Features People, Features
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50
LobbySystem.iml
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50
LobbySystem.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<module org.jetbrains.idea.maven.project.MavenProjectsManager.isMavenModule="true" type="JAVA_MODULE" version="4">
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<component name="FacetManager">
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<facet type="minecraft" name="Minecraft">
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<configuration>
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<autoDetectTypes>
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<platformType>SPIGOT</platformType>
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</autoDetectTypes>
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</configuration>
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</facet>
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</component>
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<component name="NewModuleRootManager" LANGUAGE_LEVEL="JDK_1_8">
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<output url="file://$MODULE_DIR$/target/classes" />
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<output-test url="file://$MODULE_DIR$/target/test-classes" />
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<content url="file://$MODULE_DIR$">
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<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
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<excludeFolder url="file://$MODULE_DIR$/target" />
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</content>
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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<orderEntry type="module-library">
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<library name="Maven: steamwar:Spigot:1.15">
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<CLASSES>
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<root url="jar://$MODULE_DIR$/lib/Spigot-1.15.jar!/" />
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</CLASSES>
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<JAVADOC />
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<SOURCES />
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</library>
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</orderEntry>
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<orderEntry type="module-library">
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<library name="Maven: steamwar:WorldEdit:1.15">
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<CLASSES>
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<root url="jar://$MODULE_DIR$/lib/WorldEdit-1.15.jar!/" />
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</CLASSES>
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<JAVADOC />
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<SOURCES />
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</library>
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</orderEntry>
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<orderEntry type="module-library">
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<library name="Maven: steamwar:SpigotCore:1.0">
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<CLASSES>
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<root url="jar://$MODULE_DIR$/lib/SpigotCore.jar!/" />
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</CLASSES>
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<JAVADOC />
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<SOURCES />
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</library>
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</orderEntry>
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<orderEntry type="library" scope="PROVIDED" name="Maven: org.projectlombok:lombok:1.18.20" level="project" />
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</component>
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</module>
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@ -19,10 +19,11 @@
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package de.steamwar.lobby;
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import de.steamwar.lobby.command.FlyCommand;
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import de.steamwar.lobby.command.HologramCommand;
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import de.steamwar.lobby.command.PortalCommand;
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import de.steamwar.lobby.listener.Fightservers;
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import de.steamwar.lobby.listener.Join;
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import de.steamwar.lobby.listener.PlayerConnection;
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import de.steamwar.lobby.listener.Portals;
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import de.steamwar.message.Message;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -42,11 +43,12 @@ public class LobbySystem extends JavaPlugin {
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public void onEnable() {
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message = new Message("de.steamwar.lobby.LobbySystem", getClassLoader());
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new Join();
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new PlayerConnection();
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new Fightservers();
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new Portals();
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new PortalCommand();
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new HologramCommand();
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new FlyCommand();
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config = new Config(getConfig());
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}
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37
src/de/steamwar/lobby/command/FlyCommand.java
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37
src/de/steamwar/lobby/command/FlyCommand.java
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package de.steamwar.lobby.command;
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import de.steamwar.command.SWCommand;
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import de.steamwar.lobby.util.LobbyPlayer;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.UserGroup;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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public class FlyCommand extends SWCommand {
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public FlyCommand() {
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super("fly");
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}
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@Register("fly")
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public void flyCommand(CommandSender sender) {
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if (!(sender instanceof Player)) return;
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Player player = (Player) sender;
