Particle #21
@ -82,7 +82,7 @@ public class ParticleInventory {
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teamParticles.add(new SimpleParticle(Material.DRAGON_BREATH, "§5Dragon Breath", teamLore, Particle.DRAGON_BREATH, 1F, 0.02F, 1F, 0.01));
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teamParticles.add(new SimpleParticle(Material.SPIDER_EYE, "§5Damage", teamLore, Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01));
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teamParticles.add(new SimpleParticle(Material.BLUE_DYE, "§dDolphin", teamLore, Particle.DOLPHIN, 0.2F, 0F, 0.2F, 0.01));
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teamParticles.add(new CircleParticle(Material.RED_CONCRETE, "§cHerzen", loreBuilder(new String[]{"Ring"}, "Team beitritt"), Particle.HEART, location -> location.add(0, 2.2, 0)));
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teamParticles.add(new CircleParticle(Material.RED_CONCRETE, "§cHerzen", loreBuilder(new String[]{"Ring"}, "Team beitritt"), Particle.HEART, null, location -> location.add(0, 2.2, 0)));
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serverteamParticles.addAll(teamParticles);
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serverteamParticles.add(new SimpleParticle(Material.EXPERIENCE_BOTTLE, "§5Hexe", serverTeamLore, Particle.SPELL_WITCH));
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@ -98,11 +98,11 @@ public class ParticleInventory {
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serverteamParticles.add(new CloudParticle(Material.GREEN_SHULKER_BOX, "§aSchleim", serverTeamLore_C, Particle.SLIME));
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serverteamParticles.add(new CloudParticle(Material.DEAD_BRAIN_CORAL_BLOCK, "§8Smoke", serverTeamLore_C, Particle.CAMPFIRE_COSY_SMOKE));
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serverteamParticles.add(new CloudParticle(Material.FIREWORK_STAR, "§5Town", serverTeamLore_C, Particle.TOWN_AURA));
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serverteamParticles.add(new CircleParticle(Material.MAGMA_BLOCK, "§cFlammen", serverTeamLore_R, Particle.FLAME, location -> location.add(0, 1.1, 0), 0F, 0.0F, 0F, 0.01));
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serverteamParticles.add(new CircleParticle(Material.ENCHANTED_BOOK, "§fEnchanted", serverTeamLore_R, Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
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serverteamParticles.add(new CircleParticle(Material.NOTE_BLOCK, "§eNoten", serverTeamLore_R, Particle.NOTE, location -> location.add(0, 2.2, 0), 0.0F, 0.0F, 0.0F, 0.01));
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serverteamParticles.add(new DoubleCircleParticle(Material.GUARDIAN_SPAWN_EGG, "§bWater§7/§cFire", serverTeamLore_2R, Particle.DRIP_WATER, Particle.DRIP_LAVA, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
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serverteamParticles.add(new DoubleCircleParticle(Material.DIAMOND_SWORD, "§5Magic§7/§eZauber", serverTeamLore_2R, Particle.CRIT_MAGIC, Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
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serverteamParticles.add(new CircleParticle(Material.MAGMA_BLOCK, "§cFlammen", serverTeamLore_R, Particle.FLAME, null, location -> location.add(0, 1.1, 0), 0F, 0.0F, 0F, 0.01));
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serverteamParticles.add(new CircleParticle(Material.ENCHANTED_BOOK, "§fEnchanted", serverTeamLore_R, Particle.ENCHANTMENT_TABLE, null, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
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serverteamParticles.add(new CircleParticle(Material.NOTE_BLOCK, "§eNoten", serverTeamLore_R, Particle.NOTE, null, location -> location.add(0, 2.2, 0), 0.0F, 0.0F, 0.0F, 0.01));
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serverteamParticles.add(new CircleParticle(Material.GUARDIAN_SPAWN_EGG, "§bWater§7/§cFire", serverTeamLore_2R, Particle.DRIP_WATER, Particle.DRIP_LAVA, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
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serverteamParticles.add(new CircleParticle(Material.DIAMOND_SWORD, "§5Magic§7/§eZauber", serverTeamLore_2R, Particle.CRIT_MAGIC, Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
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serverteamParticles.add(new CloudCircleParticle(Material.GLOWSTONE_DUST, "§5Magic", serverTeamLore_CR, Particle.CRIT_MAGIC, location -> location.add(0, 1.1, 0)));
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serverteamParticles.add(new CloudCircleParticle(Material.FIRE_CORAL, "§cFlammen", serverTeamLore_CR, Particle.FLAME, location -> location.add(0, 1.1, 0)));
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serverteamParticles.add(new CloudCircleParticle(Material.FIREWORK_ROCKET, "§7Firework", serverTeamLore_CR, Particle.FIREWORKS_SPARK, location -> location.add(0, 1.1, 0)));
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@ -58,7 +58,7 @@ public class ParticleListener implements Listener {
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SpecialParticle particle = lobbyPlayer.getParticle();
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if (particle == null) return;
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particle.particle(player.getWorld(), player, deg);
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particle.execute(player.getWorld(), player, deg);
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}
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@ -35,6 +35,7 @@ import java.util.function.UnaryOperator;
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public class CircleParticle extends SpecialParticle {
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private Particle particle;
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private Particle particle2;
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private Function<Location, Location> locationShift;
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private boolean customVelocity = false;
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private float vx;
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@ -42,15 +43,17 @@ public class CircleParticle extends SpecialParticle {
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private float vz;
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private double time = 1;
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public CircleParticle(Material material, String name, List<String> lore, Particle particle, UnaryOperator<Location> locationShift) {
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public CircleParticle(Material material, String name, List<String> lore, Particle particle, Particle particle2, UnaryOperator<Location> locationShift) {
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super(material, name, lore);
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this.particle = particle;
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this.particle2 = particle2;
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this.locationShift = locationShift;
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}
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public CircleParticle(Material material, String name, List<String> lore, Particle particle, UnaryOperator<Location> locationShift, float vx, float vy, float vz, double time) {
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public CircleParticle(Material material, String name, List<String> lore, Particle particle, Particle particle2, UnaryOperator<Location> locationShift, float vx, float vy, float vz, double time) {
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super(material, name, lore);
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this.particle = particle;
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this.particle2 = particle2;
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this.locationShift = locationShift;
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customVelocity = true;
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this.vx = vx;
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@ -68,6 +71,18 @@ public class CircleParticle extends SpecialParticle {
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} else {
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world.spawnParticle(particle, locationShift.apply(player.getLocation().add(vector)), 1);
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}
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if (particle2 == null) {
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return;
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}
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vector.setX(-vector.getX());
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vector.setZ(-vector.getZ());
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if (customVelocity) {
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world.spawnParticle(particle2, locationShift.apply(player.getLocation().add(vector)), 1, vx, vy, vz, time);
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} else {
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world.spawnParticle(particle2, locationShift.apply(player.getLocation().add(vector)), 1);
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}
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}
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}
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@ -26,8 +26,6 @@ import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import java.util.List;
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import java.util.function.UnaryOperator;
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@ -35,17 +33,13 @@ import java.util.function.UnaryOperator;
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public class CloudCircleParticle extends CircleParticle {
