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Add CloudCircleParticle

Dieser Commit ist enthalten in:
jojo 2021-01-08 15:58:43 +01:00
Ursprung d44bb520d4
Commit a0498ce794
4 geänderte Dateien mit 64 neuen und 7 gelöschten Zeilen

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@ -72,10 +72,11 @@ public class ParticleInventory {
teamParticles.add(new SimpleParticle(Material.HONEY_BOTTLE, "§6Honey", lore, Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1)); teamParticles.add(new SimpleParticle(Material.HONEY_BOTTLE, "§6Honey", lore, Particle.DRIPPING_HONEY, 0.2F, 0.2F, 0.2F, 1));
teamParticles.add(new SimpleParticle(Material.FIRE_CHARGE, "§7Firework", lore, Particle.FIREWORKS_SPARK, 0.2F, 0.2F, 0.2F, 0.5)); teamParticles.add(new SimpleParticle(Material.FIRE_CHARGE, "§7Firework", lore, Particle.FIREWORKS_SPARK, 0.2F, 0.2F, 0.2F, 0.5));
teamParticles.add(new SimpleParticle(Material.DRAGON_BREATH, "§5Dragon Breath", lore, Particle.DRAGON_BREATH, 1F, 0.02F, 1F, 0.01)); teamParticles.add(new SimpleParticle(Material.DRAGON_BREATH, "§5Dragon Breath", lore, Particle.DRAGON_BREATH, 1F, 0.02F, 1F, 0.01));
teamParticles.add(new CircleParticle(Material.RED_WOOL, "§cHerzen Ring", lore, Particle.HEART, location -> location.add(0, 2.2, 0))); teamParticles.add(new SimpleParticle(Material.SPIDER_EYE, "§5Damage", lore, Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01));
teamParticles.add(new SimpleParticle(Material.BLUE_DYE, "§dDolphin", lore, Particle.DOLPHIN, 0.2F, 0F, 0.2F, 0.01));
teamParticles.add(new CircleParticle(Material.RED_CONCRETE, "§cHerzen Ring", lore, Particle.HEART, location -> location.add(0, 2.2, 0)));
serverteamParticles.addAll(teamParticles); serverteamParticles.addAll(teamParticles);
serverteamParticles.add(new SimpleParticle(Material.SPIDER_EYE, "§5Damage", lore, Particle.DAMAGE_INDICATOR, 0.2F, 0F, 0.2F, 0.01));
serverteamParticles.add(new SimpleParticle(Material.EXPERIENCE_BOTTLE, "§5Hexe", lore, Particle.SPELL_WITCH)); serverteamParticles.add(new SimpleParticle(Material.EXPERIENCE_BOTTLE, "§5Hexe", lore, Particle.SPELL_WITCH));
serverteamParticles.add(new SimpleParticle(Material.ENCHANTING_TABLE, "§eZauber", lore, Particle.ENCHANTMENT_TABLE)); serverteamParticles.add(new SimpleParticle(Material.ENCHANTING_TABLE, "§eZauber", lore, Particle.ENCHANTMENT_TABLE));
serverteamParticles.add(new SimpleParticle(Material.EMERALD_BLOCK, "§2Freude", lore, Particle.VILLAGER_HAPPY, 0.2F, 0.2F, 0.2F, 0.01)); serverteamParticles.add(new SimpleParticle(Material.EMERALD_BLOCK, "§2Freude", lore, Particle.VILLAGER_HAPPY, 0.2F, 0.2F, 0.2F, 0.01));
@ -83,10 +84,14 @@ public class ParticleInventory {
serverteamParticles.add(new SimpleParticle(Material.TOTEM_OF_UNDYING, "§aTotem", lore, Particle.TOTEM, 0F, 0.2F, 0F, 0.01)); serverteamParticles.add(new SimpleParticle(Material.TOTEM_OF_UNDYING, "§aTotem", lore, Particle.TOTEM, 0F, 0.2F, 0F, 0.01));
serverteamParticles.add(new SimpleParticle(Material.END_ROD, "§fEnd Rod", lore, Particle.END_ROD, 0.2F, 0.2F, 0.2F, 0.01)); serverteamParticles.add(new SimpleParticle(Material.END_ROD, "§fEnd Rod", lore, Particle.END_ROD, 0.2F, 0.2F, 0.2F, 0.01));
serverteamParticles.add(new CloudParticle(Material.WHITE_WOOL, "§fCloud", lore, Particle.CLOUD)); serverteamParticles.add(new CloudParticle(Material.WHITE_WOOL, "§fCloud", lore, Particle.CLOUD));
serverteamParticles.add(new CloudParticle(Material.ENCHANTED_GOLDEN_APPLE, "§eZauber Cloud", lore, Particle.ENCHANTMENT_TABLE)); serverteamParticles.add(new CloudParticle(Material.WHITE_DYE, "§eZauber Wolke", lore, Particle.ENCHANTMENT_TABLE));
serverteamParticles.add(new CircleParticle(Material.MAGMA_BLOCK, "§7Flammen Ring", lore, Particle.FLAME, location -> location.add(0, 1.1, 0), 0F, 0.0F, 0F, 0.01)); serverteamParticles.add(new CloudParticle(Material.FIRE_CORAL_BLOCK, "§cFlammen Wolke", lore, Particle.FLAME));
serverteamParticles.add(new CloudParticle(Material.LIME_SHULKER_BOX, "§aSneeze Wolke", lore, Particle.SNEEZE));
serverteamParticles.add(new CloudParticle(Material.GREEN_SHULKER_BOX, "§aSchleim Wolke", lore, Particle.SLIME));
serverteamParticles.add(new CircleParticle(Material.MAGMA_BLOCK, "§cFlammen Ring", lore, Particle.FLAME, location -> location.add(0, 1.1, 0), 0F, 0.0F, 0F, 0.01));
serverteamParticles.add(new CircleParticle(Material.ENCHANTED_BOOK, "§fEnchanted Ring", lore, Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01)); serverteamParticles.add(new CircleParticle(Material.ENCHANTED_BOOK, "§fEnchanted Ring", lore, Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0), 0.0F, 0.0F, 0.0F, 0.01));
serverteamParticles.add(new CircleParticle(Material.NOTE_BLOCK, "§eNoten Ring", lore, Particle.NOTE, location -> location.add(0, 2.2, 0), 0.0F, 0.0F, 0.0F, 0.01)); serverteamParticles.add(new CircleParticle(Material.NOTE_BLOCK, "§eNoten Ring", lore, Particle.NOTE, location -> location.add(0, 2.2, 0), 0.0F, 0.0F, 0.0F, 0.01));
serverteamParticles.add(new CloudCircleParticle(Material.GLOWSTONE_DUST, "§5Magic Ring Wolke", lore, Particle.CRIT_MAGIC, location -> location.add(0, 1.1, 0)));
playerParticles.forEach(specialParticle -> playerParticlesEntries.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle))); playerParticles.forEach(specialParticle -> playerParticlesEntries.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));
teamParticles.forEach(specialParticle -> teamParticlesEntries.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle))); teamParticles.forEach(specialParticle -> teamParticlesEntries.add(new SWListInv.SWListEntry<>(specialParticle.getItem(), specialParticle)));

