Update some stuff
Dieser Commit ist enthalten in:
Ursprung
4dfb865353
Commit
baf31eb3f2
24
src/de/steamwar/lobby/particle/ParticleEnum.java
Normale Datei
24
src/de/steamwar/lobby/particle/ParticleEnum.java
Normale Datei
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.lobby.particle;
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public interface ParticleEnum {
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BaseParticle getParticle();
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}
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@ -21,13 +21,14 @@ package de.steamwar.lobby.particle;
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import de.steamwar.lobby.particle.mutator.LocationParticleMutator;
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import de.steamwar.lobby.particle.mutator.LocationParticleMutator;
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import lombok.AllArgsConstructor;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.Particle;
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import static org.bukkit.Material.*;
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import static org.bukkit.Material.*;
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@AllArgsConstructor
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@AllArgsConstructor
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public enum PlayerParticle {
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public enum PlayerParticle implements ParticleEnum {
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SNEEZE(new SimpleParticle(new ParticleItem(SLIME_BLOCK, "PARTICLE_SNEEZE"), Particle.SNEEZE, 0.2F, 0.2F, 0.2F, 0.01)),
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SNEEZE(new SimpleParticle(new ParticleItem(SLIME_BLOCK, "PARTICLE_SNEEZE"), Particle.SNEEZE, 0.2F, 0.2F, 0.2F, 0.01)),
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SMOKE(new SimpleParticle(new ParticleItem(COBWEB, "PARTICLE_SMOKE"), Particle.SMOKE_NORMAL, 0.2F, 0.2F, 0.2F, 0.01)),
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SMOKE(new SimpleParticle(new ParticleItem(COBWEB, "PARTICLE_SMOKE"), Particle.SMOKE_NORMAL, 0.2F, 0.2F, 0.2F, 0.01)),
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@ -44,5 +45,8 @@ public enum PlayerParticle {
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SLIME(new SimpleParticle(new ParticleItem(SLIME_BALL, "PARTICLE_SLIME"), Particle.SLIME)),
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SLIME(new SimpleParticle(new ParticleItem(SLIME_BALL, "PARTICLE_SLIME"), Particle.SLIME)),
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MOB(new SimpleParticle(new ParticleItem(ZOMBIE_HEAD, "PARTICLE_MOB"), Particle.SPELL_MOB)),
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MOB(new SimpleParticle(new ParticleItem(ZOMBIE_HEAD, "PARTICLE_MOB"), Particle.SPELL_MOB)),
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;
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;
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public static ParticleEnum[] particles = values();
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@Getter
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private BaseParticle particle;
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private BaseParticle particle;
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}
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}
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