Particle #21
@ -75,7 +75,7 @@ public class ParticleInventory {
|
||||
teamParticles.add(new SimpleParticle(Material.HONEY_BOTTLE, "§6Honey", teamLore, Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1));
|
||||
teamParticles.add(new SimpleParticle(Material.HONEYCOMB, "§6Nectar", teamLore, Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1));
|
||||
teamParticles.add(new FunctionalParticle(Material.FIRE_CHARGE, "§7Firework", loreBuilder(new String[]{"in Luft"}, "Team beitritt"), (world, player, time) -> {
|
||||
if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
|
||||
if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
|
||||
world.spawnParticle(Particle.FIREWORKS_SPARK, player.getLocation().subtract(0, -0.2, 0), 2, 0.1F, 0.1F, 0.1F, 0.2);
|
||||
}
|
||||
}));
|
||||
@ -123,6 +123,9 @@ public class ParticleInventory {
|
||||
if (steamwarUser.getTeam() != 0) {
|
||||
particleSWListInv = new SWListInv<>(player, "§6Partikel", false, teamParticlesEntries, (clickType, particle) -> lobbyPlayer.setParticle(particle));
|
||||
} else {
|
||||
if (teamParticles.contains(lobbyPlayer.getParticle())) {
|
||||
lobbyPlayer.setParticle(null);
|
||||
}
|
||||
particleSWListInv = new SWListInv<>(player, "§6Partikel", false, playerParticlesEntries, (clickType, particle) -> lobbyPlayer.setParticle(particle));
|
||||
}
|
||||
} else {
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren