13
0

Add BoatRace
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
Chaoscaot 2023-04-08 00:52:31 +02:00
Ursprung 7cbabc3348
Commit 433111f7a9
5 geänderte Dateien mit 223 neuen und 0 gelöschten Zeilen

Datei anzeigen

@ -111,6 +111,10 @@ JUMP_AND_RUN_CANCEL = {0}
JUMP_AND_RUN_TIME = mm:ss SSS
JUMP_AND_RUN_FINISHED = §aFinished in {0} with {1} fails
BOAT_RACE_TIME = §7Finished in §e{0}
BOAT_RACE_NEW_BEST = §aNew best time!
BOAT_RACE_TITLE = §6Checkpoint {0}/6§7: {1}
# Easter Egg Hunt
DIFFICULTY_EASY = §aEasy
DIFFICULTY_MEDIUM = §eMedium

Datei anzeigen

@ -105,6 +105,9 @@ PARTICLE_EGG_HUNT_HALF = §fDie Jagd ist eröffnet
JUMP_AND_RUN_FINISHED = §aBeendet in {0} mit {1} Fails
BOAT_RACE_TIME = §7Abgeschlossen in {0}
BOAT_RACE_NEW_BEST = §aNeue Bestzeit!
# Easter Egg Hunt
DIFFICULTY_EASY = §aLeicht
DIFFICULTY_MEDIUM = §eMedium

Datei anzeigen

@ -0,0 +1,159 @@
package de.steamwar.lobby.boatrace;
import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RPlayer;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.sql.UserConfig;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Boat;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import org.bukkit.event.vehicle.VehicleExitEvent;
import org.bukkit.event.vehicle.VehicleMoveEvent;
import org.bukkit.scheduler.BukkitTask;
import java.util.*;
public class BoatRace implements EventListener, Listener {
private static final double MIN_HEIGHT = 4.3;
public static final REntityServer boatNpcServer;
private static boolean oneNotStarted = false;
static {
boatNpcServer = new REntityServer();
new REntity(boatNpcServer, EntityType.VILLAGER, BoatRacePositions.NPC);
boatNpcServer.setCallback((player, rEntity, entityAction) -> {
Bukkit.getWorlds().get(0).getEntities().stream().filter(entity -> entity.getType() == EntityType.ENDER_CRYSTAL).forEach(Entity::remove);
if (entityAction == REntityServer.EntityAction.INTERACT && !oneNotStarted) {
oneNotStarted = true;
new BoatRace(player);
}
});
}
private final Player player;
private Boat boat;
private int nextCheckpoint = 0;
private long startTime;
private final BukkitTask task;
private final BossBar bossBar;
private boolean hasBacked = false;
@EventHandler
public void onBoatMove(VehicleMoveEvent event) {
if (event.getVehicle() != boat) return;
if(nextCheckpoint == 0 && inRegion(player, BoatRacePositions.BACKWARDS[0], BoatRacePositions.BACKWARDS[1])) {
player.eject();
player.teleport(BoatRacePositions.END);
oneNotStarted = false;
return;
}
if(player.getLocation().getY() < MIN_HEIGHT) {
Location[] backTo = BoatRacePositions.CHECKPOINTS[nextCheckpoint - 1];
Location avg = new Location(backTo[0].getWorld(), (backTo[0].getX() + backTo[1].getX()) / 2, Math.max(backTo[0].getY(), backTo[1].getY()), (backTo[0].getZ() + backTo[1].getZ()) / 2, backTo[0].getYaw(), backTo[0].getPitch());
Boat nboat = Bukkit.getWorlds().get(0).spawn(avg, Boat.class);
nboat.setBoatType(boat.getBoatType());
hasBacked = true;
player.eject();
boat.remove();
boat = nboat;
boat.addPassenger(player);
player.playSound(avg, Sound.ENTITY_ENDERMAN_TELEPORT, 1, 1);
return;
}
Location[] checkpoint = BoatRacePositions.CHECKPOINTS[nextCheckpoint];
if(inRegion(player, checkpoint[0], checkpoint[1])) {
if(nextCheckpoint == 0) {
oneNotStarted = false;
startTime = System.currentTimeMillis();
bossBar.addPlayer(player);
bossBar.setVisible(true);
}
nextCheckpoint++;
if (nextCheckpoint == BoatRacePositions.CHECKPOINTS.length) {
long time = System.currentTimeMillis() - startTime;
boat.remove();
player.eject();
player.teleport(BoatRacePositions.END);
player.playSound(player.getLocation(), Sound.UI_TOAST_CHALLENGE_COMPLETE, 1, 1);
bossBar.removeAll();
HandlerList.unregisterAll(this);
task.cancel();
LobbySystem.getMessage().send("BOAT_RACE_TIME", player, renderTime(time));
String conf = UserConfig.getConfig(player.getUniqueId(), "lobby@boatrace");
long best = Long.parseLong(conf == null ? String.valueOf(Long.MAX_VALUE) : conf);
if (time < best) {
LobbySystem.getMessage().send("BOAT_RACE_NEW_BEST", player);
UserConfig.updatePlayerConfig(player.getUniqueId(), "lobby@boatrace", String.valueOf(time));
}
} else {
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1, 1);
}
}
}
@EventHandler
public void onVehicleExit(VehicleExitEvent event) {
if (event.getVehicle() != boat) return;
if (event.getExited() != player) return;
if (hasBacked) return;
HandlerList.unregisterAll(this);
task.cancel();
bossBar.removeAll();
boat.remove();
player.teleport(BoatRacePositions.END);
oneNotStarted = false;
}
public BoatRace(Player player) {
this.player = player;
boat = Bukkit.getWorlds().get(0).spawn(BoatRacePositions.START, Boat.class);
boat.setBoatType(Boat.Type.values()[new Random().nextInt(Boat.Type.values().length)]);
boat.addPassenger(player);
bossBar = Bukkit.createBossBar("", BarColor.BLUE, BarStyle.SOLID);
task = Bukkit.getScheduler().runTaskTimer(LobbySystem.getPlugin(), () -> {
hasBacked = false;
if (nextCheckpoint != 0) {
bossBar.setProgress((nextCheckpoint - 1d) / (BoatRacePositions.CHECKPOINTS.length - 1d));
bossBar.setTitle(LobbySystem.getMessage().parse("BOAT_RACE_TITLE", player, nextCheckpoint, renderTime(System.currentTimeMillis() - startTime)));
}
}, 0, 1);
Bukkit.getPluginManager().registerEvents(this, LobbySystem.getPlugin());
}
private boolean inRegion(Player p, Location loc1, Location loc2) {
double x1 = Math.min(loc1.getX(), loc2.getX());
double y1 = Math.min(loc1.getY(), loc2.getY());
double z1 = Math.min(loc1.getZ(), loc2.getZ());
double x2 = Math.max(loc1.getX(), loc2.getX());
double y2 = Math.max(loc1.getY(), loc2.getY());
double z2 = Math.max(loc1.getZ(), loc2.getZ());
return p.getLocation().getX() >= x1 && p.getLocation().getY() >= y1 && p.getLocation().getZ() >= z1 && p.getLocation().getX() <= x2 && p.getLocation().getY() <= y2 && p.getLocation().getZ() <= z2;
}
private String renderTime(long time) {
return String.format(
"%d:%02d.%03d",
time / 60000,
(time / 1000) % 60,
time % 1000);
}
}

