First translations and fixes to title/subtitle
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Dieser Commit ist enthalten in:
Ursprung
667945e7cd
Commit
06b3d69ae6
@ -94,4 +94,54 @@ DIFFICULTY_EASY = §aEasy
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DIFFICULTY_MEDIUM = §eMedium
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DIFFICULTY_HARD = §cHard
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DIFFICULTY_EXTREME = §5Extreme
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DIFFICULTY_ADVANCED = §5Advanced
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DIFFICULTY_ADVANCED = §5Advanced
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EASTER_EGG_0 = Where everything began
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EASTER_EGG_1 = Jump and Run
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EASTER_EGG_2 = Carry me please
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EASTER_EGG_3 = The crane
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EASTER_EGG_4 = Trust fall
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EASTER_EGG_5 = Run forrest run
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EASTER_EGG_6 = Important Delivery
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EASTER_EGG_7 = Ei believe I can fly
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EASTER_EGG_8 = Paper airplane differently
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EASTER_EGG_9 = How did we get here?
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EASTER_EGG_10 = Carving the pumpkin
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EASTER_EGG_11 = Flying into sunset
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EASTER_EGG_12 = Just a bunch of NPCs
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EASTER_EGG_13 = Ei'm waiting
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EASTER_EGG_14 = Secret Santa
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EASTER_EGG_15 = Emergency Meeting
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EASTER_EGG_16 = WGS2022
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EASTER_EGG_17 = The world in Preditors hands
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EASTER_EGG_18 = Split personalities
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EASTER_EGG_19 = The emperor traveling
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EASTER_EGG_20 = Guinness
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EASTER_EGG_21 = Gulsch Kanone
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EASTER_EGG_22 = Ei mit Bard
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EASTER_EGG_23 = Mines of Moria
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EASTER_EGG_24 = Heart of the mountain
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EASTER_EGG_25 = Fly me to the moon
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EASTER_EGG_26 = Visitors from another world
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EASTER_EGG_27 = Sewage
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EASTER_EGG_28 = Sewage Valley
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EASTER_EGG_29 = Beginning of the End
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EASTER_EGG_30 = Egghaust
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EASTER_EGG_31 = Touchdown
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EASTER_EGG_32 = Advanced Rocketry
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EASTER_EGG_33 = Borderlands
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EASTER_EGG_34 = Kiss the frog
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EASTER_EGG_35 = Niagara Falls
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EASTER_EGG_36 = The Escapist
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EASTER_EGG_37 = Mini Egg
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EASTER_EGG_38 = Goblin Cave
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EASTER_EGG_39 = Asse
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EASTER_EGG_40 = Yggdrasil
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EASTER_EGG_41 = Bridge Review
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EASTER_EGG_42 = May the cucumber be with you
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EASTER_EGG_43 = Most hard working builder on SW
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EASTER_EGG_44 = There is another
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@ -91,4 +91,54 @@ DIFFICULTY_EASY = §aLeicht
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DIFFICULTY_MEDIUM = §eMedium
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DIFFICULTY_HARD = §cHart
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DIFFICULTY_EXTREME = §5Extrem
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DIFFICULTY_ADVANCED = §5Advanced
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DIFFICULTY_ADVANCED = §5Advanced
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EASTER_EGG_0 = Wo alles begann
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EASTER_EGG_1 = Jump and Run
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EASTER_EGG_2 = Carry me please
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EASTER_EGG_3 = Der Kran
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EASTER_EGG_4 = Trust fall
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EASTER_EGG_5 = Run forrest run
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EASTER_EGG_6 = Wichtige Zustellung
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EASTER_EGG_7 = Ei believe I can fly
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EASTER_EGG_8 = Papierflieger mal anders
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EASTER_EGG_9 = Wie sind wir hier hingekommen?
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EASTER_EGG_10 = Kürbisschnitzen
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EASTER_EGG_11 = Flug in den Sonnentunergang
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EASTER_EGG_12 = Ein haufen NPCs
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EASTER_EGG_13 = Ei'm waiting
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EASTER_EGG_14 = Secret Santa
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EASTER_EGG_15 = Emergency Meeting
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EASTER_EGG_16 = WGS2022
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EASTER_EGG_17 = Die Welt in den Händen von Preditors
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EASTER_EGG_18 = Gespaltene Persönlichkeiten
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EASTER_EGG_19 = Der Kaiser auf reisen
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EASTER_EGG_20 = Guinness
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EASTER_EGG_21 = Gulsch Kanone
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EASTER_EGG_22 = Ei mit Bard
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EASTER_EGG_23 = Die Minen von Moria
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EASTER_EGG_24 = Das Herz des Berges
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EASTER_EGG_25 = Fly me to the moon
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EASTER_EGG_26 = Besucher aus einer anderen Welt
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EASTER_EGG_27 = Abwasser
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EASTER_EGG_28 = Tal der Abwässer
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EASTER_EGG_29 = Der Anfang vom Ende
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EASTER_EGG_30 = Egghaust
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EASTER_EGG_31 = Touchdown
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EASTER_EGG_32 = Advanced Rocketry
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EASTER_EGG_33 = Borderlands
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EASTER_EGG_34 = Küss den Frosch
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EASTER_EGG_35 = Niagara Fälle
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EASTER_EGG_36 = The Escapist
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EASTER_EGG_37 = Mini Ei
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EASTER_EGG_38 = Koboldhöhle
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EASTER_EGG_39 = Asse
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EASTER_EGG_40 = Yggdrasil
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EASTER_EGG_41 = Bridge Review
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EASTER_EGG_42 = Möge die Gurke mit dir sein
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EASTER_EGG_43 = Most hard working builder on SW
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EASTER_EGG_44 = There is another
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@ -50,9 +50,9 @@ public class EggClickListener extends BasicListener {
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}
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try {
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player.sendTitle(LobbySystem.getMessage().parse(egg.getMessage(), player), LobbySystem.getMessage().parse(egg.getDifficulty().getMessage(), player), 0, 40, 5);
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player.sendTitle(LobbySystem.getMessage().parse(egg.getDifficulty().getMessage(), player), LobbySystem.getMessage().parse(egg.getMessage(), player), 0, 40, 5);
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} catch (Exception e) {
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player.sendTitle(egg.getMessage(), LobbySystem.getMessage().parse(egg.getDifficulty().getMessage(), player), 0, 40, 5);
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player.sendTitle(LobbySystem.getMessage().parse(egg.getDifficulty().getMessage(), player), egg.getMessage(), 0, 40, 5);
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}
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player.spawnParticle(Particle.END_ROD, block.getLocation().add(0.5, 0.5, 0.5), 10, 0.5, 0.5, 0.5, 0.1);
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