SteamWar/FightSystem
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FightSystem/FightSystem_9/src/de/steamwar/fightsystem/utils/BountifulWrapper9.java
Lixfel 890e9eaed0
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful
Make use of CoreEntity
Signed-off-by: Lixfel <agga-games@gmx.de>
2023-01-15 12:04:12 +01:00

171 Zeilen
5.9 KiB
Java

/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.fightsystem.utils;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.listener.Recording;
import de.steamwar.fightsystem.record.GlobalRecorder;
import org.bukkit.*;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.boss.BarColor;
import org.bukkit.boss.BarStyle;
import org.bukkit.boss.BossBar;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerPickupArrowEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import org.bukkit.scoreboard.Team;
import java.util.HashMap;
import java.util.Map;
public class BountifulWrapper9 implements BountifulWrapper {
private static final Class<?> enumHand = Reflection.getClass("{nms.world}.EnumHand");
private static final Object mainHand = enumHand.getEnumConstants()[0];
private static final Reflection.FieldAccessor<?> blockPlaceHand = Reflection.getField(Recording.blockPlacePacket, enumHand, 0);
@Override
public boolean mainHand(Object packet) {
return blockPlaceHand.get(packet) == mainHand;
}
@Override
public boolean bowInHand(boolean mainHand, Player p) {
return (mainHand ? p.getInventory().getItemInMainHand() : p.getInventory().getItemInOffHand()).getType() == Material.BOW;
}
@Override
public void setAttackSpeed(Player player) {
AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_ATTACK_SPEED);
attribute.setBaseValue(16);
}
@Override
public void setNametagVisibility(Team team) {
team.setOption(Team.Option.NAME_TAG_VISIBILITY, Team.OptionStatus.FOR_OWN_TEAM);
}
@Override
public Listener newDenyArrowPickupListener() {
return new Listener() {
@EventHandler
public void onArrowPickup(PlayerPickupArrowEvent e){
if(Fight.fighting(e.getPlayer()))
e.setCancelled(true);
}
};
}
@Override
public Listener newDenyHandSwapListener() {
return new Listener() {
@EventHandler
public void onSwapItems(PlayerSwapHandItemsEvent event) {
if(Fight.fighting(event.getPlayer()))
event.setCancelled(true);
}
};
}
@Override
public void recordHandItems(Player player) {
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInMainHand()), "MAINHAND");
GlobalRecorder.getInstance().item(player, Recording.disarmNull(player.getInventory().getItemInOffHand()), "OFFHAND");
}
@Override
public Listener newHandSwapRecorder() {
return new Listener() {
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
public void onItemSwap(PlayerSwapHandItemsEvent e){
if(Recording.isNotSent(e.getPlayer()))
return;
Player player = e.getPlayer();
GlobalRecorder.getInstance().item(player, Recording.disarmNull(e.getMainHandItem()), "MAINHAND");
GlobalRecorder.getInstance().item(player, Recording.disarmNull(e.getOffHandItem()), "OFFHAND");
}
};
}
@Override
public void spawnParticle(World world, String particleName, double x, double y, double z) {
world.spawnParticle(Particle.valueOf(particleName), x, y, z, 1);
}
private final Map<Player, BossBar> barMap = new HashMap<>();
@Override
public void sendBar(Player player, FightTeam team, double progress, String text) {
barMap.keySet().removeIf(p -> !p.isOnline());
if(!barMap.containsKey(player)) {
BossBar bar = Bukkit.createBossBar(player.getName(), BarColor.WHITE, BarStyle.SOLID);
barMap.put(player, bar);
bar.addPlayer(player);
}
BossBar bar = barMap.get(player);
BarColor color = chat2bar(team.getColor());
if(bar.getColor() != color)
bar.setColor(color);
if(bar.getProgress() != progress)
bar.setProgress(progress);
if(!bar.getTitle().equals(text))
bar.setTitle(text);
}
private BarColor chat2bar(ChatColor color) {
switch(color) {
case DARK_BLUE:
case DARK_AQUA:
case BLUE:
case AQUA:
return BarColor.BLUE;
case GREEN:
case DARK_GREEN:
return BarColor.GREEN;
case DARK_RED:
case RED:
return BarColor.RED;
case DARK_PURPLE:
return BarColor.PURPLE;
case GOLD:
case YELLOW:
return BarColor.YELLOW;
case LIGHT_PURPLE:
return BarColor.PINK;
case BLACK:
case WHITE:
case GRAY:
case DARK_GRAY:
default:
return BarColor.WHITE;
}
}
}