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Hotfix particle count
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Dieser Commit ist enthalten in:
yoyosource 2023-04-06 23:10:59 +02:00
Ursprung 6a028ce71d
Commit 02407e6e88

Datei anzeigen

@ -16,8 +16,8 @@ public enum CustomPlayerParticle implements ParticleEnum {
Haylim_(new ParticleData(Material.WHITE_CANDLE, "PARTICLE_PLAYER_HAYLIM_AURA", ParticleRequirement.specificPlayer(9426),
new Always(new NonMoving(new NonFlying(new Group(
new DoubleCircle(new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.01, 1), 40, 0, 2, false), new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.0,1), 40, 0, 2, true)),
new DoubleCircle(new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.01, 1), 40, 0, 2, true), new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.0,1), 40, 0, 2, false))
new DoubleCircle(new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.01, 5), 40, 0, 2, false), new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.0,5), 40, 0, 2, true)),
new DoubleCircle(new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.01, 5), 40, 0, 2, true), new YOffset(new SimpleParticle(Particle.ENCHANTMENT_TABLE, 0, 0, 0, 0.0,5), 40, 0, 2, false))
)))))
),
;