diff --git a/src/de/steamwar/lobby/LobbySystem.properties b/src/de/steamwar/lobby/LobbySystem.properties
index a08edb6..7f97e1d 100644
--- a/src/de/steamwar/lobby/LobbySystem.properties
+++ b/src/de/steamwar/lobby/LobbySystem.properties
@@ -22,3 +22,18 @@ PARTICLE_ATTRIBUTE = §eAttribute§7:
PARTICLE_UNLOCKED_BY = §eFreigeschaltet durch
PARTICLE_SELECT = §eKlicken zum auswählen
+
+PARTICLE_SNEEZE = §aSneeze
+PARTICLE_SMOKE = §7Smoke
+PARTICLE_FIRE = §cFeuer
+PARTICLE_WATER = §bWasser
+PARTICLE_HEART = §cHerzen
+PARTICLE_NOTES = §eNoten
+PARTICLE_NAUTILUS = §aNautilus
+PARTICLE_SNOWBALL = §fSnowball
+PARTICLE_EFFECT = §5Effekt
+PARTICLE_CAMPFIRE = §7Rauch
+PARTICLE_MAGIC = §5Magie
+PARTICLE_ANGRY = §4Wut
+PARTICLE_SLIME = §aSchleim
+PARTICLE_MOB = §7Mob
\ No newline at end of file
diff --git a/src/de/steamwar/lobby/particle/DustSimpleParticle.java b/src/de/steamwar/lobby/particle/DustSimpleParticle.java
new file mode 100644
index 0000000..bf77930
--- /dev/null
+++ b/src/de/steamwar/lobby/particle/DustSimpleParticle.java
@@ -0,0 +1,53 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2022 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.lobby.particle;
+
+import org.bukkit.Location;
+import org.bukkit.Particle;
+
+public class DustSimpleParticle implements BaseParticle {
+
+ private final ParticleItem particleItem;
+ private final Particle particle;
+ private float vx;
+ private float vy;
+ private float vz;
+ private double time = 1;
+
+ public DustSimpleParticle(ParticleItem particleItem, Particle particle, float vx, float vy, float vz, double time) {
+ this.particleItem = particleItem;
+ this.particle = particle;
+ this.vx = vx;
+ this.vy = vy;
+ this.vz = vz;
+ this.time = time;
+ }
+
+ @Override
+ public ParticleItem getItem() {
+ return particleItem;
+ }
+
+ @Override
+ public void particle(ParticleData particleData) {
+ Location location = particleData.getLocation().add(0.0, 0.2, 0.0);
+ particleData.getWorld().spawnParticle(particle, location, 5, vx, vy, vz, time, getParticleDust());
+ }
+}
diff --git a/src/de/steamwar/lobby/particle/PlayerParticle.java b/src/de/steamwar/lobby/particle/PlayerParticle.java
new file mode 100644
index 0000000..ea10ac0
--- /dev/null
+++ b/src/de/steamwar/lobby/particle/PlayerParticle.java
@@ -0,0 +1,48 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2022 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.lobby.particle;
+
+import de.steamwar.lobby.particle.mutator.LocationParticleMutator;
+import lombok.AllArgsConstructor;
+import org.bukkit.Material;
+import org.bukkit.Particle;
+
+import static org.bukkit.Material.*;
+
+@AllArgsConstructor
+public enum PlayerParticle {
+
+ SNEEZE(new SimpleParticle(new ParticleItem(SLIME_BLOCK, "PARTICLE_SNEEZE"), Particle.SNEEZE, 0.2F, 0.2F, 0.2F, 0.01)),
+ SMOKE(new SimpleParticle(new ParticleItem(COBWEB, "PARTICLE_SMOKE"), Particle.SMOKE_NORMAL, 0.2F, 0.2F, 0.2F, 0.01)),
+ FIRE(new SimpleParticle(new ParticleItem(LAVA_BUCKET, "PARTICLE_FIRE"), Particle.DRIP_LAVA)),
+ WATER(new SimpleParticle(new ParticleItem(WATER_BUCKET, "PARTICLE_WATER"), Particle.DRIP_WATER)),
+ HEART(new LocationParticleMutator(new SimpleParticle(new ParticleItem(RED_DYE, "PARTICLE_HEART"), Particle.HEART), location -> location.add(0, 2.2, 0))),
+ NOTES(new LocationParticleMutator(new SimpleParticle(new ParticleItem(NOTE_BLOCK, "PARTICLE_NOTES"), Particle.NOTE), location -> location.add(0, 2.2, 0))),
+ NAUTILUS(new SimpleParticle(new ParticleItem(NAUTILUS_SHELL, "PARTICLE_NAUTILUS"), Particle.NAUTILUS, 0.2F, 0.2F, 0.2F, 0.01)),
+ SNOWBALL(new SimpleParticle(new ParticleItem(Material.SNOWBALL, "PARTICLE_SNOWBALL"), Particle.SNOWBALL, 0.2F, 0.2F, 0.2F, 0.01)),
+ EFFECT(new DustSimpleParticle(new ParticleItem(GLASS_BOTTLE, "PARTICLE_EFFECT"), Particle.REDSTONE, 0F, 0.2F, 0F, 0.01)),
+ CAMPFIRE(new SimpleParticle(new ParticleItem(Material.CAMPFIRE, "PARTICLE_CAMPFIRE"), Particle.CAMPFIRE_COSY_SMOKE, 0F, 0.2F, 0F, 0.01)),
+ MAGIC(new SimpleParticle(new ParticleItem(CAULDRON, "PARTICLE_MAGIC"), Particle.CRIT_MAGIC, 0.2F, 0.2F, 0.2F, 0.01)),
+ ANGRY(new SimpleParticle(new ParticleItem(REDSTONE_BLOCK, "PARTICLE_ANGRY"), Particle.VILLAGER_ANGRY, 0.2F, 0.2F, 0.2F, 0.01)),
+ SLIME(new SimpleParticle(new ParticleItem(SLIME_BALL, "PARTICLE_SLIME"), Particle.SLIME)),
+ MOB(new SimpleParticle(new ParticleItem(ZOMBIE_HEAD, "PARTICLE_MOB"), Particle.SPELL_MOB)),
+;
+ private BaseParticle particle;
+}
diff --git a/src/de/steamwar/lobby/particle/SimpleParticle.java b/src/de/steamwar/lobby/particle/SimpleParticle.java
index 416ea79..e59fe40 100644
--- a/src/de/steamwar/lobby/particle/SimpleParticle.java
+++ b/src/de/steamwar/lobby/particle/SimpleParticle.java
@@ -19,9 +19,6 @@
package de.steamwar.lobby.particle;
-import de.steamwar.lobby.particle.BaseParticle;
-import de.steamwar.lobby.particle.ParticleData;
-import de.steamwar.lobby.particle.ParticleItem;
import org.bukkit.Location;
import org.bukkit.Particle;