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PortalSystem 4.0 (depth bugged)

Dieser Commit ist enthalten in:
Lixfel 2022-02-06 19:18:01 +01:00
Ursprung 57e3d40300
Commit 9bdfb432bf
4 geänderte Dateien mit 147 neuen und 56 gelöschten Zeilen

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@ -83,6 +83,11 @@ public class PortalCommand extends SWCommand {
new Portal(portalName, tuple.k, tuple.v, portal -> new StackPortal(portal, portalDestination, String.join(" ", command)));
}
@Register({"depth"})
public void portalDepth(Player player, Portal portal, double depth) {
portal.setDepth(depth);
}
@Register({"addblue"})
public void portalAddBlue(Player player, Portal portal) {
FightserverPortal handler = (FightserverPortal) portal.getHandler();

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@ -76,7 +76,7 @@ public class FightserverPortal implements PortalHandler, Comparable<FightserverP
this.target = target;
this.bluePlayers = bluePlayers;
this.redPlayers = redPlayers;
hologram = new Hologram(null, portal.getPos1().clone().add(portal.getOrientation().clone().divide(new Vector(2, 2, 2))), "");
hologram = new Hologram(null, portal.getPos1().clone().add(portal.denormalize(new Vector(0.5, 0.5, 0.5))), "");
setServer(null);

