Archiviert
13
0

Add two more events

Dieser Commit ist enthalten in:
yoyosource 2021-10-09 14:17:49 +02:00
Ursprung 3eb9c2fa6c
Commit a1b386196d

Datei anzeigen

@ -21,15 +21,14 @@
package de.steamwar.lobby.inventories; package de.steamwar.lobby.inventories;
import de.steamwar.lobby.particle.*;
import de.steamwar.lobby.particle.CloudParticle;
import de.steamwar.lobby.particle.SimpleParticle;
import de.steamwar.lobby.particle.SpecialParticle;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.Particle; import org.bukkit.Particle;
public enum EventParticle { public enum EventParticle {
WarGearSeason("WarGearSeason", new int[]{12, 285, 54}, new CloudCircleParticle(Material.ENCHANTING_TABLE, "§cVerzaubert", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "WarGearSeason Event 1., 2. oder 3. Platz"), Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0)), new SimpleParticle(Material.BOOK, "§5Verzaubert", ParticleInventory.loreBuilder(new String[0], "WarGearSeason Event"), Particle.ENCHANTMENT_TABLE)),
HellsBellsWs("HellsBells-WS", new int[]{205, 9, 11}, new CircleParticle(Material.TNT_MINECART, "§8Explosion", ParticleInventory.loreBuilder(new String[]{"Ring"}, "HellsBells Event 1., 2. oder 3. Platz"), Particle.EXPLOSION_NORMAL, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.TNT, "§8Explosion", ParticleInventory.loreBuilder(new String[0], "HellsBells Event"), Particle.EXPLOSION_NORMAL)),
Underwater("Underwater", new int[0], new CloudParticle(Material.PRISMARINE_CRYSTALS, "§bWasser", ParticleInventory.loreBuilder(new String[]{"Wolke"}, "Underwater Event 1., 2. oder 3. Platz"), Particle.DRIP_WATER), new SimpleParticle(Material.PRISMARINE_BRICKS, "§bWasser", ParticleInventory.loreBuilder(new String[0], "Underwater Event"), Particle.DRIP_WATER)); Underwater("Underwater", new int[0], new CloudParticle(Material.PRISMARINE_CRYSTALS, "§bWasser", ParticleInventory.loreBuilder(new String[]{"Wolke"}, "Underwater Event 1., 2. oder 3. Platz"), Particle.DRIP_WATER), new SimpleParticle(Material.PRISMARINE_BRICKS, "§bWasser", ParticleInventory.loreBuilder(new String[0], "Underwater Event"), Particle.DRIP_WATER));
public static EventParticle[] eventParticles = values(); public static EventParticle[] eventParticles = values();