PortalSystem 4.0 (depth bugged)
Dieser Commit ist enthalten in:
Ursprung
57e3d40300
Commit
9bdfb432bf
@ -83,6 +83,11 @@ public class PortalCommand extends SWCommand {
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new Portal(portalName, tuple.k, tuple.v, portal -> new StackPortal(portal, portalDestination, String.join(" ", command)));
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}
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@Register({"depth"})
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public void portalDepth(Player player, Portal portal, double depth) {
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portal.setDepth(depth);
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}
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@Register({"addblue"})
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public void portalAddBlue(Player player, Portal portal) {
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FightserverPortal handler = (FightserverPortal) portal.getHandler();
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@ -76,7 +76,7 @@ public class FightserverPortal implements PortalHandler, Comparable<FightserverP
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this.target = target;
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this.bluePlayers = bluePlayers;
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this.redPlayers = redPlayers;
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hologram = new Hologram(null, portal.getPos1().clone().add(portal.getOrientation().clone().divide(new Vector(2, 2, 2))), "");
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hologram = new Hologram(null, portal.getPos1().clone().add(portal.denormalize(new Vector(0.5, 0.5, 0.5))), "");
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setServer(null);
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@ -20,6 +20,7 @@
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package de.steamwar.lobby.portal;
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import de.steamwar.lobby.LobbySystem;
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import de.steamwar.lobby.display.Hologram;
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import de.steamwar.lobby.listener.Portals;
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import org.bukkit.Location;
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import org.bukkit.configuration.serialization.ConfigurationSerializable;
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@ -32,6 +33,7 @@ import java.util.function.Function;
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public class Portal implements PortalHandler, ConfigurationSerializable {
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private static final Map<String, Portal> portals = new HashMap<>();
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private static final Map<ChunkCoords, List<Portal>> chunkPortals = new HashMap<>();
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public static List<Portal> getPortals() {
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return new ArrayList<>(portals.values());
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@ -42,17 +44,22 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
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}
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public static Portal getPortal(Location from, Location to) {
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Vector movement = to.toVector().subtract(from.toVector());
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ChunkCoords in = new ChunkCoords(from);
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ChunkCoords out = new ChunkCoords(to);
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for(ChunkCoords coords : perChunk(Math.min(in.x, out.x), Math.max(in.x, out.x), Math.min(in.z, out.z), Math.max(in.z, out.z))) {
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for(Portal portal : chunkPortals.getOrDefault(coords, Collections.emptyList())) {
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Vector normalizedFrom = portal.normalize(from);
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Vector normalizedTo = portal.normalize(to);
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for(Portal portal : portals.values()) {
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double d = portal.orientation.getX() * movement.getZ() - portal.orientation.getZ() * movement.getX();
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if(d == 0 || !insidePortal(to.getY(), portal.pos1.getY(), portal.pos2.getY()))
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continue;
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if(portal.depth == 0.0) {
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normalizedFrom.setX(normalizedFrom.getX() > 0 ? 2 : -1);
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normalizedTo.setX(normalizedTo.getX() > 0 ? 2 : -1);
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}
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double t = ((portal.pos2.getX() - to.getX()) * movement.getZ() - (portal.pos2.getZ() - to.getZ()) * movement.getX()) / d;
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double u = ((portal.pos2.getX() - to.getX()) * portal.orientation.getZ() - (portal.pos2.getZ() - to.getZ()) * portal.orientation.getX()) / d;
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if(0 <= t && t <= 1 && 0 <= u && u <= 1)
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return portal;
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if(inside(normalizedFrom.getX(), normalizedTo.getX()) && inside(normalizedFrom.getY(), normalizedTo.getY()) && inside(normalizedFrom.getZ(), normalizedTo.getZ())) {
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return portal;
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}
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}
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}
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return null;
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}
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@ -61,44 +68,103 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
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return portals.get(id);
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}
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private static boolean insidePortal(double x, double p1, double p2) {
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return x < p1 ^ x < p2;
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private static boolean inside(double v1, double v2) {
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return (v1 >= 0.0 || v2 >= 0.0) && (v1 <= 1.0 || v2 <= 1.0);
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}
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private final Location pos1;
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private final Location pos2;
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private final Vector orientation;
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private double depth;
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private final Vector pos1Vector;
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private final double yRotation;
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private final Vector rotatedShape;
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private final int minChunkX;
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private final int minChunkZ;
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private final int maxChunkX;
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private final int maxChunkZ;
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private final String id;
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private final PortalType type;
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private final PortalHandler handler;
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private final Hologram debugPos1;
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private final Hologram debugPos2;
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public Portal(Map<String, Object> map) {
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this.id = (String) map.get("id");
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this.pos1 = (Location) map.get("pos1");
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this.pos2 = (Location) map.get("pos2");
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this.orientation = pos2.toVector().subtract(pos1.toVector());
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this.type = PortalType.valueOf((String) map.get("type"));
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this.handler = type.deserialize(map, this);
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init();
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this(
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(String) map.get("id"),
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(Location) map.get("pos1"),
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(Location) map.get("pos2"),
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(double) map.getOrDefault("depth", 0.0),
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portal -> PortalType.valueOf((String) map.get("type")).deserialize(map, portal)
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);
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}
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public Portal(String id, Location pos1, Location pos2, Function<Portal, PortalHandler> handlerConstructor) {
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this.id = id;
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this.pos1 = pos1;
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this.pos2 = pos2;
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this.orientation = pos2.toVector().subtract(pos1.toVector());
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this.handler = handlerConstructor.apply(this);
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this.type = handler.type();
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init();
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this(id, pos1, pos2, 0.0, handlerConstructor);
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LobbySystem.config().save();
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}
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private void init() {
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public Portal(String id, Location pos1, Location pos2, double depth, Function<Portal, PortalHandler> handlerConstructor) {
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this.id = id;
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this.pos1 = pos1;
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this.pos2 = pos2;
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this.depth = depth;
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this.minChunkX = Math.min(pos1.getBlockX(), pos2.getBlockX()) >> 4;
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this.minChunkZ = Math.min(pos1.getBlockZ(), pos2.getBlockZ()) >> 4;
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this.maxChunkX = Math.max(pos1.getBlockX(), pos2.getBlockX()) >> 4;
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this.maxChunkZ = Math.max(pos1.getBlockZ(), pos2.getBlockZ()) >> 4;
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Vector orientation = pos2.toVector().subtract(pos1.toVector());
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this.yRotation = Math.atan2(orientation.getX(), orientation.getZ());
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this.pos1Vector = pos1.toVector().subtract(new Vector(depth/2, 0, 0).rotateAroundY(-yRotation));
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this.rotatedShape = new Vector(depth == 0.0 ? 1.0 : depth, orientation.getY(), orientation.clone().setY(0).length());
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this.handler = handlerConstructor.apply(this);
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this.type = handler.type();
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this.debugPos1 = new Hologram(null, pos1, id + " POS1");
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this.debugPos2 = new Hologram(null, pos2, id + " POS2");
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portals.put(id, this);
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perChunk(minChunkX, maxChunkX, minChunkZ, maxChunkZ).forEach(coords -> chunkPortals.computeIfAbsent(coords, coords1 -> new ArrayList<>()).add(this));
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}
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public Vector normalize(Location location) {
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return location.toVector().subtract(pos1Vector).rotateAroundY(-yRotation).divide(rotatedShape);
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}
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public Vector denormalize(Vector vector) {
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return vector.multiply(rotatedShape).rotateAroundY(yRotation).add(pos1Vector);
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}
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public double getYrotation() {
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return yRotation;
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}
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private static Iterable<ChunkCoords> perChunk(int minChunkX, int maxChunkX, int minChunkZ, int maxChunkZ) {
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return () -> new Iterator<ChunkCoords>() {
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private int x = minChunkX;
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private int z = minChunkZ;
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@Override
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public boolean hasNext() {
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return z <= maxChunkZ;
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}
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@Override
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public ChunkCoords next() {
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ChunkCoords coords = new ChunkCoords(x++, z);
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if (x > maxChunkX) {
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x = minChunkX;
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z++;
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}
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return coords;
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}
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};
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}
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@Override
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@ -112,6 +178,7 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
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map.put("id", id);
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map.put("pos1", pos1);
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map.put("pos2", pos2);
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map.put("depth", depth);
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map.put("type", type.name());
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handler.serialize(map);
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}
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@ -123,7 +190,10 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
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@Override
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public void delete() {
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debugPos1.delete();
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debugPos2.delete();
