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Particle #21

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YoyoNow hat 12 Commits von Particle nach master 2021-02-23 17:47:54 +01:00 zusammengeführt
3 geänderte Dateien mit 67 neuen und 70 gelöschten Zeilen
Nur Änderungen aus Commit b187221910 werden angezeigt - Alle Commits anzeigen

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@ -37,13 +37,13 @@ public class ParticleInventory {
private ParticleInventory() {
}
private static final List<SpecialParticle> playerParticles = new ArrayList<>();
private static final List<SpecialParticle> teamParticles = new ArrayList<>();
private static final List<SpecialParticle> serverteamParticles = new ArrayList<>();
private static final List<SpecialParticle> PLAYER_PARTICLES = new ArrayList<>();
private static final List<SpecialParticle> TEAM_PARTICLES = new ArrayList<>();
private static final List<SpecialParticle> SERVERTEAM_PARTICLES = new ArrayList<>();
private static final List<SWListInv.SWListEntry<SpecialParticle>> playerParticlesEntries = new ArrayList<>();
private static final List<SWListInv.SWListEntry<SpecialParticle>> teamParticlesEntries = new ArrayList<>();
private static final List<SWListInv.SWListEntry<SpecialParticle>> serverteamParticlesEntries = new ArrayList<>();
private static final List<SWListInv.SWListEntry<SpecialParticle>> PLAYER_PARTICLES_ENTRIES = new ArrayList<>();
private static final List<SWListInv.SWListEntry<SpecialParticle>> TEAM_PARTICLES_ENTRIES = new ArrayList<>();
private static final List<SWListInv.SWListEntry<SpecialParticle>> SERVERTEAM_PARTICLES_ENTRIES = new ArrayList<>();
static {
List<String> defaultLore = loreBuilder(null, null);
@ -54,63 +54,65 @@ public class ParticleInventory {
List<String> serverTeamLore_2R = loreBuilder(new String[]{"doppel Ring"}, "Serverteam");
List<String> serverTeamLore_CR = loreBuilder(new String[]{"Wolke", "Ring"}, "Serverteam");
playerParticles.add(new SimpleParticle(Material.SLIME_BLOCK, "§aSneeze", defaultLore, Particle.SNEEZE, 0.2F, 0.2F, 0.2F, 0.01));
playerParticles.add(new SimpleParticle(Material.COBWEB, "§7Smoke", defaultLore, Particle.SMOKE_NORMAL, 0.2F, 0.2F, 0.2F, 0.01));
playerParticles.add(new SimpleParticle(Material.LAVA_BUCKET, "§cFeuer", defaultLore, Particle.DRIP_LAVA));
playerParticles.add(new SimpleParticle(Material.WATER_BUCKET, "§bWasser", defaultLore, Particle.DRIP_WATER));
playerParticles.add(new FunctionalParticle(Material.RED_DYE, "§cHerzen", defaultLore, (world, player, integer) -> world.spawnParticle(Particle.HEART, player.getLocation().add(0, 2.2, 0), 5)));
playerParticles.add(new FunctionalParticle(Material.NOTE_BLOCK, "§eNoten", defaultLore, (world, player, integer) -> world.spawnParticle(Particle.NOTE, player.getLocation().add(0, 2.2, 0), 5)));
playerParticles.add(new SimpleParticle(Material.NAUTILUS_SHELL, "§aNautilis", defaultLore, Particle.NAUTILUS, 0.2F, 0F, 0.2F, 0.01));
playerParticles.add(new SimpleParticle(Material.SNOWBALL, "§fSnowball", defaultLore, Particle.SNOWBALL, 0.2F, 0F, 0.2F, 0.01));