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SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
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UserGroup userGroup = steamwarUser.getUserGroup();
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if (userGroup == UserGroup.Member) {
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player.sendMessage("§cUnbekannter Befehl.");
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return;
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}
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LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player);
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boolean newFlightState = !lobbyPlayer.isFlying();
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lobbyPlayer.setFly(newFlightState);
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player.setAllowFlight(newFlightState);
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player.setFlying(newFlightState);
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player.sendMessage("§7Du kannst jetzt " + (newFlightState ? "§afliegen§7." : "§cnicht §7mehr fliegen."));
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}
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}
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28
src/de/steamwar/lobby/inventories/EventParticle.java
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28
src/de/steamwar/lobby/inventories/EventParticle.java
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package de.steamwar.lobby.inventories;
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import de.steamwar.lobby.particle.*;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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public enum EventParticle {
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WarGearSeason(22, new int[]{12, 285, 54}, new CloudCircleParticle(Material.ENCHANTING_TABLE, "§cVerzaubert", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "WarGearSeason Event 1., 2. oder 3. Platz"), Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0)), new SimpleParticle(Material.BOOK, "§5Verzaubert", ParticleInventory.loreBuilder(new String[0], "WarGearSeason Event"), Particle.ENCHANTMENT_TABLE)),
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AirshipEvent(26, new int[]{205, 9, 54, 120, 292}, new CircleParticle(Material.SNOWBALL, "§fCloud", ParticleInventory.loreBuilder(new String[]{"Ring"}, "AirshipEvent Event 1., 2. oder 3. Platz"), Particle.CLOUD, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.SNOW_BLOCK, "§fCloud", ParticleInventory.loreBuilder(new String[0], "AirshipEvent Event"), Particle.CLOUD)),
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HellsBellsWs(28, new int[]{205, 9, 11}, new CloudCircleParticle(Material.TNT_MINECART, "§7Smoke", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "HellsBells Event 1., 2. oder 3. Platz"), Particle.CAMPFIRE_COSY_SMOKE, location -> location.add(0, 2.2, 0)), new CircleParticle(Material.TNT, "§8Smoke", ParticleInventory.loreBuilder(new String[]{"Ring"}, "HellsBells Event"), Particle.CAMPFIRE_COSY_SMOKE, null, location -> location, 0, 0, 0, 0.01)),
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Underwater(31, new int[]{9, 210, 520}, new CloudParticle(Material.PRISMARINE_CRYSTALS, "§bWasser", ParticleInventory.loreBuilder(new String[]{"Wolke"}, "Underwater Event 1., 2. oder 3. Platz"), Particle.DRIP_WATER), new SimpleParticle(Material.PRISMARINE_BRICKS, "§bWasser", ParticleInventory.loreBuilder(new String[0], "Underwater Event"), Particle.DRIP_WATER));
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public static EventParticle[] eventParticles = values();
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EventParticle(int event, int[] placementTeams, SpecialParticle placementParticle, SpecialParticle participationParticles) {
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this.event = event;
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this.placementTeams = placementTeams;
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this.placementParticle = placementParticle;
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this.participationParticles = participationParticles;
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}
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public final int event;
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public final int[] placementTeams;
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public final SpecialParticle placementParticle;
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public final SpecialParticle participationParticles;
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}
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33
src/de/steamwar/lobby/inventories/LobbyInventory.java
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src/de/steamwar/lobby/inventories/LobbyInventory.java
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package de.steamwar.lobby.inventories;
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import de.steamwar.lobby.util.ItemBuilder;
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import de.steamwar.lobby.util.LobbyPlayer;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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public class LobbyInventory {
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private LobbyInventory() {}
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public static Material PARTICLE = Material.NAME_TAG;
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public static Material ENDERPEARL_USED = Material.FIREWORK_STAR;
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public static Material ENDERPEARL_READY = Material.ENDER_PEARL;
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public static Material SHIELD = Material.SHIELD;
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public static void givePlayerLobbyItems(Player player) {
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LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
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player.getInventory().setItem(3, new ItemBuilder(lobbyPlayer.isEnderPearlUsed() ? ENDERPEARL_USED : ENDERPEARL_READY)
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.setDisplayName("§5Enderperle")
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.setUnbreakable(true)
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.removeAllAtributs()
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.build());
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player.getInventory().setItem(5, new ItemBuilder(PARTICLE)
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.setDisplayName("§6Partikel")
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.setUnbreakable(true)
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.removeAllAtributs()
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.build());
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}
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}
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src/de/steamwar/lobby/inventories/ParticleInventory.java
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src/de/steamwar/lobby/inventories/ParticleInventory.java
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package de.steamwar.lobby.inventories;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import de.steamwar.lobby.particle.*;
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import de.steamwar.lobby.util.LobbyPlayer;
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import de.steamwar.sql.*;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.stream.Collectors;
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public class ParticleInventory {
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private ParticleInventory() {
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}
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private static final List<SpecialParticle> PLAYER_PARTICLES = new ArrayList<>();
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private static final List<SpecialParticle> TEAM_PARTICLES = new ArrayList<>();
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private static final List<SpecialParticle> SERVERTEAM_PARTICLES = new ArrayList<>();
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private static final List<SWListInv.SWListEntry<SpecialParticle>> PLAYER_PARTICLES_ENTRIES = new ArrayList<>();
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private static final List<SWListInv.SWListEntry<SpecialParticle>> TEAM_PARTICLES_ENTRIES = new ArrayList<>();
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private static final List<SWListInv.SWListEntry<SpecialParticle>> SERVERTEAM_PARTICLES_ENTRIES = new ArrayList<>();
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static {
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List<String> defaultLore = loreBuilder(null, null);
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List<String> teamLore = loreBuilder(null, "Team beitritt");
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List<String> serverTeamLore = loreBuilder(null, "Serverteam");
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List<String> serverTeamLore_C = loreBuilder(new String[]{"Wolke"}, "Serverteam");
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List<String> serverTeamLore_R = loreBuilder(new String[]{"Ring"}, "Serverteam");
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List<String> serverTeamLore_2R = loreBuilder(new String[]{"doppel Ring"}, "Serverteam");
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List<String> serverTeamLore_CR = loreBuilder(new String[]{"Wolke", "Ring"}, "Serverteam");
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PLAYER_PARTICLES.add(new SimpleParticle(Material.SLIME_BLOCK, "§aSneeze", defaultLore, Particle.SNEEZE, 0.2F, 0.2F, 0.2F, 0.01));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.COBWEB, "§7Smoke", defaultLore, Particle.SMOKE_NORMAL, 0.2F, 0.2F, 0.2F, 0.01));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.LAVA_BUCKET, "§cFeuer", defaultLore, Particle.DRIP_LAVA));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.WATER_BUCKET, "§bWasser", defaultLore, Particle.DRIP_WATER));
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PLAYER_PARTICLES.add(new FunctionalParticle(Material.RED_DYE, "§cHerzen", defaultLore, (world, player, integer) -> world.spawnParticle(Particle.HEART, player.getLocation().add(0, 2.2, 0), 5)));
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PLAYER_PARTICLES.add(new FunctionalParticle(Material.NOTE_BLOCK, "§eNoten", defaultLore, (world, player, integer) -> world.spawnParticle(Particle.NOTE, player.getLocation().add(0, 2.2, 0), 5)));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.NAUTILUS_SHELL, "§aNautilis", defaultLore, Particle.NAUTILUS, 0.2F, 0F, 0.2F, 0.01));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.SNOWBALL, "§fSnowball", defaultLore, Particle.SNOWBALL, 0.2F, 0F, 0.2F, 0.01));
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PLAYER_PARTICLES.add(new FunctionalParticle(Material.GLASS_BOTTLE, "§5Effekt", defaultLore, (world, player, time) -> {
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world.spawnParticle(Particle.REDSTONE, player.getLocation().add(0.0, 0.2, 0.0), 5, 0F, 0.2F, 0F, 0.01, SpecialParticle.getParticleDust());
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}));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.CAMPFIRE, "§7Rauch", defaultLore, Particle.CAMPFIRE_COSY_SMOKE, 0.0F, 0.2F, 0F, 0.01));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.CAULDRON, "§5Magie", defaultLore, Particle.CRIT_MAGIC, 0.2F, 0.2F, 0.2F, 0.01));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.REDSTONE_BLOCK, "§4Wut", defaultLore, Particle.VILLAGER_ANGRY, 0.2F, 0.02F, 0.2F, 0.01));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.SLIME_BALL, "§aSchleim", defaultLore, Particle.SLIME));
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PLAYER_PARTICLES.add(new SimpleParticle(Material.ZOMBIE_HEAD, "§7Mob", defaultLore, Particle.SPELL_MOB));
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TEAM_PARTICLES.addAll(PLAYER_PARTICLES);
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TEAM_PARTICLES.add(new SimpleParticle(Material.INK_SAC, "§8Squid", teamLore, Particle.SQUID_INK, 0.2F, 0.2F, 0.2F, 0.01));
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TEAM_PARTICLES.add(new SimpleParticle(Material.TUBE_CORAL, "§aBubble", teamLore, Particle.BUBBLE_POP, 0.2F, 0.2F, 0.2F, 0.01));
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TEAM_PARTICLES.add(new SimpleParticle(Material.HONEY_BOTTLE, "§6Honey", teamLore, Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1));
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TEAM_PARTICLES.add(new SimpleParticle(Material.HONEYCOMB, "§6Nectar", teamLore, Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1));
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TEAM_PARTICLES.add(new FunctionalParticle(Material.FIRE_CHARGE, "§7Firework", loreBuilder(new String[]{"in Luft"}, "Team beitritt"), (world, player, time) -> {
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if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
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world.spawnParticle(Particle.FIREWORKS_SPARK, player.getLocation().subtract(0, -0.2, 0), 2, 0.1F, 0.1F, 0.1F, 0.2);
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}
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}));
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TEAM_PARTICLES.add(new SimpleParticle(Material.DRAGON_BREATH, "§5Dragon Breath", teamLore, Particle.DRAGON_BREATH, 1F, 0.02F, 1F, 0.01));
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TEAM_PARTICLES.add(new SimpleParticle(Material.SPIDER_EYE, "§5Damage", teamLore, Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01));
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TEAM_PARTICLES.add(new SimpleParticle(Material.BLUE_DYE, "§dDolphin", teamLore, Particle.DOLPHIN, 0.2F, 0F, 0.2F, 0.01));
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TEAM_PARTICLES.add(new CircleParticle(Material.RED_CONCRETE, "§cHerzen", loreBuilder(new String[]{"Ring"}, "Team beitritt"), Particle.HEART, null, location -> location.add(0, 2.2, 0)));
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SERVERTEAM_PARTICLES.addAll(TEAM_PARTICLES);
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SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.EXPERIENCE_BOTTLE, "§5Hexe", serverTeamLore, Particle.SPELL_WITCH));
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SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.ENCHANTING_TABLE, "§eZauber", serverTeamLore, Particle.ENCHANTMENT_TABLE));
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SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.EMERALD_BLOCK, "§2Freude", serverTeamLore, Particle.VILLAGER_HAPPY, 0.2F, 0.2F, 0.2F, 0.01));
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SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.FLINT_AND_STEEL, "§7Flammen", serverTeamLore, Particle.FLAME, 0F, 0.2F, 0F, 0.01));
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SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.END_ROD, "§fEnd Rod", serverTeamLore, Particle.END_ROD, 0.2F, 0.2F, 0.2F, 0.01));
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SERVERTEAM_PARTICLES.add(new CloudParticle(Material.WHITE_WOOL, "§fCloud", serverTeamLore_C, Particle.CLOUD));
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SERVERTEAM_PARTICLES.add(new CloudParticle(Material.TOTEM_OF_UNDYING, "§aTotem", serverTeamLore_C, Particle.TOTEM));
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SERVERTEAM_PARTICLES.add(new CloudParticle(Material.WHITE_DYE, "§eZauber", serverTeamLore_C, Particle.ENCHANTMENT_TABLE));
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SERVERTEAM_PARTICLES.add(new CloudParticle(Material.FIRE_CORAL_BLOCK, "§cFlammen", serverTeamLore_C, Particle.FLAME));
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SERVERTEAM_PARTICLES.add(new CloudParticle(Material.LIME_SHULKER_BOX, "§aSneeze", serverTeamLore_C, Particle.SNEEZE));
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||||
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.GREEN_SHULKER_BOX, "§aSchleim", serverTeamLore_C, Particle.SLIME));
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SERVERTEAM_PARTICLES.add(new CloudParticle(Material.DEAD_BRAIN_CORAL_BLOCK, "§8Smoke", serverTeamLore_C, Particle.CAMPFIRE_COSY_SMOKE));
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||||
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.FIREWORK_STAR, "§5Town", serverTeamLore_C, Particle.TOWN_AURA));
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SERVERTEAM_PARTICLES.add(new CircleParticle(Material.MAGMA_BLOCK, "§cFlammen", serverTeamLore_R, Particle.FLAME, null, location -> location.add(0, 1.1, 0), 0F, 0.0F, 0F, 0.01));
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||||
SERVERTEAM_PARTICLES.add(new CircleParticle(Material.ENCHANTED_BOOK, "§fEnchanted", serverTeamLore_R, Particle.ENCHANTMENT_TABLE, null, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
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||||
SERVERTEAM_PARTICLES.add(new CircleParticle(Material.NOTE_BLOCK, "§eNoten", serverTeamLore_R, Particle.NOTE, null, location -> location.add(0, 2.2, 0), 0.0F, 0.0F, 0.0F, 0.01));
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||||
SERVERTEAM_PARTICLES.add(new CircleParticle(Material.GUARDIAN_SPAWN_EGG, "§bWater§7/§cFire", serverTeamLore_2R, Particle.DRIP_WATER, Particle.DRIP_LAVA, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
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||||
SERVERTEAM_PARTICLES.add(new CircleParticle(Material.DIAMOND_SWORD, "§5Magic§7/§eZauber", serverTeamLore_2R, Particle.CRIT_MAGIC, Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
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||||
SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.GLOWSTONE_DUST, "§5Magic", serverTeamLore_CR, Particle.CRIT_MAGIC, location -> location.add(0, 1.1, 0)));
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||||
SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.FIRE_CORAL, "§cFlammen", serverTeamLore_CR, Particle.FLAME, location -> location.add(0, 1.1, 0)));
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||||
SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.FIREWORK_ROCKET, "§7Firework", serverTeamLore_CR, Particle.FIREWORKS_SPARK, location -> location.add(0, 1.1, 0)));
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||||
SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.CYAN_DYE, "§aWater", serverTeamLore_CR, Particle.WATER_WAKE, location -> location.add(0, 1.1, 0)));
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||||
|
||||
PLAYER_PARTICLES.forEach(specialParticle -> PLAYER_PARTICLES_ENTRIES.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
|
||||
TEAM_PARTICLES.forEach(specialParticle -> TEAM_PARTICLES_ENTRIES.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
|
||||
SERVERTEAM_PARTICLES.forEach(specialParticle -> SERVERTEAM_PARTICLES_ENTRIES.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
|
||||
}
|
||||
|
||||
private static SWInventory createInventory(Player player) {
|
||||
LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
|
||||
SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId());
|
||||
UserGroup userGroup = steamwarUser.getUserGroup();
|
||||
|
||||
List<SWListInv.SWListEntry<SpecialParticle>> particleList;
|
||||
if (userGroup == UserGroup.Member) {
|
||||
if (steamwarUser.getTeam() != 0) {
|
||||
particleList = new ArrayList<>(TEAM_PARTICLES_ENTRIES);
|
||||
} else {
|
||||
if (TEAM_PARTICLES.contains(lobbyPlayer.getParticle())) {
|
||||
lobbyPlayer.setParticle(null);
|
||||
}
|
||||
particleList = new ArrayList<>(PLAYER_PARTICLES_ENTRIES);
|
||||
}
|
||||
} else {
|
||||
particleList = new ArrayList<>(SERVERTEAM_PARTICLES_ENTRIES);
|
||||
}
|
||||
|
||||
Set<Integer> events = steamwarUser.getTeam() == 0 ? new HashSet<>() : TeamTeilnahme.getEvents(steamwarUser.getTeam()).stream().map(Event::getEventID).collect(Collectors.toSet());
|
||||
for (EventParticle eventParticle : EventParticle.eventParticles) {
|
||||
boolean clickablePlacement = userGroup.isTeamGroup();
|
||||
clickablePlacement |= (steamwarUser.getTeam() != 0 && contains(eventParticle.placementTeams, steamwarUser.getTeam()));
|
||||
if (clickablePlacement) {
|
||||
particleList.add(new SWListInv.SWListEntry<>(eventParticle.placementParticle.getItem(), eventParticle.placementParticle));
|
||||
} else {
|
||||
SWItem swItem = eventParticle.placementParticle.getItem();
|
||||
swItem.setName(swItem.getItemMeta().getDisplayName() + " §8- §c§lGesperrt");
|
||||
particleList.add(new SWListInv.SWListEntry<>(swItem, null));
|
||||
}
|
||||
|
||||
if (eventParticle.placementTeams.length != 0 && (userGroup.isTeamGroup() || events.contains(eventParticle.event))) {
|
||||
particleList.add(new SWListInv.SWListEntry<>(eventParticle.participationParticles.getItem(), eventParticle.participationParticles));
|
||||
} else {
|
||||
SWItem swItem = eventParticle.participationParticles.getItem();
|
||||
swItem.setName(swItem.getItemMeta().getDisplayName() + " §8- §c§lGesperrt");
|
||||
particleList.add(new SWListInv.SWListEntry<>(swItem, null));
|
||||
}
|
||||
}
|
||||
|
||||
SWListInv<SpecialParticle> particleSWListInv = new SWListInv<>(player, "§6Partikel", false, particleList, (clickType, particle) -> {
|
||||
if (particle == null) return;
|
||||
lobbyPlayer.setParticle(particle);
|
||||
});
|
||||
particleSWListInv.setItem(49, Material.BARRIER, "§8Keine Partikel", new ArrayList<>(), false, clickType -> {
|
||||
lobbyPlayer.setParticle(null);
|
||||
});
|
||||
|
||||
return particleSWListInv;
|
||||
}
|
||||
|
||||
private static boolean contains(int[] ints, int element) {
|
||||
for (int i : ints) {
|
||||
if (i == element) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static void openParticleInventory(Player player) {
|
||||
createInventory(player).open();
|
||||
}
|
||||
|
||||
public static List<String> loreBuilder(String[] attribute, String unlocked) {
|
||||
List<String> lore = new ArrayList<>();
|
||||
lore.add("");
|
||||
if (attribute != null && attribute.length > 0) {
|
||||
lore.add("§eAttribute§7:");
|
||||
for (String s : attribute) {
|
||||
lore.add("§7- §f" + s);
|
||||
}
|
||||
lore.add("");
|
||||
}
|
||||
if (unlocked != null) {
|
||||
lore.add("§eFreigeschaltet durch");
|
||||
lore.add("§f" + unlocked);
|
||||
lore.add("");
|
||||
}
|
||||
lore.add("§eKlicken zum auswählen");
|
||||
return lore;
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -21,13 +21,20 @@ package de.steamwar.lobby.listener;
|
||||
|
||||
import de.steamwar.comms.packets.ImALobbyPacket;
|
||||
import de.steamwar.lobby.LobbySystem;
|
||||
import de.steamwar.lobby.inventories.LobbyInventory;
|
||||
import de.steamwar.lobby.util.LobbyPlayer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.EnderPearl;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerKickEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
|
||||
public class Join extends BasicListener {
|
||||
public class PlayerConnection extends BasicListener {
|
||||
|
||||
@EventHandler
|
||||
public void onJoin(PlayerJoinEvent e) {
|
||||
@ -36,6 +43,28 @@ public class Join extends BasicListener {
|
||||
player.setGameMode(GameMode.ADVENTURE);
|
||||
player.setWalkSpeed(0.5f);
|
||||
|
||||
LobbyPlayer.getLobbyPlayer(player.getUniqueId()); //initialisiert einen neuen LP falls nicht vorhanden
|
||||
|
||||
//TODO: Config
|
||||
player.teleport(new Location(Bukkit.getWorlds().get(0), 0, 60, 0, 0, 0));
|
||||
|
||||
player.getInventory().clear();
|
||||
LobbyInventory.givePlayerLobbyItems(player);
|
||||
player.setGameMode(GameMode.ADVENTURE);
|
||||
player.setHealth(20);
|
||||
player.setFoodLevel(20);
|
||||
|
||||
Bukkit.getScheduler().runTaskLater(LobbySystem.getPlugin(), () -> new ImALobbyPacket().send(player), 20);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
public void handlePlayerQuit(PlayerQuitEvent event) {
|
||||
event.setQuitMessage(null);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerKick(PlayerKickEvent event) {
|
||||
if(event.getReason().equals("Flying is not enabled on this server") && event.getPlayer().getVehicle() instanceof EnderPearl)
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
62
src/de/steamwar/lobby/listener/features/DoubleJumpListener.java
Normale Datei
62
src/de/steamwar/lobby/listener/features/DoubleJumpListener.java
Normale Datei
@ -0,0 +1,62 @@
|
||||
package de.steamwar.lobby.listener.features;
|
||||
|
||||
import de.steamwar.lobby.listener.BasicListener;
|
||||
import de.steamwar.lobby.util.LobbyPlayer;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.player.PlayerJoinEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerToggleFlightEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
public class DoubleJumpListener extends BasicListener {
|
||||
|
||||
double multiplyer = 1.4;
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerJoin(PlayerJoinEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
player.setAllowFlight(true);
|
||||
player.setFlying(false);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerToggleFlight(PlayerToggleFlightEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (player.getGameMode() != GameMode.ADVENTURE && player.getGameMode() != GameMode.SURVIVAL) {
|
||||
return;
|
||||
}
|
||||
if (LobbyPlayer.getLobbyPlayer(player).isFlying()) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
player.setAllowFlight(false);
|
||||
player.setFlying(false);
|
||||
|
||||
Vector direction = player.getLocation().getDirection();
|
||||
direction.setX(direction.getX() * multiplyer);
|
||||
direction.setY(direction.getY() * (multiplyer / 2));
|
||||
direction.setZ(direction.getZ() * multiplyer);
|
||||
|
||||
player.setVelocity(direction.add(new Vector(0, 1.2, 0)));
|
||||
player.playSound(player.getLocation(), Sound.ENTITY_FIREWORK_ROCKET_LAUNCH, 1.0F, 1.0F);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerMove(PlayerMoveEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
|
||||
if(player.getLocation().add(0, -1, 0).getBlock().getType() == Material.AIR) return;
|
||||
if (LobbyPlayer.getLobbyPlayer(player).isFlying()) return;
|
||||
|
||||
player.setAllowFlight(true);
|
||||
if (player.getGameMode() == GameMode.ADVENTURE || player.getGameMode() == GameMode.SURVIVAL) {
|
||||
player.setFlying(false);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
64
src/de/steamwar/lobby/listener/features/EnderpearlListener.java
Normale Datei
64
src/de/steamwar/lobby/listener/features/EnderpearlListener.java
Normale Datei
@ -0,0 +1,64 @@
|
||||
package de.steamwar.lobby.listener.features;
|
||||
|
||||
import de.steamwar.lobby.LobbySystem;
|
||||
import de.steamwar.lobby.inventories.LobbyInventory;
|
||||
import de.steamwar.lobby.listener.BasicListener;
|
||||
import de.steamwar.lobby.util.LobbyPlayer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.EnderPearl;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
import org.bukkit.event.vehicle.VehicleExitEvent;
|
||||
|
||||
public class EnderpearlListener extends BasicListener {
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void handlePlayerInteract(PlayerInteractEvent event) {
|
||||
if(event.getMaterial() != LobbyInventory.ENDERPEARL_READY) return;
|
||||
Action action = event.getAction();
|
||||
if(action != Action.RIGHT_CLICK_AIR && action != Action.RIGHT_CLICK_BLOCK) return;
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
Player player = event.getPlayer();
|
||||
LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
|
||||
lobbyPlayer.setEnderPearlUsed(true);
|
||||
|
||||
EnderPearl enderPearl = player.launchProjectile(EnderPearl.class);
|
||||
enderPearl.setPassenger(player);
|
||||
|
||||
LobbyInventory.givePlayerLobbyItems(player);
|
||||
|
||||
Bukkit.getScheduler().runTaskLater(LobbySystem.getPlugin(), () -> {
|
||||
lobbyPlayer.setEnderPearlUsed(false);
|
||||
|
||||
if(player == null) //in case of player leave
|
||||
return;
|
||||
LobbyInventory.givePlayerLobbyItems(player);
|
||||
}, 20 * 3);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handleVehicleExit(VehicleExitEvent event) {
|
||||
if(!(event.getExited() instanceof Player))
|
||||
return;
|
||||
Player player = (Player) event.getExited();
|
||||
LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
|
||||
|
||||
lobbyPlayer.setEnderPearlUsed(false);
|
||||
LobbyInventory.givePlayerLobbyItems(player);
|
||||
player.playSound(player.getLocation(), Sound.ENTITY_PLAYER_LEVELUP, 1.0F, 0.5F);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void handlePlayerTeleport(PlayerTeleportEvent event) {
