Add EventParticle #29
@ -28,6 +28,7 @@ import org.bukkit.Particle;
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public enum EventParticle {
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WarGearSeason("WarGearSeason", new int[]{12, 285, 54}, new CloudCircleParticle(Material.ENCHANTING_TABLE, "§cVerzaubert", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "WarGearSeason Event 1., 2. oder 3. Platz"), Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0)), new SimpleParticle(Material.BOOK, "§5Verzaubert", ParticleInventory.loreBuilder(new String[0], "WarGearSeason Event"), Particle.ENCHANTMENT_TABLE)),
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AirshipEvent("AirshipEvent", new int[]{205, 9, 54, 120, 292}, new CircleParticle(Material.SNOWBALL, "§fCloud", ParticleInventory.loreBuilder(new String[]{"Ring"}, "AirshipEvent Event 1., 2. oder 3. Platz"), Particle.CLOUD, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.SNOW_BLOCK, "§fCloud", ParticleInventory.loreBuilder(new String[0], "AirshipEvent Event"), Particle.CLOUD)),
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HellsBellsWs("HellsBells-WS", new int[]{205, 9, 11}, new CircleParticle(Material.TNT_MINECART, "§8Explosion", ParticleInventory.loreBuilder(new String[]{"Ring"}, "HellsBells Event 1., 2. oder 3. Platz"), Particle.EXPLOSION_NORMAL, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.TNT, "§8Explosion", ParticleInventory.loreBuilder(new String[0], "HellsBells Event"), Particle.EXPLOSION_NORMAL)),
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Underwater("Underwater", new int[0], new CloudParticle(Material.PRISMARINE_CRYSTALS, "§bWasser", ParticleInventory.loreBuilder(new String[]{"Wolke"}, "Underwater Event 1., 2. oder 3. Platz"), Particle.DRIP_WATER), new SimpleParticle(Material.PRISMARINE_BRICKS, "§bWasser", ParticleInventory.loreBuilder(new String[0], "Underwater Event"), Particle.DRIP_WATER));
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In neuem Issue referenzieren
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