EntityType;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.EventPriority;
+import org.bukkit.event.entity.EntityDamageEvent;
+import org.bukkit.event.entity.FoodLevelChangeEvent;
+import org.bukkit.event.player.PlayerAdvancementDoneEvent;
+import org.bukkit.event.player.PlayerInteractEvent;
+import org.bukkit.event.player.PlayerTeleportEvent;
+
+public class PlayerWorldInteractionListener extends BasicListener {
+
+ @EventHandler(priority = EventPriority.LOW)
+ public void handlePlayerInteract(PlayerInteractEvent event) {
+ if(event.getItem() == null) return;
+ if (event.getItem().getType() == Material.FIREWORK_ROCKET) {
+ event.getItem().setAmount(2);
+ return;
+ }
+ event.setCancelled(true);
+ }
+
+ @EventHandler
+ public void handleEntityDamage(EntityDamageEvent event) {
+ if(event.getEntityType() != EntityType.PLAYER) return;
+ event.setCancelled(true);
+ }
+
+ @EventHandler
+ public void handleFoodLevelChange(FoodLevelChangeEvent event) {
+ event.setCancelled(true);
+ }
+
+ @EventHandler(priority = EventPriority.LOW)
+ public void handlePlayerTeleport(PlayerTeleportEvent event) {
+ PlayerTeleportEvent.TeleportCause cause = event.getCause();
+ if (cause == PlayerTeleportEvent.TeleportCause.END_GATEWAY ||
+ cause == PlayerTeleportEvent.TeleportCause.END_PORTAL ||
+ cause == PlayerTeleportEvent.TeleportCause.NETHER_PORTAL)
+ event.setCancelled(true);
+ }
+
+ @EventHandler
+ public void playerAdvancementEvent(PlayerAdvancementDoneEvent event) {
+ Player p = event.getPlayer();
+ Advancement advancement = event.getAdvancement();
+ for(String c: advancement.getCriteria()) {
+ p.getAdvancementProgress(advancement).revokeCriteria(c);
+ }
+ }
+
+}
+
diff --git a/src/de/steamwar/lobby/particle/CircleParticle.java b/src/de/steamwar/lobby/particle/CircleParticle.java
new file mode 100644
index 0000000..1c76092
--- /dev/null
+++ b/src/de/steamwar/lobby/particle/CircleParticle.java
@@ -0,0 +1,87 @@
+/*
+ *
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2020 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.lobby.particle;
+
+import org.bukkit.Location;
+import org.bukkit.Material;
+import org.bukkit.Particle;
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+import org.bukkit.util.Vector;
+
+import java.util.List;
+import java.util.function.Function;
+import java.util.function.UnaryOperator;
+
+public class CircleParticle extends SpecialParticle {
+
+ private Particle particle;
+ private Particle particle2;
+ private Function locationShift;
+ private boolean customVelocity = false;
+ private float vx;
+ private float vy;
+ private float vz;
+ private double time = 1;
+
+ public CircleParticle(Material material, String name, List lore, Particle particle, Particle particle2, UnaryOperator locationShift) {
+ super(material, name, lore);
+ this.particle = particle;
+ this.particle2 = particle2;
+ this.locationShift = locationShift;
+ }
+
+ public CircleParticle(Material material, String name, List lore, Particle particle, Particle particle2, UnaryOperator locationShift, float vx, float vy, float vz, double time) {
+ super(material, name, lore);
+ this.particle = particle;
+ this.particle2 = particle2;
+ this.locationShift = locationShift;
+ customVelocity = true;
+ this.vx = vx;
+ this.vy = vy;
+ this.vz = vz;
+ this.time = time;
+ }
+
+ @Override
+ public void particle(World world, Player player, double deg) {
+ Vector vector = new Vector(1, 0, 0);
+ vector.rotateAroundY(deg);
+ if (customVelocity) {
+ world.spawnParticle(particle, locationShift.apply(player.getLocation().add(vector)), 1, vx, vy, vz, time);
+ } else {