|
||||
if(event.getCause() != PlayerTeleportEvent.TeleportCause.ENDER_PEARL) return;
|
||||
if(event.getPlayer().isInsideVehicle()) return;
|
||||
event.setCancelled(true);
|
||||
}
|
||||
}
|
46
src/de/steamwar/lobby/listener/features/ParticleListener.java
Normale Datei
46
src/de/steamwar/lobby/listener/features/ParticleListener.java
Normale Datei
@ -0,0 +1,46 @@
|
||||
package de.steamwar.lobby.listener.features;
|
||||
|
||||
import de.steamwar.lobby.LobbySystem;
|
||||
import de.steamwar.lobby.inventories.LobbyInventory;
|
||||
import de.steamwar.lobby.inventories.ParticleInventory;
|
||||
import de.steamwar.lobby.listener.BasicListener;
|
||||
import de.steamwar.lobby.particle.SpecialParticle;
|
||||
import de.steamwar.lobby.util.LobbyPlayer;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
|
||||
public class ParticleListener extends BasicListener {
|
||||
|
||||
private static double deg = 0;
|
||||
|
||||
public ParticleListener() {
|
||||
Bukkit.getScheduler().runTaskTimer(LobbySystem.getPlugin(), () -> {
|
||||
deg += 0.1;
|
||||
if (deg > 360) deg = 0;
|
||||
}, 0, 1);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.NORMAL)
|
||||
public void handlePlayerInteract(PlayerInteractEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
if (event.getMaterial() != LobbyInventory.PARTICLE) return;
|
||||
|
||||
ParticleInventory.openParticleInventory(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerMove(PlayerMoveEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
LobbyPlayer lobbyPlayer = LobbyPlayer.getLobbyPlayer(player.getUniqueId());
|
||||
SpecialParticle particle = lobbyPlayer.getParticle();
|
||||
|
||||
if (particle == null) return;
|
||||
particle.execute(player.getWorld(), player, deg);
|
||||
}
|
||||
|
||||
|
||||
}
|
33
src/de/steamwar/lobby/listener/features/PlayerInventoryListener.java
Normale Datei
33
src/de/steamwar/lobby/listener/features/PlayerInventoryListener.java
Normale Datei
@ -0,0 +1,33 @@
|
||||
package de.steamwar.lobby.listener.features;
|
||||
|
||||
import de.steamwar.lobby.listener.BasicListener;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.event.player.PlayerPickupItemEvent;
|
||||
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
|
||||
|
||||
public class PlayerInventoryListener extends BasicListener {
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerDropItem(PlayerDropItemEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerPickupItem(PlayerPickupItemEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOWEST)
|
||||
public void handleInventoryClick(InventoryClickEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handlePlayerSwapHandItemsEvent(PlayerSwapHandItemsEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
}
|
113
src/de/steamwar/lobby/listener/features/PlayerSeatListener.java
Normale Datei
113
src/de/steamwar/lobby/listener/features/PlayerSeatListener.java
Normale Datei
@ -0,0 +1,113 @@
|
||||
package de.steamwar.lobby.listener.features;
|
||||
|
||||
import de.steamwar.lobby.listener.BasicListener;
|
||||
import org.bukkit.GameMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.data.Bisected;
|
||||
import org.bukkit.block.data.type.Stairs;
|
||||
import org.bukkit.entity.AbstractArrow;
|
||||
import org.bukkit.entity.Arrow;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.block.Action;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.spigotmc.event.entity.EntityDismountEvent;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Objects;
|
||||
import java.util.Set;
|
||||
|
||||
public class PlayerSeatListener extends BasicListener {
|
||||
|
||||
private static class SeatLocation {
|
||||
|
||||
private int x;
|
||||
private int y;
|
||||
private int z;
|
||||
|
||||
public SeatLocation(int x, int y, int z) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (this == o) return true;
|
||||
if (!(o instanceof SeatLocation)) return false;
|
||||
SeatLocation that = (SeatLocation) o;
|
||||
return x == that.x &&
|
||||
y == that.y &&
|
||||
z == that.z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return Objects.hash(x, y, z);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private Set<SeatLocation> seats = new HashSet<>();
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getAction() != Action.RIGHT_CLICK_BLOCK)
|
||||
return;
|
||||
|
||||
if (!event.getClickedBlock().getType().name().toLowerCase().contains("stairs"))
|
||||
return;
|
||||
|
||||
if (event.getPlayer().getGameMode() != GameMode.ADVENTURE && event.getPlayer().getGameMode() != GameMode.SURVIVAL)
|
||||
return;
|
||||
|
||||
if (((Stairs) event.getClickedBlock().getBlockData()).getHalf() != Bisected.Half.BOTTOM)
|
||||
return;
|
||||
|
||||
if (((Stairs) event.getClickedBlock().getBlockData()).getShape() != Stairs.Shape.STRAIGHT)
|
||||
return;
|
||||
|
||||
if (event.getPlayer().isInsideVehicle())
|
||||
event.getPlayer().getVehicle().remove();
|
||||
|
||||
if (event.getClickedBlock().getRelative(0, 1, 0).getType() != Material.AIR)
|
||||
return;
|
||||
|
||||
Location location = event.getClickedBlock().getLocation();
|
||||
SeatLocation seatLocation = getSeatLocation(location);
|
||||
if (seats.contains(seatLocation))
|
||||
return;
|
||||
seats.add(seatLocation);
|
||||
|
||||
Arrow arrow = (Arrow) event.getPlayer().getWorld().spawnEntity(location.add(0.5, 0, 0.5), EntityType.ARROW);
|
||||
arrow.setGravity(false);
|
||||
arrow.setPickupStatus(AbstractArrow.PickupStatus.DISALLOWED);
|
||||
arrow.addPassenger(event.getPlayer());
|
||||
arrow.setPersistent(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityDismount(EntityDismountEvent event) {
|
||||
seats.remove(getSeatLocation(event.getDismounted().getLocation()));
|
||||
|
||||
if (event.getEntityType() != EntityType.PLAYER)
|
||||
return;
|
||||
|
||||
event.getDismounted().remove();
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
if (event.getPlayer().isInsideVehicle())
|
||||
event.getPlayer().getVehicle().remove();
|
||||
}
|
||||
|
||||
public SeatLocation getSeatLocation(Location location) {
|
||||
return new SeatLocation(location.getBlockX(), location.getBlockY(), location.getBlockZ());
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,40 @@
|
||||
package de.steamwar.lobby.listener.features;
|
||||
|
||||
import de.steamwar.lobby.listener.BasicListener;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.EventPriority;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
import org.bukkit.event.entity.FoodLevelChangeEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerTeleportEvent;
|
||||
|
||||
public class PlayerWorldInteractionListener extends BasicListener {
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void handlePlayerInteract(PlayerInteractEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handleEntityDamage(EntityDamageEvent event) {
|
||||
if(event.getEntityType() != EntityType.PLAYER) return;
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void handleFoodLevelChange(FoodLevelChangeEvent event) {
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.LOW)
|
||||
public void handlePlayerTeleport(PlayerTeleportEvent event) {
|
||||
PlayerTeleportEvent.TeleportCause cause = event.getCause();
