From 68a0837f7ce38f02cd62127891715dce57b556ba Mon Sep 17 00:00:00 2001 From: yoyosource Date: Sat, 9 Oct 2021 15:45:51 +0200 Subject: [PATCH] Update EventParticle --- src/de/steamwar/lobby/inventories/EventParticle.java | 1 + 1 file changed, 1 insertion(+) diff --git a/src/de/steamwar/lobby/inventories/EventParticle.java b/src/de/steamwar/lobby/inventories/EventParticle.java index 1302528..7911eab 100644 --- a/src/de/steamwar/lobby/inventories/EventParticle.java +++ b/src/de/steamwar/lobby/inventories/EventParticle.java @@ -28,6 +28,7 @@ import org.bukkit.Particle; public enum EventParticle { WarGearSeason("WarGearSeason", new int[]{12, 285, 54}, new CloudCircleParticle(Material.ENCHANTING_TABLE, "§cVerzaubert", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "WarGearSeason Event 1., 2. oder 3. Platz"), Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0)), new SimpleParticle(Material.BOOK, "§5Verzaubert", ParticleInventory.loreBuilder(new String[0], "WarGearSeason Event"), Particle.ENCHANTMENT_TABLE)), + AirshipEvent("AirshipEvent", new int[]{205, 9, 54, 120, 292}, new CircleParticle(Material.SNOWBALL, "§fCloud", ParticleInventory.loreBuilder(new String[]{"Ring"}, "AirshipEvent Event 1., 2. oder 3. Platz"), Particle.CLOUD, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.SNOW_BLOCK, "§fCloud", ParticleInventory.loreBuilder(new String[0], "AirshipEvent Event"), Particle.CLOUD)), HellsBellsWs("HellsBells-WS", new int[]{205, 9, 11}, new CircleParticle(Material.TNT_MINECART, "§8Explosion", ParticleInventory.loreBuilder(new String[]{"Ring"}, "HellsBells Event 1., 2. oder 3. Platz"), Particle.EXPLOSION_NORMAL, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.TNT, "§8Explosion", ParticleInventory.loreBuilder(new String[0], "HellsBells Event"), Particle.EXPLOSION_NORMAL)), Underwater("Underwater", new int[0], new CloudParticle(Material.PRISMARINE_CRYSTALS, "§bWasser", ParticleInventory.loreBuilder(new String[]{"Wolke"}, "Underwater Event 1., 2. oder 3. Platz"), Particle.DRIP_WATER), new SimpleParticle(Material.PRISMARINE_BRICKS, "§bWasser", ParticleInventory.loreBuilder(new String[0], "Underwater Event"), Particle.DRIP_WATER));