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@ -20,6 +20,7 @@
package de.steamwar.lobby.portal;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.display.Hologram;
import de.steamwar.lobby.listener.Portals;
import org.bukkit.Location;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
@ -32,6 +33,7 @@ import java.util.function.Function;
public class Portal implements PortalHandler, ConfigurationSerializable {
private static final Map<String, Portal> portals = new HashMap<>();
private static final Map<ChunkCoords, List<Portal>> chunkPortals = new HashMap<>();
public static List<Portal> getPortals() {
return new ArrayList<>(portals.values());
@ -42,17 +44,22 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
}
public static Portal getPortal(Location from, Location to) {
Vector movement = to.toVector().subtract(from.toVector());
ChunkCoords in = new ChunkCoords(from);
ChunkCoords out = new ChunkCoords(to);
for(ChunkCoords coords : perChunk(Math.min(in.x, out.x), Math.max(in.x, out.x), Math.min(in.z, out.z), Math.max(in.z, out.z))) {
for(Portal portal : chunkPortals.getOrDefault(coords, Collections.emptyList())) {
Vector normalizedFrom = portal.normalize(from);
Vector normalizedTo = portal.normalize(to);
for(Portal portal : portals.values()) {
double d = portal.orientation.getX() * movement.getZ() - portal.orientation.getZ() * movement.getX();
if(d == 0 || !insidePortal(to.getY(), portal.pos1.getY(), portal.pos2.getY()))
continue;
if(portal.depth == 0.0) {
normalizedFrom.setX(normalizedFrom.getX() > 0 ? 2 : -1);
normalizedTo.setX(normalizedTo.getX() > 0 ? 2 : -1);
}
double t = ((portal.pos2.getX() - to.getX()) * movement.getZ() - (portal.pos2.getZ() - to.getZ()) * movement.getX()) / d;
double u = ((portal.pos2.getX() - to.getX()) * portal.orientation.getZ() - (portal.pos2.getZ() - to.getZ()) * portal.orientation.getX()) / d;
if(0 <= t && t <= 1 && 0 <= u && u <= 1)
return portal;
if(inside(normalizedFrom.getX(), normalizedTo.getX()) && inside(normalizedFrom.getY(), normalizedTo.getY()) && inside(normalizedFrom.getZ(), normalizedTo.getZ())) {
return portal;
}
}
}
return null;
}
@ -61,44 +68,103 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
return portals.get(id);
}
private static boolean insidePortal(double x, double p1, double p2) {
return x < p1 ^ x < p2;
private static boolean inside(double v1, double v2) {
return (v1 >= 0.0 || v2 >= 0.0) && (v1 <= 1.0 || v2 <= 1.0);
}
private final Location pos1;
private final Location pos2;
private final Vector orientation;
private double depth;
private final Vector pos1Vector;
private final double yRotation;
private final Vector rotatedShape;
private final int minChunkX;
private final int minChunkZ;
private final int maxChunkX;
private final int maxChunkZ;
private final String id;
private final PortalType type;
private final PortalHandler handler;
private final Hologram debugPos1;
private final Hologram debugPos2;
public Portal(Map<String, Object> map) {
this.id = (String) map.get("id");
this.pos1 = (Location) map.get("pos1");
this.pos2 = (Location) map.get("pos2");
this.orientation = pos2.toVector().subtract(pos1.toVector());
this.type = PortalType.valueOf((String) map.get("type"));
this.handler = type.deserialize(map, this);
init();
this(
(String) map.get("id"),
(Location) map.get("pos1"),
(Location) map.get("pos2"),
(double) map.getOrDefault("depth", 0.0),
portal -> PortalType.valueOf((String) map.get("type")).deserialize(map, portal)
);
}
public Portal(String id, Location pos1, Location pos2, Function<Portal, PortalHandler> handlerConstructor) {
this.id = id;
this.pos1 = pos1;
this.pos2 = pos2;
this.orientation = pos2.toVector().subtract(pos1.toVector());
this.handler = handlerConstructor.apply(this);
this.type = handler.type();
init();
this(id, pos1, pos2, 0.0, handlerConstructor);
LobbySystem.config().save();
}
private void init() {
public Portal(String id, Location pos1, Location pos2, double depth, Function<Portal, PortalHandler> handlerConstructor) {
this.id = id;
this.pos1 = pos1;
this.pos2 = pos2;
this.depth = depth;
this.minChunkX = Math.min(pos1.getBlockX(), pos2.getBlockX()) >> 4;
this.minChunkZ = Math.min(pos1.getBlockZ(), pos2.getBlockZ()) >> 4;
this.maxChunkX = Math.max(pos1.getBlockX(), pos2.getBlockX()) >> 4;
this.maxChunkZ = Math.max(pos1.getBlockZ(), pos2.getBlockZ()) >> 4;
Vector orientation = pos2.toVector().subtract(pos1.toVector());
this.yRotation = Math.atan2(orientation.getX(), orientation.getZ());
this.pos1Vector = pos1.toVector().subtract(new Vector(depth/2, 0, 0).rotateAroundY(-yRotation));
this.rotatedShape = new Vector(depth == 0.0 ? 1.0 : depth, orientation.getY(), orientation.clone().setY(0).length());
this.handler = handlerConstructor.apply(this);
this.type = handler.type();
this.debugPos1 = new Hologram(null, pos1, id + " POS1");
this.debugPos2 = new Hologram(null, pos2, id + " POS2");
portals.put(id, this);
perChunk(minChunkX, maxChunkX, minChunkZ, maxChunkZ).forEach(coords -> chunkPortals.computeIfAbsent(coords, coords1 -> new ArrayList<>()).add(this));
}
public Vector normalize(Location location) {
return location.toVector().subtract(pos1Vector).rotateAroundY(-yRotation).divide(rotatedShape);
}
public Vector denormalize(Vector vector) {
return vector.multiply(rotatedShape).rotateAroundY(yRotation).add(pos1Vector);
}
public double getYrotation() {
return yRotation;
}
private static Iterable<ChunkCoords> perChunk(int minChunkX, int maxChunkX, int minChunkZ, int maxChunkZ) {
return () -> new Iterator<ChunkCoords>() {
private int x = minChunkX;
private int z = minChunkZ;
@Override
public boolean hasNext() {
return z <= maxChunkZ;
}
@Override
public ChunkCoords next() {
ChunkCoords coords = new ChunkCoords(x++, z);
if (x > maxChunkX) {
x = minChunkX;
z++;
}
return coords;
}
};
}
@Override
@ -112,6 +178,7 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
map.put("id", id);
map.put("pos1", pos1);
map.put("pos2", pos2);
map.put("depth", depth);
map.put("type", type.name());
handler.serialize(map);
}
@ -123,7 +190,10 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
@Override
public void delete() {
debugPos1.delete();
debugPos2.delete();
handler.delete();
perChunk(minChunkX, maxChunkX, minChunkZ, maxChunkZ).forEach(coords -> chunkPortals.getOrDefault(coords, new ArrayList<>()).remove(this));
portals.remove(id);
LobbySystem.config().save();
}
@ -143,14 +213,18 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
return pos2;
}
public Vector getOrientation() {
return orientation;
}
public String getId() {
return id;
}
public void setDepth(double depth) {
delete();
Map<String, Object> handlerMap = new HashMap<>();
handler.serialize(handlerMap);
new Portal(id, pos1, pos2, depth, portal -> handler.type().deserialize(handlerMap, portal));
LobbySystem.config().save();
}
public PortalHandler getHandler() {
return handler;
}
@ -159,4 +233,34 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
public String toString() {
return getId() + " " + type().name();
}
private static class ChunkCoords {
private final int x;
private final int z;
private ChunkCoords(Location location) {
this.x = location.getBlockX() >> 4;
this.z = location.getBlockZ() >> 4;
}
private ChunkCoords(int x, int z) {
this.x = x;
this.z = z;
}
@Override
public int hashCode() {
return x << 16 + z;
}
@Override
public boolean equals(Object obj) {
if(!(obj instanceof ChunkCoords))
return false;
ChunkCoords coords = (ChunkCoords) obj;
return x == coords.x && z == coords.z;
}
}
}