playerParticles.add(new SimpleParticle(Material.GLASS_BOTTLE, "§5Effekt", defaultLore, Particle.REDSTONE, 0F, 0.2F, 0F, 0.01));
playerParticles.add(new SimpleParticle(Material.CAMPFIRE, "§7Rauch", defaultLore, Particle.CAMPFIRE_COSY_SMOKE, 0.0F, 0.2F, 0F, 0.01));
playerParticles.add(new SimpleParticle(Material.CAULDRON, "§5Magie", defaultLore, Particle.CRIT_MAGIC, 0.2F, 0.2F, 0.2F, 0.01));
playerParticles.add(new SimpleParticle(Material.REDSTONE_BLOCK, "§4Wut", defaultLore, Particle.VILLAGER_ANGRY, 0.2F, 0.02F, 0.2F, 0.01));
playerParticles.add(new SimpleParticle(Material.SLIME_BALL, "§aSchleim", defaultLore, Particle.SLIME));
playerParticles.add(new SimpleParticle(Material.ZOMBIE_HEAD, "§7Mob", defaultLore, Particle.SPELL_MOB));
PLAYER_PARTICLES.add(new SimpleParticle(Material.SLIME_BLOCK, "§aSneeze", defaultLore, Particle.SNEEZE, 0.2F, 0.2F, 0.2F, 0.01));
PLAYER_PARTICLES.add(new SimpleParticle(Material.COBWEB, "§7Smoke", defaultLore, Particle.SMOKE_NORMAL, 0.2F, 0.2F, 0.2F, 0.01));
PLAYER_PARTICLES.add(new SimpleParticle(Material.LAVA_BUCKET, "§cFeuer", defaultLore, Particle.DRIP_LAVA));
PLAYER_PARTICLES.add(new SimpleParticle(Material.WATER_BUCKET, "§bWasser", defaultLore, Particle.DRIP_WATER));
PLAYER_PARTICLES.add(new FunctionalParticle(Material.RED_DYE, "§cHerzen", defaultLore, (world, player, integer) -> world.spawnParticle(Particle.HEART, player.getLocation().add(0, 2.2, 0), 5)));
PLAYER_PARTICLES.add(new FunctionalParticle(Material.NOTE_BLOCK, "§eNoten", defaultLore, (world, player, integer) -> world.spawnParticle(Particle.NOTE, player.getLocation().add(0, 2.2, 0), 5)));
PLAYER_PARTICLES.add(new SimpleParticle(Material.NAUTILUS_SHELL, "§aNautilis", defaultLore, Particle.NAUTILUS, 0.2F, 0F, 0.2F, 0.01));
PLAYER_PARTICLES.add(new SimpleParticle(Material.SNOWBALL, "§fSnowball", defaultLore, Particle.SNOWBALL, 0.2F, 0F, 0.2F, 0.01));
PLAYER_PARTICLES.add(new FunctionalParticle(Material.GLASS_BOTTLE, "§5Effekt", defaultLore, (world, player, time) -> {
world.spawnParticle(Particle.REDSTONE, player.getLocation().add(0.0, 0.2, 0.0), 5, 0F, 0.2F, 0F, 0.01, SpecialParticle.getParticleDust());
}));
PLAYER_PARTICLES.add(new SimpleParticle(Material.CAMPFIRE, "§7Rauch", defaultLore, Particle.CAMPFIRE_COSY_SMOKE, 0.0F, 0.2F, 0F, 0.01));
PLAYER_PARTICLES.add(new SimpleParticle(Material.CAULDRON, "§5Magie", defaultLore, Particle.CRIT_MAGIC, 0.2F, 0.2F, 0.2F, 0.01));
PLAYER_PARTICLES.add(new SimpleParticle(Material.REDSTONE_BLOCK, "§4Wut", defaultLore, Particle.VILLAGER_ANGRY, 0.2F, 0.02F, 0.2F, 0.01));
PLAYER_PARTICLES.add(new SimpleParticle(Material.SLIME_BALL, "§aSchleim", defaultLore, Particle.SLIME));
PLAYER_PARTICLES.add(new SimpleParticle(Material.ZOMBIE_HEAD, "§7Mob", defaultLore, Particle.SPELL_MOB));
teamParticles.addAll(playerParticles);
teamParticles.add(new SimpleParticle(Material.INK_SAC, "§8Squid", teamLore, Particle.SQUID_INK, 0.2F, 0.2F, 0.2F, 0.01));
teamParticles.add(new SimpleParticle(Material.TUBE_CORAL, "§aBubble", teamLore, Particle.BUBBLE_POP, 0.2F, 0.2F, 0.2F, 0.01));
teamParticles.add(new SimpleParticle(Material.HONEY_BOTTLE, "§6Honey", teamLore, Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1));
teamParticles.add(new SimpleParticle(Material.HONEYCOMB, "§6Nectar", teamLore, Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1));
teamParticles.add(new FunctionalParticle(Material.FIRE_CHARGE, "§7Firework", loreBuilder(new String[]{"in Luft"}, "Team beitritt"), (world, player, time) -> {
TEAM_PARTICLES.addAll(PLAYER_PARTICLES);
TEAM_PARTICLES.add(new SimpleParticle(Material.INK_SAC, "§8Squid", teamLore, Particle.SQUID_INK, 0.2F, 0.2F, 0.2F, 0.01));
TEAM_PARTICLES.add(new SimpleParticle(Material.TUBE_CORAL, "§aBubble", teamLore, Particle.BUBBLE_POP, 0.2F, 0.2F, 0.2F, 0.01));
TEAM_PARTICLES.add(new SimpleParticle(Material.HONEY_BOTTLE, "§6Honey", teamLore, Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1));
TEAM_PARTICLES.add(new SimpleParticle(Material.HONEYCOMB, "§6Nectar", teamLore, Particle.FALLING_NECTAR, 0.2F, 0.2F, 0.2F, 1));
TEAM_PARTICLES.add(new FunctionalParticle(Material.FIRE_CHARGE, "§7Firework", loreBuilder(new String[]{"in Luft"}, "Team beitritt"), (world, player, time) -> {
if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
world.spawnParticle(Particle.FIREWORKS_SPARK, player.getLocation().subtract(0, -0.2, 0), 2, 0.1F, 0.1F, 0.1F, 0.2);
}
}));
teamParticles.add(new SimpleParticle(Material.DRAGON_BREATH, "§5Dragon Breath", teamLore, Particle.DRAGON_BREATH, 1F, 0.02F, 1F, 0.01));
teamParticles.add(new SimpleParticle(Material.SPIDER_EYE, "§5Damage", teamLore, Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01));
teamParticles.add(new SimpleParticle(Material.BLUE_DYE, "§dDolphin", teamLore, Particle.DOLPHIN, 0.2F, 0F, 0.2F, 0.01));
teamParticles.add(new CircleParticle(Material.RED_CONCRETE, "§cHerzen", loreBuilder(new String[]{"Ring"}, "Team beitritt"), Particle.HEART, null, location -> location.add(0, 2.2, 0)));
TEAM_PARTICLES.add(new SimpleParticle(Material.DRAGON_BREATH, "§5Dragon Breath", teamLore, Particle.DRAGON_BREATH, 1F, 0.02F, 1F, 0.01));
TEAM_PARTICLES.add(new SimpleParticle(Material.SPIDER_EYE, "§5Damage", teamLore, Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01));
TEAM_PARTICLES.add(new SimpleParticle(Material.BLUE_DYE, "§dDolphin", teamLore, Particle.DOLPHIN, 0.2F, 0F, 0.2F, 0.01));
TEAM_PARTICLES.add(new CircleParticle(Material.RED_CONCRETE, "§cHerzen", loreBuilder(new String[]{"Ring"}, "Team beitritt"), Particle.HEART, null, location -> location.add(0, 2.2, 0)));
serverteamParticles.addAll(teamParticles);
serverteamParticles.add(new SimpleParticle(Material.EXPERIENCE_BOTTLE, "§5Hexe", serverTeamLore, Particle.SPELL_WITCH));
serverteamParticles.add(new SimpleParticle(Material.ENCHANTING_TABLE, "§eZauber", serverTeamLore, Particle.ENCHANTMENT_TABLE));
serverteamParticles.add(new SimpleParticle(Material.EMERALD_BLOCK, "§2Freude", serverTeamLore, Particle.VILLAGER_HAPPY, 0.2F, 0.2F, 0.2F, 0.01));
serverteamParticles.add(new SimpleParticle(Material.FLINT_AND_STEEL, "§7Flammen", serverTeamLore, Particle.FLAME, 0F, 0.2F, 0F, 0.01));
serverteamParticles.add(new SimpleParticle(Material.END_ROD, "§fEnd Rod", serverTeamLore, Particle.END_ROD, 0.2F, 0.2F, 0.2F, 0.01));
serverteamParticles.add(new CloudParticle(Material.WHITE_WOOL, "§fCloud", serverTeamLore_C, Particle.CLOUD));
serverteamParticles.add(new CloudParticle(Material.TOTEM_OF_UNDYING, "§aTotem", serverTeamLore_C, Particle.TOTEM));
serverteamParticles.add(new CloudParticle(Material.WHITE_DYE, "§eZauber", serverTeamLore_C, Particle.ENCHANTMENT_TABLE));
serverteamParticles.add(new CloudParticle(Material.FIRE_CORAL_BLOCK, "§cFlammen", serverTeamLore_C, Particle.FLAME));
serverteamParticles.add(new CloudParticle(Material.LIME_SHULKER_BOX, "§aSneeze", serverTeamLore_C, Particle.SNEEZE));
serverteamParticles.add(new CloudParticle(Material.GREEN_SHULKER_BOX, "§aSchleim", serverTeamLore_C, Particle.SLIME));
serverteamParticles.add(new CloudParticle(Material.DEAD_BRAIN_CORAL_BLOCK, "§8Smoke", serverTeamLore_C, Particle.CAMPFIRE_COSY_SMOKE));
serverteamParticles.add(new CloudParticle(Material.FIREWORK_STAR, "§5Town", serverTeamLore_C, Particle.TOWN_AURA));
serverteamParticles.add(new CircleParticle(Material.MAGMA_BLOCK, "§cFlammen", serverTeamLore_R, Particle.FLAME, null, location -> location.add(0, 1.1, 0), 0F, 0.0F, 0F, 0.01));
serverteamParticles.add(new CircleParticle(Material.ENCHANTED_BOOK, "§fEnchanted", serverTeamLore_R, Particle.ENCHANTMENT_TABLE, null, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
serverteamParticles.add(new CircleParticle(Material.NOTE_BLOCK, "§eNoten", serverTeamLore_R, Particle.NOTE, null, location -> location.add(0, 2.2, 0), 0.0F, 0.0F, 0.0F, 0.01));
serverteamParticles.add(new CircleParticle(Material.GUARDIAN_SPAWN_EGG, "§bWater§7/§cFire", serverTeamLore_2R, Particle.DRIP_WATER, Particle.DRIP_LAVA, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
serverteamParticles.add(new CircleParticle(Material.DIAMOND_SWORD, "§5Magic§7/§eZauber", serverTeamLore_2R, Particle.CRIT_MAGIC, Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
serverteamParticles.add(new CloudCircleParticle(Material.GLOWSTONE_DUST, "§5Magic", serverTeamLore_CR, Particle.CRIT_MAGIC, location -> location.add(0, 1.1, 0)));
serverteamParticles.add(new CloudCircleParticle(Material.FIRE_CORAL, "§cFlammen", serverTeamLore_CR, Particle.FLAME, location -> location.add(0, 1.1, 0)));
serverteamParticles.add(new CloudCircleParticle(Material.FIREWORK_ROCKET, "§7Firework", serverTeamLore_CR, Particle.FIREWORKS_SPARK, location -> location.add(0, 1.1, 0)));
serverteamParticles.add(new CloudCircleParticle(Material.CYAN_DYE, "§aWater", serverTeamLore_CR, Particle.WATER_WAKE, location -> location.add(0, 1.1, 0)));
SERVERTEAM_PARTICLES.addAll(TEAM_PARTICLES);
SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.EXPERIENCE_BOTTLE, "§5Hexe", serverTeamLore, Particle.SPELL_WITCH));
SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.ENCHANTING_TABLE, "§eZauber", serverTeamLore, Particle.ENCHANTMENT_TABLE));
SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.EMERALD_BLOCK, "§2Freude", serverTeamLore, Particle.VILLAGER_HAPPY, 0.2F, 0.2F, 0.2F, 0.01));
SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.FLINT_AND_STEEL, "§7Flammen", serverTeamLore, Particle.FLAME, 0F, 0.2F, 0F, 0.01));
