Update ParticleListener
Update LobbyPlayer Update ParticleInventory
Dieser Commit ist enthalten in:
Ursprung
84b04b1198
Commit
7c16a7a315
@ -20,8 +20,9 @@
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package de.steamwar.lobby.listener;
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package de.steamwar.lobby.listener;
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import de.steamwar.lobby.LobbySystem;
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import de.steamwar.lobby.LobbySystem;
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import de.steamwar.lobby.particle.BaseParticle;
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import de.steamwar.lobby.particle.ParticleData;
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import de.steamwar.lobby.particle.ParticleInventory;
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import de.steamwar.lobby.particle.ParticleInventory;
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import de.steamwar.lobby.particle.SpecialParticle;
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import de.steamwar.lobby.util.LobbyPlayer;
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import de.steamwar.lobby.util.LobbyPlayer;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -40,9 +41,11 @@ public class ParticleListener extends BasicListener {
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if (deg > 360) deg = 0;
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if (deg > 360) deg = 0;
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Bukkit.getOnlinePlayers().forEach(player -> {
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Bukkit.getOnlinePlayers().forEach(player -> {
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LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
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LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
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SpecialParticle particle = lobbyPlayer.getParticle();
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BaseParticle particle = lobbyPlayer.getParticle();
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if (particle == null) return;
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if (particle == null) return;
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particle.execute(player.getWorld(), player, deg);
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if (particle.needsTick()) {
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particle.particle(new ParticleData(player.getWorld(), player, deg));
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}
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});
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});
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}, 0, 1);
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}, 0, 1);
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}
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}
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@ -59,9 +62,9 @@ public class ParticleListener extends BasicListener {
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public void handlePlayerMove(PlayerMoveEvent event) {
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public void handlePlayerMove(PlayerMoveEvent event) {
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Player player = event.getPlayer();
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Player player = event.getPlayer();
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LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
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LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
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SpecialParticle particle = lobbyPlayer.getParticle();
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BaseParticle particle = lobbyPlayer.getParticle();
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if (particle == null) return;
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if (particle == null) return;
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particle.execute(player.getWorld(), player, deg);
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particle.particle(new ParticleData(player.getWorld(), player, deg));
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}
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}
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}
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}
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@ -19,6 +19,8 @@
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package de.steamwar.lobby.particle;
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package de.steamwar.lobby.particle;
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import de.steamwar.lobby.particle.decorator.CircleParticle;
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import de.steamwar.lobby.particle.decorator.CloudParticle;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.Particle;
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@ -31,16 +33,15 @@ public enum EventParticle {
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public static EventParticle[] eventParticles = values();
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public static EventParticle[] eventParticles = values();
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EventParticle(int event, int[] placementTeams, SpecialParticle placementParticle, SpecialParticle participationParticles) {
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EventParticle(int event, int[] placementTeams, BaseParticle placementParticle, BaseParticle participationParticles) {
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this.event = event;
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this.event = event;
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this.placementTeams = placementTeams;
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this.placementTeams = placementTeams;
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this.placementParticle = placementParticle;
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this.placementParticle = placementParticle;
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this.participationParticles = participationParticles;
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this.participationParticles = participationParticles;
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}
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}
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public final int event;
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public final int event;
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public final int[] placementTeams;
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public final int[] placementTeams;
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public final SpecialParticle placementParticle;
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public final BaseParticle placementParticle;
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public final SpecialParticle participationParticles;
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public final BaseParticle participationParticles;
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}
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}
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@ -22,15 +22,12 @@ package de.steamwar.lobby.particle;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.lobby.particle.decorator.CircleParticle;
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import de.steamwar.lobby.particle.decorator.CloudParticle;
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import de.steamwar.lobby.util.LobbyPlayer;
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import de.steamwar.lobby.util.LobbyPlayer;
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import de.steamwar.sql.Event;
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import de.steamwar.sql.Event;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.TeamTeilnahme;
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import de.steamwar.sql.TeamTeilnahme;
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import de.steamwar.sql.UserGroup;
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import de.steamwar.sql.UserGroup;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.ArrayList;
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@ -44,23 +41,24 @@ public class ParticleInventory {
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private ParticleInventory() {
