Dieser Commit ist enthalten in:
Ursprung
55b1a26b6a
Commit
14c3be143d
@ -22,8 +22,13 @@ package de.steamwar.lobby.display;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.server.v1_15_R1.DataWatcher;
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import net.minecraft.server.v1_15_R1.DataWatcherRegistry;
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import net.minecraft.server.v1_15_R1.EntityHuman;
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import net.minecraft.server.v1_15_R1.PacketPlayOutEntityMetadata;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
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import org.bukkit.entity.Player;
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import java.lang.reflect.Field;
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@ -108,14 +113,14 @@ public class NPC {
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return packet;
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}
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private static Object skinPartsDataWatcherObject = getDataWatcherObject(17, Byte.class);
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private static Object skinPartsDataWatcherObject = getDataWatcherObject(16, Byte.class);
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private final Displayable display;
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private final int entityId;
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private final UUID uuid;
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private final String name;
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private final Location location;
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private Location location;
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private final Object addPlayerInfo;
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private final Object namedSpawn;
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@ -156,6 +161,7 @@ public class NPC {
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}
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public void setLocation(Location location) {
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this.location = location;
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byte yaw = (byte)(int)(location.getYaw() * 256.0 / 360.0);
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headRotationYaw.set(headRotation, yaw);
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move = movePacketConstructor.invoke();
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@ -178,9 +184,7 @@ public class NPC {
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}
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private void show(Player player) {
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if (Bukkit.getOnlinePlayers().stream().noneMatch(p -> p.getUniqueId().equals(uuid))) {
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TinyProtocol.instance.sendPacket(player, addPlayerInfo);
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}
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TinyProtocol.instance.sendPacket(player, addPlayerInfo);
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TinyProtocol.instance.sendPacket(player, namedSpawn);
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TinyProtocol.instance.sendPacket(player, headRotation);
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TinyProtocol.instance.sendPacket(player, skinParts);
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@ -37,28 +37,33 @@ import org.bukkit.potion.PotionEffectType;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.logging.Level;
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public class TeamPlayer extends BasicListener {
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private static Map<Entity, NPC> entities = new HashMap<>();
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private static final World world = Bukkit.getWorlds().get(0);
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private static final Map<String, NPC> entities = new HashMap<>();
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public static void spawnTeamPlayer(World world, String name) {
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Location location = new Location(world, 1524.5, 52, 1481.5);
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NPC npc = new NPC(location, SteamwarUser.get(name).getUUID(), name);
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public static void spawnTeamPlayer(World world, SteamwarUser steamwarUser) {
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Location location = new Location(world, 1524.5, 52, 1484.5);
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String name = steamwarUser.getUserName();
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NPC npc = new NPC(location, steamwarUser.getUUID(), name);
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Villager villager = (Villager) world.spawnEntity(location, EntityType.VILLAGER);
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villager.setSilent(true);
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villager.setInvulnerable(true);
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villager.addPotionEffect(new PotionEffect(PotionEffectType.INVISIBILITY, Integer.MAX_VALUE, 1, false, false, false));
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villager.setCustomName(name);
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villager.setProfession(Villager.Profession.NITWIT);
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entities.put(villager, npc);
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entities.put(name, npc);
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}
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public static void cleanup() {
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entities.forEach((entity, npc) -> entity.remove());
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forceLoad(world, true);
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world.getEntitiesByClasses(Villager.class).forEach(Entity::remove);
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forceLoad(world, false);
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}
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private void forceLoad(World world, boolean setTo) {
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private static void forceLoad(World world, boolean setTo) {
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for (int x = -10; x < 10; x++) {
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for (int z = -10; z < 10; z++) {
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world.setChunkForceLoaded(95 + x , 93 + z, setTo);
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@ -67,18 +72,21 @@ public class TeamPlayer extends BasicListener {
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}
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{
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World world = Bukkit.getWorlds().get(0);
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forceLoad(world, true);
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world.getEntitiesByClasses(Villager.class).forEach(Entity::remove);
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forceLoad(world, false);
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SteamwarUser.getServerTeam().forEach(user -> {
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spawnTeamPlayer(world, user.getUserName());
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spawnTeamPlayer(world, user);
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});
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LobbySystem.getPlugin().getLogger().log(Level.INFO, "Loaded " + entities.size() + " team players");
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Bukkit.getScheduler().runTaskTimer(LobbySystem.getPlugin(), () -> {
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entities.forEach((entity, npc) -> {
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npc.setLocation(entity.getLocation());
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world.getEntitiesByClasses(Villager.class).forEach(entity -> {
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NPC npc = entities.get(entity.getName());
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if (npc != null) {
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npc.setLocation(entity.getLocation());
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}
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});
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}, 1L, 1L);
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}
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