12
1
Fork 0
Kampfsystem für alle Spielmodi
Datei suchen
yoyosource fec834b0f6
SteamWarCI Build failed Details
Fix every error and make gradle work
2022-06-14 10:36:53 +02:00
FightSystem_8 Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
FightSystem_9 Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
FightSystem_10 Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
FightSystem_12 Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
FightSystem_14 Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
FightSystem_15 Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
FightSystem_18 Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
FightSystem_19 Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
FightSystem_Core Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
FightSystem_Standalone Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
gradle/wrapper Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
.gitignore Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
LICENCE.txt Preparing open source release 2020-08-26 18:24:44 +02:00
README.md Update readme.md 2022-04-03 13:01:09 +02:00
build.gradle Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
gradle.properties Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
gradlew Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
gradlew.bat Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
settings.gradle Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
steamwarci.yml Fix every error and make gradle work 2022-06-14 10:36:53 +02:00

README.md

FightSystem

Server setup

  1. Install a WorldEdit plugin and the FightSystem plugin on the server
  2. Start the server once (will instantly shutdown due to missing FightSystem configuration)
  3. Configure FightSystem by modifying plugins/FightSystem/config.yml
  4. Create a backup folder inside your world folder and copy your region folder and level.dat into it
  5. Create a config.yml in the world folder and configure the file as described at the end of plugins/FightSystem/config.yml
  6. Start and join the server (as op), create a basic kit, save it with /ak [kitname]
  7. Configure the kit as default kit
  8. Restart the server and have fun!

If you don't want FightSystem taking control over spawning and the whole world, set Arena.Leaveable = true. To start a server in the testarena mode start the server with the flag -DfightID=-1 prior to -jar.

Compiling

Building SteamWar.de software requires certain libraries, which cannot be provided over traditional ways (like maven) due to copyright issues with compiled Spigot packages. The following libraries are required to be in the lib directory exactly named like in the list: