Dieser Commit ist enthalten in:
Ursprung
dfb7e63df9
Commit
67d094a2b1
@ -19,6 +19,7 @@
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package de.steamwar.lobby.particle;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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@ -41,16 +42,6 @@ public class DustSimpleParticle implements BaseParticle {
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this.time = time;
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}
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public DustSimpleParticle(ParticleItem particleItem, Particle particle, float vx, float vy, float vz, double time, int count) {
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this.particleItem = particleItem;
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this.particle = particle;
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this.vx = vx;
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this.vy = vy;
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this.vz = vz;
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this.time = time;
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this.count = count;
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}
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@Override
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public ParticleItem getItem() {
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return particleItem;
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@ -59,6 +50,11 @@ public class DustSimpleParticle implements BaseParticle {
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@Override
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public void particle(ParticleData particleData) {
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Location location = particleData.getLocation().add(0.0, 0.2, 0.0);
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particleData.getWorld().spawnParticle(particle, location, count, vx, vy, vz, time, getParticleDust());
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Bukkit.getOnlinePlayers().forEach(player -> {
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int viewDistance = player.getClientViewDistance() * 16;
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if (location.distanceSquared(player.getLocation()) <= viewDistance * viewDistance) {
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player.spawnParticle(particle, location, count, vx, vy, vz, time, getParticleDust());
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}
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});
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}
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}
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@ -19,6 +19,7 @@
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package de.steamwar.lobby.particle;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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@ -67,10 +68,15 @@ public class SimpleParticle implements BaseParticle {
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@Override
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public void particle(ParticleData particleData) {
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Location location = particleData.getLocation().add(0.0, 0.2, 0.0);
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Bukkit.getOnlinePlayers().forEach(player -> {
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int viewDistance = player.getClientViewDistance() * 16;
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if (location.distanceSquared(player.getLocation()) <= viewDistance * viewDistance) {
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if (customVelocity) {
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particleData.getWorld().spawnParticle(particle, location, count, vx, vy, vz, time);
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player.spawnParticle(particle, location, count, vx, vy, vz, time);
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} else {
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particleData.getWorld().spawnParticle(particle, location, count);
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player.spawnParticle(particle, location, count);
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}
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}
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});
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}
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}
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