SERVERTEAM_PARTICLES.add(new SimpleParticle(Material.END_ROD, "§fEnd Rod", serverTeamLore, Particle.END_ROD, 0.2F, 0.2F, 0.2F, 0.01));
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.WHITE_WOOL, "§fCloud", serverTeamLore_C, Particle.CLOUD));
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.TOTEM_OF_UNDYING, "§aTotem", serverTeamLore_C, Particle.TOTEM));
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.WHITE_DYE, "§eZauber", serverTeamLore_C, Particle.ENCHANTMENT_TABLE));
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.FIRE_CORAL_BLOCK, "§cFlammen", serverTeamLore_C, Particle.FLAME));
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.LIME_SHULKER_BOX, "§aSneeze", serverTeamLore_C, Particle.SNEEZE));
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.GREEN_SHULKER_BOX, "§aSchleim", serverTeamLore_C, Particle.SLIME));
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.DEAD_BRAIN_CORAL_BLOCK, "§8Smoke", serverTeamLore_C, Particle.CAMPFIRE_COSY_SMOKE));
SERVERTEAM_PARTICLES.add(new CloudParticle(Material.FIREWORK_STAR, "§5Town", serverTeamLore_C, Particle.TOWN_AURA));
SERVERTEAM_PARTICLES.add(new CircleParticle(Material.MAGMA_BLOCK, "§cFlammen", serverTeamLore_R, Particle.FLAME, null, location -> location.add(0, 1.1, 0), 0F, 0.0F, 0F, 0.01));
SERVERTEAM_PARTICLES.add(new CircleParticle(Material.ENCHANTED_BOOK, "§fEnchanted", serverTeamLore_R, Particle.ENCHANTMENT_TABLE, null, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
SERVERTEAM_PARTICLES.add(new CircleParticle(Material.NOTE_BLOCK, "§eNoten", serverTeamLore_R, Particle.NOTE, null, location -> location.add(0, 2.2, 0), 0.0F, 0.0F, 0.0F, 0.01));
SERVERTEAM_PARTICLES.add(new CircleParticle(Material.GUARDIAN_SPAWN_EGG, "§bWater§7/§cFire", serverTeamLore_2R, Particle.DRIP_WATER, Particle.DRIP_LAVA, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
SERVERTEAM_PARTICLES.add(new CircleParticle(Material.DIAMOND_SWORD, "§5Magic§7/§eZauber", serverTeamLore_2R, Particle.CRIT_MAGIC, Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.GLOWSTONE_DUST, "§5Magic", serverTeamLore_CR, Particle.CRIT_MAGIC, location -> location.add(0, 1.1, 0)));
SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.FIRE_CORAL, "§cFlammen", serverTeamLore_CR, Particle.FLAME, location -> location.add(0, 1.1, 0)));
SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.FIREWORK_ROCKET, "§7Firework", serverTeamLore_CR, Particle.FIREWORKS_SPARK, location -> location.add(0, 1.1, 0)));
SERVERTEAM_PARTICLES.add(new CloudCircleParticle(Material.CYAN_DYE, "§aWater", serverTeamLore_CR, Particle.WATER_WAKE, location -> location.add(0, 1.1, 0)));
playerParticles.forEach(specialParticle -> playerParticlesEntries.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
teamParticles.forEach(specialParticle -> teamParticlesEntries.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
serverteamParticles.forEach(specialParticle -> serverteamParticlesEntries.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
PLAYER_PARTICLES.forEach(specialParticle -> PLAYER_PARTICLES_ENTRIES.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
