SteamWar/FightSystem
Archiviert
13
1
Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
FightSystem/FightSystem_19/src/de/steamwar/fightsystem/utils/ProtocolWrapper19.java
Lixfel 6941cc98f0
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Fix Replay entities
Signed-off-by: Lixfel <agga-games@gmx.de>
2022-09-25 19:01:53 +02:00

83 Zeilen
3.2 KiB
Java

/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import com.mojang.authlib.GameProfile;
import com.mojang.datafixers.util.Pair;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.record.REntity;
import net.minecraft.world.entity.EntityTypes;
import org.bukkit.entity.EntityType;
import java.util.Collections;
import java.util.List;
public class ProtocolWrapper19 implements ProtocolWrapper {
private static final Reflection.FieldAccessor<List> equipmentStack = Reflection.getField(REntity.equipmentPacket, List.class, 0);
@Override
public void setEquipmentPacketStack(Object packet, String slot, Object stack) {
equipmentStack.set(packet, Collections.singletonList(new Pair<>(getSlot(slot), stack)));
}
private static final Reflection.FieldAccessor<?> spawnType = Reflection.getField(REntity.spawnPacket, EntityTypes.class, 0);
@Override
public void setSpawnPacketType(Object packet, EntityType type) {
switch(type) {
case PRIMED_TNT:
spawnType.set(packet, EntityTypes.av);
break;
case ARROW:
spawnType.set(packet, EntityTypes.e);
break;
case FIREBALL:
spawnType.set(packet, EntityTypes.V);
break;
}
}
private static final Class<?> enumItemSlot = Reflection.getClass("{nms.world.entity}.EnumItemSlot");
private static final Object[] itemSlots = enumItemSlot.getEnumConstants();
private static Object getSlot(String slot) {
switch(slot){
case "HEAD":
return itemSlots[5];
case "CHEST":
return itemSlots[4];
case "LEGS":
return itemSlots[3];
case "FEET":
return itemSlots[2];
case "OFFHAND":
return itemSlots[1];
case "MAINHAND":
default:
return itemSlots[0];
}
}
private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(Fight.playerInfoDataClass, GameProfile.class, int.class, Fight.enumGamemode, Fight.iChatBaseComponent, Reflection.getClass("net.minecraft.world.entity.player.ProfilePublicKey$a"));
@Override
public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
return playerInfoDataConstructor.invoke(profile, 0, mode, null, null);
}
}