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@ -30,6 +30,7 @@ import org.bukkit.util.Vector;
import java.util.List; import java.util.List;
import java.util.function.Function; import java.util.function.Function;
import java.util.function.UnaryOperator;
public class CircleParticle extends SpecialParticle { public class CircleParticle extends SpecialParticle {
@ -41,13 +42,13 @@ public class CircleParticle extends SpecialParticle {
private float vz; private float vz;
private double time = 1; private double time = 1;
public CircleParticle(Material material, String name, List<String> lore, Particle particle, Function<Location, Location> locationShift) { public CircleParticle(Material material, String name, List<String> lore, Particle particle, UnaryOperator<Location> locationShift) {
super(material, name, lore); super(material, name, lore);
this.particle = particle; this.particle = particle;
this.locationShift = locationShift; this.locationShift = locationShift;
} }
public CircleParticle(Material material, String name, List<String> lore, Particle particle, Function<Location, Location> locationShift, float vx, float vy, float vz, double time) { public CircleParticle(Material material, String name, List<String> lore, Particle particle, UnaryOperator<Location> locationShift, float vx, float vy, float vz, double time) {
super(material, name, lore); super(material, name, lore);
this.particle = particle; this.particle = particle;
this.locationShift = locationShift; this.locationShift = locationShift;

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@ -0,0 +1,51 @@
/*
*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
* /
*/
package de.steamwar.lobby.particle;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Particle;
import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import java.util.List;
import java.util.function.UnaryOperator;
public class CloudCircleParticle extends CircleParticle {
public CloudCircleParticle(Material material, String name, List<String> lore, Particle particle, UnaryOperator<Location> locationShift) {
super(material, name, lore, particle, locationShift, 0.0F, 0.0F, 0.0F, 0.01);
}
@Override
public void particle(World world, Player player, double deg) {
if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 5, 2, false, false, false));
super.particle(world, player, deg);
} else {
player.removePotionEffect(PotionEffectType.SLOW_FALLING);
}
}
}

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@ -33,7 +33,7 @@ public class CloudParticle extends FunctionalParticle {
public CloudParticle(Material material, String name, List<String> lore, Particle particle) { public CloudParticle(Material material, String name, List<String> lore, Particle particle) {
super(material, name, lore, (world, player, time) -> { super(material, name, lore, (world, player, time) -> {
if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) { if (world.getBlockAt(player.getLocation().subtract(0, 1, 0)).getType() == Material.AIR) {
player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 5, 1, false, false, false)); player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW_FALLING, 5, 2, false, false, false));
world.spawnParticle(particle, player.getLocation().subtract(0, -0.2, 0), 10, 1F, 0.02F, 1F, 0.01); world.spawnParticle(particle, player.getLocation().subtract(0, -0.2, 0), 10, 1F, 0.02F, 1F, 0.01);
} else { } else {
player.removePotionEffect(PotionEffectType.SLOW_FALLING); player.removePotionEffect(PotionEffectType.SLOW_FALLING);