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@ -23,7 +23,6 @@ import de.steamwar.lobby.listener.Portals;
import org.bukkit.Location;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.util.Vector;
import java.util.*;
@ -58,37 +57,20 @@ public class TeleportPortal implements PortalHandler {
public void handle(Player player, Location from, Location to) {
Deque<Portal> stack = Portals.getStack(player);
if(!stack.isEmpty() && sources.contains(stack.peek().getHandler())) {
teleport(player, from, to, stack.pop());
teleport(player, to, stack.pop());
} else {
teleport(player, from, to, Portal.getPortal(target));
teleport(player, to, Portal.getPortal(target));
}
}
private void teleport(Player player, Location from, Location to, Portal target) {
private void teleport(Player player, Location to, Portal target) {
if(target == null) {
player.sendMessage("teleport " + portal.getId() + " -> UNKNOWN");
return;
}
player.sendMessage("teleport " + portal.getId() + " -> " + target.getId());
Vector ownOrientation = portal.getOrientation().clone();
Vector targetOrientation = target.getOrientation().clone();
double rotation = Math.atan2(targetOrientation.getZ(), targetOrientation.getX()) - Math.atan2(ownOrientation.getZ(), ownOrientation.getX());
rotation = Math.atan2(Math.sin(rotation), Math.cos(rotation));
Vector pos = to.toVector()
.subtract(portal.getPos1().toVector()).divide(absPlusOne(ownOrientation))
.rotateAroundY(-rotation)
.multiply(absPlusOne(targetOrientation)).add(target.getPos1().toVector());
player.teleport(pos.toLocation(from.getWorld(), (float) (to.getYaw() + Math.toDegrees(rotation)), to.getPitch()), PlayerTeleportEvent.TeleportCause.PLUGIN);
}
private Vector absPlusOne(Vector v) {
v.setX(Math.abs(v.getX()) + 1);
v.setY(Math.abs(v.getY()) + 1);
v.setZ(Math.abs(v.getZ()) + 1);
return v;
player.teleport(target.denormalize(portal.normalize(to)).toLocation(to.getWorld(), (float) (to.getYaw() - Math.toDegrees(target.getYrotation() - portal.getYrotation())), to.getPitch()), PlayerTeleportEvent.TeleportCause.PLUGIN);
}
@Override