+ world.spawnParticle(particle, locationShift.apply(player.getLocation().add(vector)), 1);
+ }
+
+ if (particle2 == null) {
+ return;
+ }
+
+ vector.setX(-vector.getX());
+ vector.setZ(-vector.getZ());
+ if (customVelocity) {
+ world.spawnParticle(particle2, locationShift.apply(player.getLocation().add(vector)), 1, vx, vy, vz, time);
+ } else {
+ world.spawnParticle(particle2, locationShift.apply(player.getLocation().add(vector)), 1);
+ }
+ }
+
+}
diff --git a/src/de/steamwar/lobby/particle/CloudCircleParticle.java b/src/de/steamwar/lobby/particle/CloudCircleParticle.java
new file mode 100644
index 0000000..80f9ed7
--- /dev/null
+++ b/src/de/steamwar/lobby/particle/CloudCircleParticle.java
@@ -0,0 +1,44 @@
+/*
+ *
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2020 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.lobby.particle;
+
+import org.bukkit.Location;
+import org.bukkit.Material;
+import org.bukkit.Particle;
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+
+import java.util.List;
+import java.util.function.UnaryOperator;
+
+public class CloudCircleParticle extends CircleParticle {
+
+ public CloudCircleParticle(Material material, String name, List lore, Particle particle, UnaryOperator locationShift) {
+ super(material, name, lore, particle, null, locationShift, 0.0F, 0.0F, 0.0F, 0.01);
+ asCloud = true;
+ }
+
+ @Override
+ public void particle(World world, Player player, double deg) {
+ super.particle(world, player, deg);
+ }
+
+}
diff --git a/src/de/steamwar/lobby/particle/CloudParticle.java b/src/de/steamwar/lobby/particle/CloudParticle.java
new file mode 100644
index 0000000..706c071
--- /dev/null
+++ b/src/de/steamwar/lobby/particle/CloudParticle.java
@@ -0,0 +1,44 @@
+/*
+ *
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2020 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.lobby.particle;
+
+import org.bukkit.Material;
+import org.bukkit.Particle;
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+
+import java.util.List;
+
+public class CloudParticle extends SpecialParticle {
+
+ private Particle particle;
+
+ public CloudParticle(Material material, String name, List lore, Particle particle) {
+ super(material, name, lore);
+ asCloud = true;
+ this.particle = particle;
+ }
+
+ @Override
+ public void particle(World world, Player player, double deg) {
+ world.spawnParticle(particle, player.getLocation().subtract(0, -0.2, 0), 5, 0.5F, 0.02F, 0.5F, 0.01);
+ }
+}
diff --git a/src/de/steamwar/lobby/particle/FunctionalParticle.java b/src/de/steamwar/lobby/particle/FunctionalParticle.java
new file mode 100644
index 0000000..2e11da0
--- /dev/null
+++ b/src/de/steamwar/lobby/particle/FunctionalParticle.java
@@ -0,0 +1,43 @@
+/*
+ *
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2020 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.lobby.particle;
+
+import org.bukkit.Material;
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+
+import java.util.List;
+
+public class FunctionalParticle extends SpecialParticle {
+
+ private ParticleFunction particleFunction;
+
+ public FunctionalParticle(Material material, String name, List lore, ParticleFunction particleFunction) {
+ super(material, name, lore);
+ this.particleFunction = particleFunction;
+ }
+
+ @Override
+ public void particle(World world, Player player, double deg) {
+ particleFunction.accept(world, player, deg);
+ }
+
+}
diff --git a/src/de/steamwar/lobby/particle/ParticleFunction.java b/src/de/steamwar/lobby/particle/ParticleFunction.java
new file mode 100644
index 0000000..ab210ec
--- /dev/null
+++ b/src/de/steamwar/lobby/particle/ParticleFunction.java
@@ -0,0 +1,29 @@
+/*
+ *
