222 Zeilen
7.5 KiB
Java
222 Zeilen
7.5 KiB
Java
package de.steamwar.fightsystem.commands;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightPlayer;
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import de.steamwar.fightsystem.fight.FightState;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.kit.Kit;
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import de.steamwar.fightsystem.kit.KitManager;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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class Commands {
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private Commands(){}
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private static void errNoTeam(Player p){
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p.sendMessage(FightSystem.PREFIX + "§cDu bist in keinem Team!");
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}
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static boolean checkSetup(Player p){
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if(FightSystem.getFightState() != FightState.SETUP){
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p.sendMessage(FightSystem.PREFIX + "§cDer Kampf hat bereits begonnen!");
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return true;
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}
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return false;
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}
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private static FightTeam checkGetInvitedTeam(Player p){
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FightTeam fightTeam = Fight.getInvitedTeam(p);
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if(fightTeam == null){
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p.sendMessage(FightSystem.PREFIX + "§cDu wurdest von keinem Team eingeladen!");
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}
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return fightTeam;
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}
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private static FightPlayer checkGetPlayer(Player p){
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FightPlayer fightPlayer = Fight.getFightPlayer(p);
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if(fightPlayer == null){
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errNoTeam(p);
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}
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return fightPlayer;
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}
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private static FightPlayer checkGetLeader(Player p){
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FightPlayer fightPlayer = checkGetPlayer(p);
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if(fightPlayer != null && !fightPlayer.isLeader()){
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p.sendMessage(FightSystem.PREFIX + "§cDu bist kein Leader!");
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fightPlayer = null;
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}
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return fightPlayer;
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}
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private static FightTeam checkGetTeam(Player p){
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FightTeam fightTeam = Fight.getPlayerTeam(p);
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if(fightTeam == null){
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errNoTeam(p);
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}
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return fightTeam;
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}
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private static Player checkGetPlayer(Player p, String t){
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Player target = Bukkit.getPlayer(t);
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if(target == null) {
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p.sendMessage(FightSystem.PREFIX + "§cDer Spieler ist nicht in der Arena!");
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}
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return target;
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}
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static void toggleReady(Player p){
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if(checkSetup(p))
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return;
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FightTeam fightTeam = checkGetTeam(p);
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if(fightTeam == null || checkGetLeader(p) == null)
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return;
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fightTeam.setReady(!fightTeam.isReady());
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}
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static void acceptInvitation(Player p){
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if(checkSetup(p))
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return;
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FightTeam team = checkGetInvitedTeam(p);
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if(team == null)
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return;
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FightPlayer leader = team.getLeader();
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p.sendMessage(FightSystem.PREFIX + "§aDu bist Team " + team.getColoredName() + " §abeigetreten!");
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leader.sendMessage(FightSystem.PREFIX + "§aDer Spieler §e" + p.getName() + " §aist deinem Team beigetreten!");
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team.addMember(p);
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}
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static void declineInvitation(Player p){
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if(checkSetup(p))
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return;
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FightTeam team = checkGetInvitedTeam(p);
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if(team == null)
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return;
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FightPlayer leader = team.getLeader();
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p.sendMessage(FightSystem.PREFIX + "§aDu hast die Einladung von " + team.getColoredName() + " §aabgelehnt!");
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leader.sendMessage(FightSystem.PREFIX + "§cDer Spieler §e" + p.getName() + " §chat deine Einladung abgelehnt!");
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team.getInvited().remove(p);
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}
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static void leaveTeam(Player p){
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if(checkSetup(p))
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return;
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FightTeam fightTeam = checkGetTeam(p);
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if(fightTeam == null)
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return;
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p.sendMessage(FightSystem.PREFIX + "§aDu hast das Team " + fightTeam.getColoredName() + " §averlassen!");
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fightTeam.removePlayer(p);
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}
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static void invite(Player p, String invited){
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if(checkSetup(p))
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return;
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FightTeam fightTeam = checkGetTeam(p);
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if(fightTeam == null)
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return;
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FightPlayer fightPlayer = checkGetLeader(p);
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if(fightPlayer == null)
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return;
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Player target = checkGetPlayer(p, invited);
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if(target == null)
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return;
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if(Fight.getPlayerTeam(target) != null) {
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p.sendMessage(FightSystem.PREFIX + "§cDer Spieler §e" + target.getName() + " §cist bereits in einem Team!");
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return;
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}
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if(Fight.getOpposite(fightTeam).getInvited().contains(target) || fightTeam.getInvited().contains(target)) {
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p.sendMessage(FightSystem.PREFIX + "§cDieser Spieler wurde bereits eingeladen!");
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return;
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}
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target.sendMessage(FightSystem.PREFIX + "§aDu wurdest in das Team von §e" + p.getName() + " §aeingeladen!");
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p.sendMessage(FightSystem.PREFIX + "§aDu hast den Spieler §e" + target.getName() + " §ain dein Team eingeladen!");
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fightTeam.getInvited().add(target);
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GUI.invitation(p, target);
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}
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static void kick(Player p, String kicked){
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if(checkSetup(p))
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return;
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FightTeam fightTeam = checkGetTeam(p);
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if(fightTeam == null)
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return;
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FightPlayer fightPlayer = checkGetLeader(p);
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if(fightPlayer == null)
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return;
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Player target = checkGetPlayer(p, kicked);
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if(target == null)
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return;
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if(!fightTeam.isPlayerInTeam(target)){
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p.sendMessage(FightSystem.PREFIX + "§cDer Spieler " + target.getName() + " §cist nicht in deinem Team§c!");
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return;
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}
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p.sendMessage(FightSystem.PREFIX + "§aDu hast den Spieler §e" + target.getName() + " §aaus dem Team entfernt!");
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target.sendMessage(FightSystem.PREFIX + "§cDu wurdest aus dem Team entfernt!");
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fightTeam.removePlayer(target);
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}
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static void kit(Player p, String kitName){
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if(checkSetup(p))
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return;
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FightPlayer fightPlayer = checkGetPlayer(p);
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if(fightPlayer == null)
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return;
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Kit k = KitManager.getKitByName(kitName);
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if(k == null){
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p.sendMessage(FightSystem.PREFIX + "§cDieses Kit gibt es nicht!");
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return;
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}
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if((fightPlayer.isLeader() && !k.isLeaderAllowed()) ||
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(!fightPlayer.isLeader() && !k.isMemberAllowed())){
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p.sendMessage(FightSystem.PREFIX + "§cDu darfst dieses Kit nicht verwenden!");
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return;
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}
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p.sendMessage(FightSystem.PREFIX + "§aDu spielst nun mit dem Kit §e" + kitName + "§a!");
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fightPlayer.setKit(k);
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}
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static void sendHelp(Player p) {
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p.sendMessage(FightSystem.PREFIX + "§7Hilfe für das Kampfsystem");
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FightPlayer fightPlayer = Fight.getFightPlayer(p);
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if(fightPlayer == null){
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p.sendMessage("§8/§eaccept §8- §7Einladung annehmen");
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p.sendMessage("§8/§edecline §8- §7Einladung ablehnen");
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p.sendMessage("§8/§eleader §8- §7Werde der Leader eines Teams");
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}else{
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if(fightPlayer.isLeader()){
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p.sendMessage("§8/§eak schem §8<§eSchematic§8> - §7Setze deine Schematic");
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p.sendMessage("§8/§eready §8- §7Setzt das eigene Team auf bereit");
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p.sendMessage("§8/§einvite §8<§eSpieler§8> - §7Lade einen Spieler in dein Team ein");
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p.sendMessage("§8/§eremove §8<§eSpieler§8> - §7Wirft einen Spieler aus dem Team");
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}
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p.sendMessage("§8/§ekit §8<§eKit§8> - §7Wähle ein Kit");
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p.sendMessage("§8/§eleave §8- §7Team verlassen");
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}
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}
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} |