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public CloudCircleParticle(Material material, String name, List<String> lore, Particle particle, UnaryOperator<Location> locationShift) {
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super(material, name, lore, particle, locationShift, 0.0F, 0.0F, 0.0F, 0.01);
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super(material, name, lore, particle, null, locationShift, 0.0F, 0.0F, 0.0F, 0.01);
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asCloud = true;
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}
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@Override
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public void particle(World world, Player player, double deg) {
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if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 5, 2, false, false, false));
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super.particle(world, player, deg);
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} else {
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player.removePotionEffect(PotionEffectType.SLOW_FALLING);
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}
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super.particle(world, player, deg);
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}
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}
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@ -23,22 +23,23 @@ package de.steamwar.lobby.particle;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import java.util.List;
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public class CloudParticle extends FunctionalParticle {
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public class CloudParticle extends SpecialParticle {
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private Particle particle;
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public CloudParticle(Material material, String name, List<String> lore, Particle particle) {
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super(material, name, lore, (world, player, time) -> {
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if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 5, 2, false, false, false));
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world.spawnParticle(particle, player.getLocation().subtract(0, -0.2, 0), 5, 0.5F, 0.02F, 0.5F, 0.01);
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} else {
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player.removePotionEffect(PotionEffectType.SLOW_FALLING);
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}
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});
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super(material, name, lore);
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asCloud = true;
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this.particle = particle;
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}
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@Override
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public void particle(World world, Player player, double deg) {
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world.spawnParticle(particle, player.getLocation().subtract(0, -0.2, 0), 5, 0.5F, 0.02F, 0.5F, 0.01);
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}
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}
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@ -1,76 +0,0 @@
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/*
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*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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* /
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*/
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package de.steamwar.lobby.particle;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import java.util.List;
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import java.util.function.Function;
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import java.util.function.UnaryOperator;
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public class DoubleCircleParticle extends SpecialParticle {
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private Particle particle1;
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private Particle particle2;
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private Function<Location, Location> locationShift;
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private boolean customVelocity = false;
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private float vx;
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private float vy;
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private float vz;
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private double time = 1;
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public DoubleCircleParticle(Material material, String name, List<String> lore, Particle particle1, Particle particle2, UnaryOperator<Location> locationShift, float vx, float vy, float vz, double time) {
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super(material, name, lore);
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this.particle1 = particle1;
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this.particle2 = particle2;
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this.locationShift = locationShift;
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customVelocity = true;
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this.vx = vx;
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this.vy = vy;
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this.vz = vz;
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this.time = time;
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}
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@Override
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public void particle(World world, Player player, double deg) {
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Vector vector = new Vector(1, 0, 0);
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vector.rotateAroundY(deg);
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if (customVelocity) {
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world.spawnParticle(particle1, locationShift.apply(player.getLocation().add(vector)), 1, vx, vy, vz, time);
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} else {
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world.spawnParticle(particle1, locationShift.apply(player.getLocation().add(vector)), 1);
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}
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vector.setX(-vector.getX());
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vector.setZ(-vector.getZ());
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if (customVelocity) {
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world.spawnParticle(particle2, locationShift.apply(player.getLocation().add(vector)), 1, vx, vy, vz, time);
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} else {
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world.spawnParticle(particle2, locationShift.apply(player.getLocation().add(vector)), 1);
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}
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}
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}
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@ -25,6 +25,8 @@ import org.bukkit.Material;
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import org.bukkit.Particle;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import java.util.ArrayList;
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import java.util.List;
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@ -50,8 +52,9 @@ public abstract class SpecialParticle {
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private Material material;
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private String name;
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private List<String> lore;
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protected boolean asCloud = false;
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public SpecialParticle(Material material, String name, List<String> lore) {
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protected SpecialParticle(Material material, String name, List<String> lore) {
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if (lore == null) {
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lore = emptyLore;
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}
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@ -64,6 +67,18 @@ public abstract class SpecialParticle {
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return new SWItem(material, name, lore, false, clickType -> {});
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}
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public final void execute(World world, Player player, double deg) {
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if (asCloud) {
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if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
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player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 5, 2, false, false, false));
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} else {
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player.removePotionEffect(PotionEffectType.SLOW_FALLING);
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return;
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}
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}
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particle(world, player, deg);
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}
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public abstract void particle(World world, Player player, double deg);
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}
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