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Add InventoryItem
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Add Selection modes
Dieser Commit ist enthalten in:
yoyosource 2023-03-27 19:04:01 +02:00
Ursprung 9b69b27310
Commit 6f308e3a56
5 geänderte Dateien mit 76 neuen und 4 gelöschten Zeilen

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@ -96,6 +96,12 @@ DIFFICULTY_HARD = §cHard
DIFFICULTY_EXTREME = §5Extreme
DIFFICULTY_ADVANCED = §5Advanced
EASTER_EGG_MENU = §0Easter Egg Hunt
EASTER_EGG_SELECTION_ALL = §eAll
EASTER_EGG_SELECTION_FOUND = §aFound
EASTER_EGG_SELECTION_NOT_FOUND = §cNot found
EASTER_EGG_0 = Where everything began
EASTER_EGG_1 = Jump and Run
EASTER_EGG_2 = Carry me please

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@ -93,6 +93,12 @@ DIFFICULTY_HARD = §cHart
DIFFICULTY_EXTREME = §5Extrem
DIFFICULTY_ADVANCED = §5Advanced
EASTER_EGG_MENU = §0Oster Eierer Suche
EASTER_EGG_SELECTION_ALL = §eAlle
EASTER_EGG_SELECTION_FOUND = §aGefunden
EASTER_EGG_SELECTION_NOT_FOUND = §cNicht gefunden
EASTER_EGG_0 = Wo alles begann
EASTER_EGG_1 = Jump and Run
EASTER_EGG_2 = Carry me please

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@ -19,6 +19,7 @@ public class EggHunt {
static {
new EggHuntCommand();
new EggClickListener();
new EggHuntListener();
File file = new File(LobbySystem.getPlugin().getDataFolder(), "eggs.yml");
FileConfiguration fileConfiguration = YamlConfiguration.loadConfiguration(file);

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@ -3,9 +3,11 @@ package de.steamwar.lobby.special.easter;
import de.steamwar.command.SWCommand;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.sql.UserConfig;
import org.bukkit.entity.Player;
import java.util.Collections;
import java.util.Comparator;
import java.util.List;
import java.util.Objects;
@ -19,20 +21,45 @@ public class EggHuntCommand extends SWCommand {
}
@Register
public void genericCommand(Player player) {
public void genericCommand(Player player, @OptionalValue("ALL") Selection selection) {
AtomicInteger atomicInteger = new AtomicInteger();
String found = UserConfig.getConfig(player.getUniqueId(), "egghunt");
List<SWListInv.SWListEntry<Egg>> entries = EggHunt.getEggList().stream()
.map(egg -> {
int index = atomicInteger.getAndIncrement();
SWItem swItem = egg.getItem(player, found != null && found.length() > index && found.charAt(index) == '1');
boolean isFound = found != null && found.length() > index && found.charAt(index) == '1';
if (selection == Selection.FOUND && !isFound) return null;
if (selection == Selection.NOT_FOUND && isFound) return null;
SWItem swItem = egg.getItem(player, isFound);
if (swItem == null) return null;
return new SWListInv.SWListEntry<>(swItem, egg);
})
.filter(Objects::nonNull)
.sorted(Comparator.comparing(eggSWListEntry -> eggSWListEntry.getObject().getDifficulty()))
.filter(Objects::nonNull).collect(Collectors.toList());
SWListInv<Egg> inv = new SWListInv<>(player, "", entries, (clickType, egg) -> {
.collect(Collectors.toList());
SWListInv<Egg> inv = new SWListInv<>(player, LobbySystem.getMessage().parse("EASTER_EGG_MENU", player), false, entries, (clickType, egg) -> {
});
inv.setItem(49, new SWItem(SWItem.getDye(15), (byte) 15, LobbySystem.getMessage().parse(Selection.ALL.key, player), Collections.emptyList(), selection == Selection.ALL, clickType -> {
genericCommand(player, Selection.ALL);
}));
inv.setItem(48, new SWItem(SWItem.getDye(1), (byte) 1, LobbySystem.getMessage().parse(Selection.NOT_FOUND.key, player), Collections.emptyList(), selection == Selection.NOT_FOUND, clickType -> {
genericCommand(player, Selection.NOT_FOUND);
}));
inv.setItem(50, new SWItem(SWItem.getDye(2), (byte) 2, LobbySystem.getMessage().parse(Selection.FOUND.key, player), Collections.emptyList(), selection == Selection.FOUND, clickType -> {
genericCommand(player, Selection.FOUND);
}));
inv.open();
}
public enum Selection {
ALL("EASTER_EGG_SELECTION_ALL"),
FOUND("EASTER_EGG_SELECTION_FOUND"),
NOT_FOUND("EASTER_EGG_SELECTION_NOT_FOUND");
private final String key;
Selection(String key) {
this.key = key;
}
}
}

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@ -0,0 +1,32 @@
package de.steamwar.lobby.special.easter;
import de.steamwar.lobby.listener.BasicListener;
import de.steamwar.lobby.util.ItemBuilder;
import org.bukkit.Material;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.inventory.ItemStack;
public class EggHuntListener extends BasicListener {
public static final int EASTER_EGG_SLOT = 7;
public static final ItemStack EASTER_HUNT = new ItemBuilder(Material.DRAGON_EGG, 1).setDisplayName("§5Easter Hunt").build();
@EventHandler(priority = EventPriority.LOWEST)
public void handlePlayerInteract(PlayerInteractEvent event) {
ItemStack item = event.getItem();
if(item == null)
return;
if (item.getType() == Material.DRAGON_EGG && item.getItemMeta() != null && item.getItemMeta().getDisplayName().equals("§5Easter Hunt")) {
event.getPlayer().performCommand("egg");
}
}
@EventHandler(priority = EventPriority.HIGH)
public void onJoin(PlayerJoinEvent e) {
e.getPlayer().getInventory().setItem(EASTER_EGG_SLOT, EASTER_HUNT);
}
}