TEAM_PARTICLES.forEach(specialParticle -> TEAM_PARTICLES_ENTRIES.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
SERVERTEAM_PARTICLES.forEach(specialParticle -> SERVERTEAM_PARTICLES_ENTRIES.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
}
private static SWInventory createInventory(Player player) {
@ -121,15 +123,15 @@ public class ParticleInventory {
SWListInv<SpecialParticle> particleSWListInv;
if (userGroup == UserGroup.Member) {
if (steamwarUser.getTeam() != 0) {
particleSWListInv = new SWListInv<>(player, "§6Partikel", false, teamParticlesEntries, (clickType, particle) -> lobbyPlayer.setParticle(particle));
particleSWListInv = new SWListInv<>(player, "§6Partikel", false, TEAM_PARTICLES_ENTRIES, (clickType, particle) -> lobbyPlayer.setParticle(particle));
} else {
if (teamParticles.contains(lobbyPlayer.getParticle())) {
if (TEAM_PARTICLES.contains(lobbyPlayer.getParticle())) {
lobbyPlayer.setParticle(null);
}
particleSWListInv = new SWListInv<>(player, "§6Partikel", false, playerParticlesEntries, (clickType, particle) -> lobbyPlayer.setParticle(particle));
particleSWListInv = new SWListInv<>(player, "§6Partikel", false, PLAYER_PARTICLES_ENTRIES, (clickType, particle) -> lobbyPlayer.setParticle(particle));
}
} else {
particleSWListInv = new SWListInv<>(player, "§6Partikel", false, serverteamParticlesEntries, (clickType, particle) -> lobbyPlayer.setParticle(particle));
particleSWListInv = new SWListInv<>(player, "§6Partikel", false, SERVERTEAM_PARTICLES_ENTRIES, (clickType, particle) -> lobbyPlayer.setParticle(particle));
}
particleSWListInv.setItem(49, Material.BARRIER, "§8Keine Partikel", new ArrayList<>(), false, clickType -> {
lobbyPlayer.setParticle(null);

Datei anzeigen

@ -52,11 +52,6 @@ public class SimpleParticle extends SpecialParticle {
@Override
public void particle(World world, Player player, double deg) {
Location location = player.getLocation().add(0.0, 0.2, 0.0);
if (particle == Particle.REDSTONE) {
world.spawnParticle(particle, location, 5, getParticleDust());
return;
}
if (customVelocity) {
world.spawnParticle(particle, location, 5, vx, vy, vz, time);
} else {

Datei anzeigen

@ -34,18 +34,18 @@ import java.util.Random;
public abstract class SpecialParticle {
private static final List<String> emptyLore = new ArrayList<>();
private static final List<String> EMPTY_LORE = new ArrayList<>();
private static Random random = new Random();
protected static Color randomColor() {
public static Color randomColor() {
return Color.fromRGB(random.nextInt(256), random.nextInt(256), random.nextInt(256));
}
protected static float randomSize() {
public static float randomSize() {
return random.nextFloat() / 2 + 1;
}
protected static Particle.DustOptions getParticleDust() {
public static Particle.DustOptions getParticleDust() {
return new Particle.DustOptions(randomColor(), randomSize());
}
@ -56,7 +56,7 @@ public abstract class SpecialParticle {
protected SpecialParticle(Material material, String name, List<String> lore) {
if (lore == null) {
lore = emptyLore;
lore = EMPTY_LORE;
}
this.material = material;
this.name = name;