|
||||
if (cause == PlayerTeleportEvent.TeleportCause.END_GATEWAY ||
|
||||
cause == PlayerTeleportEvent.TeleportCause.END_PORTAL ||
|
||||
cause == PlayerTeleportEvent.TeleportCause.NETHER_PORTAL)
|
||||
event.setCancelled(true);
|
||||
}
|
||||
|
||||
}
|
||||
|
87
src/de/steamwar/lobby/particle/CircleParticle.java
Normale Datei
87
src/de/steamwar/lobby/particle/CircleParticle.java
Normale Datei
@ -0,0 +1,87 @@
|
||||
/*
|
||||
*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.lobby.particle;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Function;
|
||||
import java.util.function.UnaryOperator;
|
||||
|
||||
public class CircleParticle extends SpecialParticle {
|
||||
|
||||
private Particle particle;
|
||||
private Particle particle2;
|
||||
private Function<Location, Location> locationShift;
|
||||
private boolean customVelocity = false;
|
||||
private float vx;
|
||||
private float vy;
|
||||
private float vz;
|
||||
private double time = 1;
|
||||
|
||||
public CircleParticle(Material material, String name, List<String> lore, Particle particle, Particle particle2, UnaryOperator<Location> locationShift) {
|
||||
super(material, name, lore);
|
||||
this.particle = particle;
|
||||
this.particle2 = particle2;
|
||||
this.locationShift = locationShift;
|
||||
}
|
||||
|
||||
public CircleParticle(Material material, String name, List<String> lore, Particle particle, Particle particle2, UnaryOperator<Location> locationShift, float vx, float vy, float vz, double time) {
|
||||
super(material, name, lore);
|
||||
this.particle = particle;
|
||||
this.particle2 = particle2;
|
||||
this.locationShift = locationShift;
|
||||
customVelocity = true;
|
||||
this.vx = vx;
|
||||
this.vy = vy;
|
||||
this.vz = vz;
|
||||
this.time = time;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void particle(World world, Player player, double deg) {
|
||||
Vector vector = new Vector(1, 0, 0);
|
||||
vector.rotateAroundY(deg);
|
||||
if (customVelocity) {
|
||||
world.spawnParticle(particle, locationShift.apply(player.getLocation().add(vector)), 1, vx, vy, vz, time);
|
||||
} else {
|
||||
world.spawnParticle(particle, locationShift.apply(player.getLocation().add(vector)), 1);
|
||||
}
|
||||
|
||||
if (particle2 == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
vector.setX(-vector.getX());
|
||||
vector.setZ(-vector.getZ());
|
||||
if (customVelocity) {
|
||||
world.spawnParticle(particle2, locationShift.apply(player.getLocation().add(vector)), 1, vx, vy, vz, time);
|
||||
} else {
|
||||
world.spawnParticle(particle2, locationShift.apply(player.getLocation().add(vector)), 1);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
44
src/de/steamwar/lobby/particle/CloudCircleParticle.java
Normale Datei
44
src/de/steamwar/lobby/particle/CloudCircleParticle.java
Normale Datei
@ -0,0 +1,44 @@
|
||||
/*
|
||||
*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.lobby.particle;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.UnaryOperator;
|
||||
|
||||
public class CloudCircleParticle extends CircleParticle {
|
||||
|
||||
public CloudCircleParticle(Material material, String name, List<String> lore, Particle particle, UnaryOperator<Location> locationShift) {
|
||||
super(material, name, lore, particle, null, locationShift, 0.0F, 0.0F, 0.0F, 0.01);
|
||||
asCloud = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void particle(World world, Player player, double deg) {
|
||||
super.particle(world, player, deg);
|
||||
}
|
||||
|
||||
}
|
44
src/de/steamwar/lobby/particle/CloudParticle.java
Normale Datei
44
src/de/steamwar/lobby/particle/CloudParticle.java
Normale Datei
@ -0,0 +1,44 @@
|
||||
/*
|
||||
*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.lobby.particle;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class CloudParticle extends SpecialParticle {
|
||||
|
||||
private Particle particle;
|
||||
|
||||
public CloudParticle(Material material, String name, List<String> lore, Particle particle) {
|
||||
super(material, name, lore);
|
||||
asCloud = true;
|
||||
this.particle = particle;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void particle(World world, Player player, double deg) {
|
||||
world.spawnParticle(particle, player.getLocation().subtract(0, -0.2, 0), 5, 0.5F, 0.02F, 0.5F, 0.01);
|
||||
}
|
||||
}
|
43
src/de/steamwar/lobby/particle/FunctionalParticle.java
Normale Datei
43
src/de/steamwar/lobby/particle/FunctionalParticle.java
Normale Datei
@ -0,0 +1,43 @@
|
||||
/*
|
||||
*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.lobby.particle;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class FunctionalParticle extends SpecialParticle {
|
||||
|
||||
private ParticleFunction particleFunction;
|
||||
|
||||
public FunctionalParticle(Material material, String name, List<String> lore, ParticleFunction particleFunction) {
|
||||
super(material, name, lore);
|
||||
this.particleFunction = particleFunction;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void particle(World world, Player player, double deg) {
|
||||
particleFunction.accept(world, player, deg);
|
||||
}
|
||||
|
||||
}
|
29
src/de/steamwar/lobby/particle/ParticleFunction.java
Normale Datei
29
src/de/steamwar/lobby/particle/ParticleFunction.java
Normale Datei
@ -0,0 +1,29 @@
|
||||
/*
|
||||
*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.lobby.particle;
|
||||
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@FunctionalInterface
|
||||
public interface ParticleFunction {
|
||||
void accept(World world, Player player, double time);
|
||||
}
|
62
src/de/steamwar/lobby/particle/SimpleParticle.java
Normale Datei
62
src/de/steamwar/lobby/particle/SimpleParticle.java
Normale Datei
@ -0,0 +1,62 @@
|
||||
/*
|
||||
*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.lobby.particle;
|
||||
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
public class SimpleParticle extends SpecialParticle {
|
||||
|
||||
private Particle particle;
|
||||
private boolean customVelocity = false;
|
||||
private float vx;
|
||||
private float vy;
|
||||
private float vz;
|
||||
private double time = 1;
|
||||
|
||||
public SimpleParticle(Material material, String name, List<String> lore, Particle particle) {
|
||||
super(material, name, lore);
|
||||
this.particle = particle;
|
||||
}
|
||||
|
||||
public SimpleParticle(Material material, String name, List<String> lore, Particle particle, float vx, float vy, float vz, double time) {
|
||||
super(material, name, lore);
|
||||
this.particle = particle;
|
||||
customVelocity = true;
|
||||
this.vx = vx;
|
||||
this.vy = vy;
|
||||
this.vz = vz;
|
||||
this.time = time;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void particle(World world, Player player, double deg) {
|
||||
Location location = player.getLocation().add(0.0, 0.2, 0.0);
|
||||
if (customVelocity) {
|
||||
world.spawnParticle(particle, location, 5, vx, vy, vz, time);
|
||||
} else {
|
||||
world.spawnParticle(particle, location, 5);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
84
src/de/steamwar/lobby/particle/SpecialParticle.java
Normale Datei
84
src/de/steamwar/lobby/particle/SpecialParticle.java
Normale Datei
@ -0,0 +1,84 @@
|
||||
/*
|
||||
This file is a part of the SteamWar software.
|
||||
|
||||
Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.lobby.particle;
|
||||
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Color;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.Particle;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public abstract class SpecialParticle {
|
||||
|
||||
private static final List<String> EMPTY_LORE = new ArrayList<>();
|
||||
private static Random random = new Random();
|
||||
|
||||
public static Color randomColor() {
|
||||
return Color.fromRGB(random.nextInt(256), random.nextInt(256), random.nextInt(256));
|
||||
}
|
||||
|
||||
public static float randomSize() {
|
||||
return random.nextFloat() / 2 + 1;
|
||||
}
|
||||
|
||||
public static Particle.DustOptions getParticleDust() {
|
||||
return new Particle.DustOptions(randomColor(), randomSize());
|
||||
}
|
||||
|
||||
private Material material;
|
||||
private String name;
|
||||
private List<String> lore;
|
||||
protected boolean asCloud = false;
|
||||
|
||||
protected SpecialParticle(Material material, String name, List<String> lore) {
|
||||
if (lore == null) {
|
||||
lore = EMPTY_LORE;
|
||||
}
|
||||
this.material = material;
|
||||
this.name = name;
|
||||
this.lore = lore;
|
||||
}
|
||||
|
||||
public final SWItem getItem() {
|
||||
return new SWItem(material, name, lore, false, clickType -> {});
|
||||
}
|
||||
|
||||
public final void execute(World world, Player player, double deg) {
|
||||
if (asCloud) {
|
||||
if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
|
||||
player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 5, 2, false, false, false));
|
||||
} else {
|
||||
player.removePotionEffect(PotionEffectType.SLOW_FALLING);
|
||||
return;
|
||||
}
|
||||
}
|
||||
particle(world, player, deg);
|
||||
}
|
||||
|
||||
public abstract void particle(World world, Player player, double deg);
|
||||
|
||||
}
|
66
src/de/steamwar/lobby/util/ItemBuilder.java
Normale Datei
66
src/de/steamwar/lobby/util/ItemBuilder.java
Normale Datei
@ -0,0 +1,66 @@
|
||||
package de.steamwar.lobby.util;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.inventory.ItemFlag;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class ItemBuilder {
|
||||
|
||||
private ItemStack item;
|
||||
private ItemMeta meta;
|
||||
|
||||
public ItemBuilder(Material matrial) {
|
||||
item = new ItemStack(matrial);
|
||||
meta = item.getItemMeta();
|
||||
}
|
||||
|
||||
|
||||
public ItemBuilder(Material matrial, int amount) {
|
||||
item = new ItemStack(matrial, amount);
|
||||
meta = item.getItemMeta();
|
||||
}
|
||||
public ItemBuilder(Material matrial, short subid) {
|
||||
item = new ItemStack(matrial, 1, subid);
|
||||
meta = item.getItemMeta();
|
||||
}
|
||||
|
||||
public ItemBuilder removeAllAtributs() {
|
||||
meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
|
||||
meta.addItemFlags(ItemFlag.HIDE_DESTROYS);
|
||||
meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE);
|
||||
meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
|
||||
meta.addItemFlags(ItemFlag.HIDE_PLACED_ON);
|
||||
meta.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder setDisplayName(String name) {
|
||||
meta.setDisplayName(name);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder addLore(ArrayList<String> lore) {
|
||||
meta.setLore(lore);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemBuilder addEnchantment(Enchantment enchantment, int level) {
|
||||
meta.addEnchant(enchantment, level, true);
|
||||
return this;
|
||||
}
|
||||
|
||||
public ItemStack build() {
|
||||
item.setItemMeta(meta);
|
||||
return item;
|
||||
}
|
||||
|
||||
public ItemBuilder setUnbreakable(boolean unbreakable) {
|
||||
meta.setUnbreakable(unbreakable);
|
||||
return this;
|
||||
}
|
||||
|
||||
}
|
57
src/de/steamwar/lobby/util/LobbyPlayer.java
Normale Datei
57
src/de/steamwar/lobby/util/LobbyPlayer.java
Normale Datei
@ -0,0 +1,57 @@
|
||||
package de.steamwar.lobby.util;
|
||||
|
||||
import de.steamwar.lobby.particle.SpecialParticle;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class LobbyPlayer {
|
||||
|
||||
private static Map<UUID, LobbyPlayer> cache = new HashMap<>();
|
||||
|
||||
private SpecialParticle specialParticle;
|
||||
|
||||
private boolean enderPearlUsed;
|
||||
private boolean fly;
|
||||
|
||||
private LobbyPlayer(UUID uuid) {
|
||||
cache.put(uuid, this);
|
||||
specialParticle = null;
|
||||
}
|
||||
|
||||
public boolean isFlying() {
|
||||
return fly;
|
||||
}
|
||||
|
||||
public void setFly(boolean fly) {
|
||||
this.fly = fly;
|
||||
}
|
||||
|
||||
public SpecialParticle getParticle() {
|
||||
return specialParticle;
|
||||
}
|
||||
|
||||
public void setParticle(SpecialParticle specialParticle) {
|
||||
this.specialParticle = specialParticle;
|
||||
}
|
||||
|
||||
public boolean isEnderPearlUsed() {
|
||||
return enderPearlUsed;
|
||||
}
|
||||
|
||||
public void setEnderPearlUsed(boolean enderPearlUsed) {
|
||||
this.enderPearlUsed = enderPearlUsed;
|
||||
}
|
||||
|
||||
public static LobbyPlayer getLobbyPlayer(UUID uuid) {
|
||||
LobbyPlayer lobbyPlayer = cache.get(uuid);
|
||||
return lobbyPlayer == null ? new LobbyPlayer(uuid) : lobbyPlayer;
|
||||
}
|
||||
|
||||
public static LobbyPlayer getLobbyPlayer(Player player) {
|
||||
return getLobbyPlayer(player.getUniqueId());
|
||||
}
|
||||
|
||||
}
|
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