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Fix ParticleInventory

Dieser Commit ist enthalten in:
yoyosource 2021-10-09 18:06:14 +02:00
Ursprung ce818d6821
Commit 0e4b567746

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@ -30,7 +30,7 @@ public enum EventParticle {
WarGearSeason("WarGearSeason", new int[]{12, 285, 54}, new CloudCircleParticle(Material.ENCHANTING_TABLE, "§cVerzaubert", ParticleInventory.loreBuilder(new String[]{"Wolke", "Ring"}, "WarGearSeason Event 1., 2. oder 3. Platz"), Particle.ENCHANTMENT_TABLE, location -> location.add(0, 1.1, 0)), new SimpleParticle(Material.BOOK, "§5Verzaubert", ParticleInventory.loreBuilder(new String[0], "WarGearSeason Event"), Particle.ENCHANTMENT_TABLE)),
AirshipEvent("AirshipEvent", new int[]{205, 9, 54, 120, 292}, new CircleParticle(Material.SNOWBALL, "§fCloud", ParticleInventory.loreBuilder(new String[]{"Ring"}, "AirshipEvent Event 1., 2. oder 3. Platz"), Particle.CLOUD, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.SNOW_BLOCK, "§fCloud", ParticleInventory.loreBuilder(new String[0], "AirshipEvent Event"), Particle.CLOUD)),
HellsBellsWs("HellsBells-WS", new int[]{205, 9, 11}, new CircleParticle(Material.TNT_MINECART, "§8Explosion", ParticleInventory.loreBuilder(new String[]{"Ring"}, "HellsBells Event 1., 2. oder 3. Platz"), Particle.EXPLOSION_NORMAL, null, location -> location.add(0, 2.2, 0)), new SimpleParticle(Material.TNT, "§8Explosion", ParticleInventory.loreBuilder(new String[0], "HellsBells Event"), Particle.EXPLOSION_NORMAL)),
Underwater("Underwater", new int[0], new CloudParticle(Material.PRISMARINE_CRYSTALS, "§bWasser", ParticleInventory.loreBuilder(new String[]{"Wolke"}, "Underwater Event 1., 2. oder 3. Platz"), Particle.DRIP_WATER), new SimpleParticle(Material.PRISMARINE_BRICKS, "§bWasser", ParticleInventory.loreBuilder(new String[0], "Underwater Event"), Particle.DRIP_WATER));
Underwater("Underwater", new int[]{9, 210, 520}, new CloudParticle(Material.PRISMARINE_CRYSTALS, "§bWasser", ParticleInventory.loreBuilder(new String[]{"Wolke"}, "Underwater Event 1., 2. oder 3. Platz"), Particle.DRIP_WATER), new SimpleParticle(Material.PRISMARINE_BRICKS, "§bWasser", ParticleInventory.loreBuilder(new String[0], "Underwater Event"), Particle.DRIP_WATER));
public static EventParticle[] eventParticles = values();