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handler.delete();
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perChunk(minChunkX, maxChunkX, minChunkZ, maxChunkZ).forEach(coords -> chunkPortals.getOrDefault(coords, new ArrayList<>()).remove(this));
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portals.remove(id);
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LobbySystem.config().save();
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}
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@ -143,14 +213,18 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
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return pos2;
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}
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public Vector getOrientation() {
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return orientation;
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}
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public String getId() {
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return id;
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}
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public void setDepth(double depth) {
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delete();
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Map<String, Object> handlerMap = new HashMap<>();
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handler.serialize(handlerMap);
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new Portal(id, pos1, pos2, depth, portal -> handler.type().deserialize(handlerMap, portal));
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LobbySystem.config().save();
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}
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public PortalHandler getHandler() {
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return handler;
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}
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@ -159,4 +233,34 @@ public class Portal implements PortalHandler, ConfigurationSerializable {
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public String toString() {
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return getId() + " " + type().name();
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}
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private static class ChunkCoords {
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private final int x;
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private final int z;
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private ChunkCoords(Location location) {
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this.x = location.getBlockX() >> 4;
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this.z = location.getBlockZ() >> 4;
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}
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private ChunkCoords(int x, int z) {
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this.x = x;
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this.z = z;
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}
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@Override
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public int hashCode() {
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return x << 16 + z;
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}
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@Override
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public boolean equals(Object obj) {
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if(!(obj instanceof ChunkCoords))
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return false;
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ChunkCoords coords = (ChunkCoords) obj;
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return x == coords.x && z == coords.z;
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}
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}
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}
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@ -23,7 +23,6 @@ import de.steamwar.lobby.listener.Portals;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.util.Vector;
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import java.util.*;
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@ -58,37 +57,20 @@ public class TeleportPortal implements PortalHandler {
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public void handle(Player player, Location from, Location to) {
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Deque<Portal> stack = Portals.getStack(player);
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if(!stack.isEmpty() && sources.contains(stack.peek().getHandler())) {
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teleport(player, from, to, stack.pop());
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teleport(player, to, stack.pop());
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} else {
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teleport(player, from, to, Portal.getPortal(target));
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teleport(player, to, Portal.getPortal(target));
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}
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}
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private void teleport(Player player, Location from, Location to, Portal target) {
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private void teleport(Player player, Location to, Portal target) {
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if(target == null) {
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player.sendMessage("teleport " + portal.getId() + " -> UNKNOWN");
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return;
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}
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player.sendMessage("teleport " + portal.getId() + " -> " + target.getId());
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Vector ownOrientation = portal.getOrientation().clone();
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Vector targetOrientation = target.getOrientation().clone();
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double rotation = Math.atan2(targetOrientation.getZ(), targetOrientation.getX()) - Math.atan2(ownOrientation.getZ(), ownOrientation.getX());
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rotation = Math.atan2(Math.sin(rotation), Math.cos(rotation));
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Vector pos = to.toVector()
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.subtract(portal.getPos1().toVector()).divide(absPlusOne(ownOrientation))
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.rotateAroundY(-rotation)
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.multiply(absPlusOne(targetOrientation)).add(target.getPos1().toVector());
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player.teleport(pos.toLocation(from.getWorld(), (float) (to.getYaw() + Math.toDegrees(rotation)), to.getPitch()), PlayerTeleportEvent.TeleportCause.PLUGIN);
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}
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private Vector absPlusOne(Vector v) {
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v.setX(Math.abs(v.getX()) + 1);
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v.setY(Math.abs(v.getY()) + 1);
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v.setZ(Math.abs(v.getZ()) + 1);
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return v;
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player.teleport(target.denormalize(portal.normalize(to)).toLocation(to.getWorld(), (float) (to.getYaw() - Math.toDegrees(target.getYrotation() - portal.getYrotation())), to.getPitch()), PlayerTeleportEvent.TeleportCause.PLUGIN);
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}
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@Override
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