Add TeamParticle
Dieser Commit ist enthalten in:
Ursprung
baf31eb3f2
Commit
38cb38a1a1
@ -37,3 +37,12 @@ PARTICLE_MAGIC = §5Magie
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PARTICLE_ANGRY = §4Wut
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PARTICLE_SLIME = §aSchleim
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PARTICLE_MOB = §7Mob
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PARTICLE_SQUID = §8Squid
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PARTICLE_BUBBLE = §aBubble
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PARTICLE_HONEY = §6Honey
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PARTICLE_NECTAR = §6Nectar
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PARTICLE_FIREWORK = §7Firework
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PARTICLE_DRAGON_BREATH = §5Dragon Breath
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PARTICLE_DAMAGE = §5Damage
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PARTICLE_DOLPHIN = §dDolphin
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@ -31,6 +31,7 @@ public class SimpleParticle implements BaseParticle {
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private float vy;
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private float vz;
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private double time = 1;
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private int count = 5;
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public SimpleParticle(ParticleItem particleItem, Particle particle) {
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this.particleItem = particleItem;
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@ -47,6 +48,17 @@ public class SimpleParticle implements BaseParticle {
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this.time = time;
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}
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public SimpleParticle(ParticleItem particleItem, Particle particle, float vx, float vy, float vz, double time, int count) {
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this.particleItem = particleItem;
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this.particle = particle;
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this.customVelocity = true;
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this.vx = vx;
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this.vy = vy;
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this.vz = vz;
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this.time = time;
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this.count = count;
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}
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@Override
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public ParticleItem getItem() {
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return particleItem;
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@ -56,9 +68,9 @@ public class SimpleParticle implements BaseParticle {
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public void particle(ParticleData particleData) {
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Location location = particleData.getLocation().add(0.0, 0.2, 0.0);
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if (customVelocity) {
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particleData.getWorld().spawnParticle(particle, location, 5, vx, vy, vz, time);
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particleData.getWorld().spawnParticle(particle, location, count, vx, vy, vz, time);
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} else {
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particleData.getWorld().spawnParticle(particle, location, 5);
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particleData.getWorld().spawnParticle(particle, location, count);
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}
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}
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}
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49
src/de/steamwar/lobby/particle/TeamParticle.java
Normale Datei
49
src/de/steamwar/lobby/particle/TeamParticle.java
Normale Datei
@ -0,0 +1,49 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.lobby.particle;
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import de.steamwar.lobby.particle.decorator.CircleParticle;
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import de.steamwar.lobby.particle.decorator.NonFloorParticle;
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import de.steamwar.lobby.particle.mutator.LocationParticleMutator;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import static org.bukkit.Material.*;
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@AllArgsConstructor
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public enum TeamParticle implements ParticleEnum {
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SQUID(new SimpleParticle(new ParticleItem(INK_SAC, "PARTICLE_SQUID"), Particle.SQUID_INK, 0.2F, 0.2F, 0.2F, 0.01)),
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BUBBLE(new SimpleParticle(new ParticleItem(TUBE_CORAL, "PARTICLE_BUBBLE"), Particle.BUBBLE_POP, 0.2F, 0.2F, 0.2F, 0.01)),
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HONEY(new SimpleParticle(new ParticleItem(HONEY_BOTTLE, "PARTICLE_HONEY"), Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1)),
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NECTAR(new SimpleParticle(new ParticleItem(HONEYCOMB, "PARTICLE_NECTAR"), Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1)),
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FIREWORK(new LocationParticleMutator(new NonFloorParticle(new SimpleParticle(new ParticleItem(FIRE_CHARGE, "PARTICLE_FIREWORK"), Particle.FIREWORKS_SPARK, 0.1F, 0.1F, 0.1F, 0.2, 2)), location -> location.subtract(0, -0.2, 0))),
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DRAGON_BREATH(new SimpleParticle(new ParticleItem(Material.DRAGON_BREATH, "PARTICLE_DRAGON_BREATH"), Particle.DRAGON_BREATH, 1F, 0.2F, 1F, 0.01)),
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DAMAGE(new SimpleParticle(new ParticleItem(SPIDER_EYE, "PARTICLE_DAMAGE"), Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01)),
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DOLPHIN(new SimpleParticle(new ParticleItem(BLUE_DYE, "PARTICLE_DOLPHIN"), Particle.DOLPHIN, 0.2F, 0F, 0.2F, 0.01)),
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HEART(new CircleParticle(new LocationParticleMutator(new SimpleParticle(new ParticleItem(RED_CONCRETE, "PARTICLE_HEART"), Particle.HEART), location -> location.add(0, 2.2, 0))))
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;
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public static ParticleEnum[] particles = values();
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@Getter
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private BaseParticle particle;
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}
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