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2020 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.lobby.particle;
+
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+
+@FunctionalInterface
+public interface ParticleFunction {
+ void accept(World world, Player player, double time);
+}
diff --git a/src/de/steamwar/lobby/particle/SimpleParticle.java b/src/de/steamwar/lobby/particle/SimpleParticle.java
new file mode 100644
index 0000000..52c0b1d
--- /dev/null
+++ b/src/de/steamwar/lobby/particle/SimpleParticle.java
@@ -0,0 +1,62 @@
+/*
+ *
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2020 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.lobby.particle;
+
+import org.bukkit.*;
+import org.bukkit.entity.Player;
+
+import java.util.List;
+
+public class SimpleParticle extends SpecialParticle {
+
+ private Particle particle;
+ private boolean customVelocity = false;
+ private float vx;
+ private float vy;
+ private float vz;
+ private double time = 1;
+
+ public SimpleParticle(Material material, String name, List lore, Particle particle) {
+ super(material, name, lore);
+ this.particle = particle;
+ }
+
+ public SimpleParticle(Material material, String name, List lore, Particle particle, float vx, float vy, float vz, double time) {
+ super(material, name, lore);
+ this.particle = particle;
+ customVelocity = true;
+ this.vx = vx;
+ this.vy = vy;
+ this.vz = vz;
+ this.time = time;
+ }
+
+ @Override
+ public void particle(World world, Player player, double deg) {
+ Location location = player.getLocation().add(0.0, 0.2, 0.0);
+ if (customVelocity) {
+ world.spawnParticle(particle, location, 5, vx, vy, vz, time);
+ } else {
+ world.spawnParticle(particle, location, 5);
+ }
+ }
+
+}
diff --git a/src/de/steamwar/lobby/particle/SpecialParticle.java b/src/de/steamwar/lobby/particle/SpecialParticle.java
new file mode 100644
index 0000000..6ba8e21
--- /dev/null
+++ b/src/de/steamwar/lobby/particle/SpecialParticle.java
@@ -0,0 +1,84 @@
+/*
+ This file is a part of the SteamWar software.
+
+ Copyright (C) 2020 SteamWar.de-Serverteam
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU Affero General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Affero General Public License for more details.
+
+ You should have received a copy of the GNU Affero General Public License
+ along with this program. If not, see .
+*/
+
+package de.steamwar.lobby.particle;
+
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Color;
+import org.bukkit.Material;
+import org.bukkit.Particle;
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+import org.bukkit.potion.PotionEffect;
+import org.bukkit.potion.PotionEffectType;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Random;
+
+public abstract class SpecialParticle {
+
+ private static final List EMPTY_LORE = new ArrayList<>();
+ private static Random random = new Random();
+
+ public static Color randomColor() {
+ return Color.fromRGB(random.nextInt(256), random.nextInt(256), random.nextInt(256));
+ }
+
+ public static float randomSize() {
+ return random.nextFloat() / 2 + 1;
+ }
+
+ public static Particle.DustOptions getParticleDust() {
+ return new Particle.DustOptions(randomColor(), randomSize());
+ }
+
+ private Material material;
+ private String name;
+ private List lore;
+ protected boolean asCloud = false;
+
+ protected SpecialParticle(Material material, String name, List lore) {
+ if (lore == null) {
+ lore = EMPTY_LORE;
+ }
+ this.material = material;
+ this.name = name;
+ this.lore = lore;
+ }
+
+ public final SWItem getItem() {
+ return new SWItem(material, name, lore, false, clickType -> {});
+ }
+