Datei anzeigen

@ -0,0 +1,55 @@
package de.steamwar.lobby.boatrace;
import org.bukkit.Bukkit;
import org.bukkit.Location;
public class BoatRacePositions {
public static final Location LEADERBOARD = loc(2414, 6, 1542.5);
public static final Location NPC = loc(2424.5, 5, 1544.5, -180, 0);
public static final Location START = loc(2410.5, 6, 1537.5, -90, 0);
public static final Location[][] CHECKPOINTS = new Location[][] {
new Location[] {
loc(2414, 4, 1528, -90, 0),
loc(2415, 8, 1542),
},
new Location[] {
loc(2484, 4, 1456, -180, 0),
loc(2494, 8, 1459),
},
new Location[] {
loc(2310, 4, 1475, 0, 0),
loc(2321, 8, 1477),
},
new Location[] {
loc(2428, 4, 1448, -90, 0),
loc(2430, 8, 1458),
},
new Location[] {
loc(2392, 4, 1492, 90, 0),
loc(2394, 8, 1502),
},
new Location[] {
loc(2414, 4, 1528, -90, 0),
loc(2416, 8, 1542),
},
};
public static final Location[] BACKWARDS = new Location[] {
loc(2407, 3,1526),
loc(2408, 9,1544)
};
public static final Location END = loc(2449.5, 6, 1550, -180, 0);
private static Location loc(double x, double y, double z) {
return new Location(Bukkit.getWorlds().get(0), x, y, z);
}
private static Location loc(double x, double y, double z, float yaw, float pitch) {
return new Location(Bukkit.getWorlds().get(0), x, y, z, yaw, pitch);
}
}

Datei anzeigen

@ -20,6 +20,7 @@
package de.steamwar.lobby.listener;
import de.steamwar.lobby.LobbySystem;
import de.steamwar.lobby.boatrace.BoatRace;
import de.steamwar.lobby.util.ItemBuilder;
import de.steamwar.network.NetworkSender;
import de.steamwar.network.packets.client.ImALobbyPacket;
@ -59,6 +60,7 @@ public class PlayerSpawn extends BasicListener {
giveItems(player);
LobbySystem.getEntityServer(false).addPlayer(player);
BoatRace.boatNpcServer.addPlayer(player);
Bukkit.getScheduler().runTaskLater(LobbySystem.getPlugin(), () -> NetworkSender.send(new ImALobbyPacket(), player), 20);
}