bugfixes
Dieser Commit ist enthalten in:
Ursprung
1ac73810e2
Commit
ae45b24364
@ -5,10 +5,7 @@ import de.steamwar.lobby.inventorys.LobbyInventory;
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import de.steamwar.lobby.utils.LobbyPlayer;
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import de.steamwar.lobby.utils.LobbyPlayer;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.Sound;
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import org.bukkit.Sound;
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import org.bukkit.entity.EnderPearl;
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import org.bukkit.entity.*;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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@ -16,6 +13,7 @@ import org.bukkit.event.block.Action;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.entity.ProjectileHitEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.vehicle.VehicleCollisionEvent;
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import org.bukkit.event.vehicle.VehicleExitEvent;
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import org.bukkit.event.vehicle.VehicleExitEvent;
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public class EnderPearlListener implements Listener {
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public class EnderPearlListener implements Listener {
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@ -66,17 +64,19 @@ public class EnderPearlListener implements Listener {
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@EventHandler
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@EventHandler
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public void handleProjectileHit(ProjectileHitEvent event) {
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public void handleProjectileHit(ProjectileHitEvent event) {
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Bukkit.broadcastMessage("1");
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Projectile projectile = event.getEntity();
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Entity entity = event.getEntity();
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if(projectile.getType() != EntityType.ENDER_PEARL)
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if(entity.getType() != EntityType.ENDER_PEARL)
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return;
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return;
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Bukkit.broadcastMessage("2");
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if(!(projectile.getShooter() instanceof Player))
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if(!(entity.getPassenger() instanceof Player))
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return;
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return;
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Bukkit.broadcastMessage("3");
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Player player = ((Player) projectile.getShooter()).getPlayer();
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Player player = (Player) entity;
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player.teleport(event.getHitBlock().getLocation().add(0.0D, 1.0D, 0.0D));
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player.teleport(event.getHitBlock().getLocation().add(0.0D, 1.0D, 0.0D));
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}
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}
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@EventHandler
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public void handleVehicleCollision(VehicleCollisionEvent event) {
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event.getVehicle().getPassenger().teleport(event.getVehicle().getLocation().subtract(event.getVehicle().getVelocity()));
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}
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}
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}
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