+ public final void execute(World world, Player player, double deg) {
+ if (asCloud) {
+ if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
+ player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 5, 2, false, false, false));
+ } else {
+ player.removePotionEffect(PotionEffectType.SLOW_FALLING);
+ return;
+ }
+ }
+ particle(world, player, deg);
+ }
+
+ public abstract void particle(World world, Player player, double deg);
+
+}
diff --git a/src/de/steamwar/lobby/util/ItemBuilder.java b/src/de/steamwar/lobby/util/ItemBuilder.java
new file mode 100644
index 0000000..859bcb5
--- /dev/null
+++ b/src/de/steamwar/lobby/util/ItemBuilder.java
@@ -0,0 +1,66 @@
+package de.steamwar.lobby.util;
+
+import org.bukkit.Material;
+import org.bukkit.enchantments.Enchantment;
+import org.bukkit.inventory.ItemFlag;
+import org.bukkit.inventory.ItemStack;
+import org.bukkit.inventory.meta.ItemMeta;
+
+import java.util.ArrayList;
+
+public class ItemBuilder {
+
+ private ItemStack item;
+ private ItemMeta meta;
+
+ public ItemBuilder(Material matrial) {
+ item = new ItemStack(matrial);
+ meta = item.getItemMeta();
+ }
+
+
+ public ItemBuilder(Material matrial, int amount) {
+ item = new ItemStack(matrial, amount);
+ meta = item.getItemMeta();
+ }
+ public ItemBuilder(Material matrial, short subid) {
+ item = new ItemStack(matrial, 1, subid);
+ meta = item.getItemMeta();
+ }
+
+ public ItemBuilder removeAllAtributs() {
+ meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
+ meta.addItemFlags(ItemFlag.HIDE_DESTROYS);
+ meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE);
+ meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
+ meta.addItemFlags(ItemFlag.HIDE_PLACED_ON);
+ meta.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS);
+ return this;
+ }
+
+ public ItemBuilder setDisplayName(String name) {
+ meta.setDisplayName(name);
+ return this;
+ }
+
+ public ItemBuilder addLore(ArrayList lore) {
+ meta.setLore(lore);
+ return this;
+ }
+
+ public ItemBuilder addEnchantment(Enchantment enchantment, int level) {
+ meta.addEnchant(enchantment, level, true);
+ return this;
+ }
+
+ public ItemStack build() {
+ item.setItemMeta(meta);
+ return item;
+ }
+
+ public ItemBuilder setUnbreakable(boolean unbreakable) {
+ meta.setUnbreakable(unbreakable);
+ return this;
+ }
+
+}
diff --git a/src/de/steamwar/lobby/util/LobbyPlayer.java b/src/de/steamwar/lobby/util/LobbyPlayer.java
new file mode 100644
index 0000000..31c4b73
--- /dev/null
+++ b/src/de/steamwar/lobby/util/LobbyPlayer.java
@@ -0,0 +1,54 @@
+package de.steamwar.lobby.util;
+
+import de.steamwar.lobby.particle.SpecialParticle;
+import lombok.Getter;
+import lombok.Setter;
+import org.bukkit.entity.Player;
+
+import java.util.HashMap;
+import java.util.Map;
+import java.util.UUID;
+
+public class LobbyPlayer {
+
+ private static Map cache = new HashMap<>();
+
+ private SpecialParticle specialParticle;
+
+ @Getter
+ @Setter
+ private boolean flyingElytra;
+
+ private boolean fly;
+
+ private LobbyPlayer(UUID uuid) {
+ cache.put(uuid, this);
+ specialParticle = null;
+ }
+
+ public boolean isFlying() {
+ return fly;
+ }
+
+ public void setFly(boolean fly) {
+ this.fly = fly;
+ }
+
+ public SpecialParticle getParticle() {
+ return specialParticle;
+ }
+
+ public void setParticle(SpecialParticle specialParticle) {
+ this.specialParticle = specialParticle;
+ }
+
+ public static LobbyPlayer getLobbyPlayer(UUID uuid) {
+ LobbyPlayer lobbyPlayer = cache.get(uuid);
+ return lobbyPlayer == null ? new LobbyPlayer(uuid) : lobbyPlayer;
+ }
+
+ public static LobbyPlayer getLobbyPlayer(Player player) {
+ return getLobbyPlayer(player.getUniqueId());
+ }
+
+}