Merge pull request 'Fix WorldInteraction' (#13) from PreassurePlate into master
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Reviewed-on: #13 Reviewed-by: Lixfel <lixfel@steamwar.de>
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825fec05a2
@ -26,6 +26,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.FoodLevelChangeEvent;
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import org.bukkit.event.entity.FoodLevelChangeEvent;
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@ -71,5 +72,10 @@ public class WorldInteraction extends BasicListener {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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player.setVelocity(player.getLocation().getDirection().multiply(5).add(new Vector(0, 1, 0)));
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player.setVelocity(player.getLocation().getDirection().multiply(5).add(new Vector(0, 1, 0)));
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}
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}
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@EventHandler
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public void onBlockPhysics(BlockPhysicsEvent event) {
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event.setCancelled(true);
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}
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}
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}
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