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private ParticleInventory() {
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}
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}
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private static void calculateParticles(ParticleEnum[] particles, Player player, List<SWListInv.SWListEntry<BaseParticle>> particleList) {
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for (ParticleEnum particle : particles) {
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particleList.add(new SWListInv.SWListEntry<>(particle.getParticle().getItem().toSWItem(player), particle.getParticle()));
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}
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}
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private static SWInventory createInventory(Player player) {
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private static SWInventory createInventory(Player player) {
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LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
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LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
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SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
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SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
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UserGroup userGroup = steamwarUser.getUserGroup();
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UserGroup userGroup = steamwarUser.getUserGroup();
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List<SWListInv.SWListEntry<SpecialParticle>> particleList;
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List<SWListInv.SWListEntry<BaseParticle>> particleList = new ArrayList<>();
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if (userGroup == UserGroup.Member) {
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calculateParticles(PlayerParticle.particles, player, particleList);
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if (steamwarUser.getTeam() != 0) {
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if (steamwarUser.getTeam() != 0 || userGroup != UserGroup.Member) {
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particleList = new ArrayList<>(TEAM_PARTICLES_ENTRIES);
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calculateParticles(TeamParticle.particles, player, particleList);
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} else {
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if (TEAM_PARTICLES.contains(lobbyPlayer.getParticle())) {
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lobbyPlayer.setParticle(null);
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}
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}
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particleList = new ArrayList<>(PLAYER_PARTICLES_ENTRIES);
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if (userGroup != UserGroup.Member) {
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}
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calculateParticles(ServerTeamParticle.particles, player, particleList);
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} else {
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particleList = new ArrayList<>(SERVERTEAM_PARTICLES_ENTRIES);
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}
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}
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Set<Integer> events = steamwarUser.getTeam() == 0 ? new HashSet<>() : TeamTeilnahme.getEvents(steamwarUser.getTeam()).stream().map(Event::getEventID).collect(Collectors.toSet());
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Set<Integer> events = steamwarUser.getTeam() == 0 ? new HashSet<>() : TeamTeilnahme.getEvents(steamwarUser.getTeam()).stream().map(Event::getEventID).collect(Collectors.toSet());
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@ -84,7 +82,7 @@ public class ParticleInventory {
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}
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}
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}
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}
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SWListInv<SpecialParticle> particleSWListInv = new SWListInv<>(player, "§6Partikel", false, particleList, (clickType, particle) -> {
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SWListInv<BaseParticle> particleSWListInv = new SWListInv<>(player, "§6Partikel", false, particleList, (clickType, particle) -> {
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if (particle == null) return;
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if (particle == null) return;
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lobbyPlayer.setParticle(particle);
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lobbyPlayer.setParticle(particle);
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player.closeInventory();
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player.closeInventory();
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@ -19,7 +19,7 @@
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package de.steamwar.lobby.util;
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package de.steamwar.lobby.util;
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import de.steamwar.lobby.particle.SpecialParticle;
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import de.steamwar.lobby.particle.BaseParticle;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import java.util.HashMap;
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import java.util.HashMap;
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@ -30,13 +30,13 @@ public class LobbyPlayer {
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private static Map<UUID, LobbyPlayer> cache = new HashMap<>();
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private static Map<UUID, LobbyPlayer> cache = new HashMap<>();
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private SpecialParticle specialParticle;
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private BaseParticle particle;
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private boolean fly;
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private boolean fly;
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private LobbyPlayer(UUID uuid) {
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private LobbyPlayer(UUID uuid) {
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cache.put(uuid, this);
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cache.put(uuid, this);
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specialParticle = null;
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particle = null;
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}
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}
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public boolean isFlying() {
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public boolean isFlying() {
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@ -47,12 +47,12 @@ public class LobbyPlayer {
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this.fly = fly;
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this.fly = fly;
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}
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}
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public SpecialParticle getParticle() {
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public BaseParticle getParticle() {
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return specialParticle;
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return particle;
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}
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}
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public void setParticle(SpecialParticle specialParticle) {
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public void setParticle(BaseParticle specialParticle) {
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this.specialParticle = specialParticle;
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this.particle = specialParticle;
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}
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}
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public static LobbyPlayer getLobbyPlayer(UUID uuid) {
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public static LobbyPlayer getLobbyPlayer(UUID uuid) {
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