SteamWar/FightSystem
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Kampfsystem für alle Spielmodi
Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
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SteamWarCI Build successful
Merge pull request 'Add pasting of non prepared schem on red side' (#404) from NonPreparedSchemOnRedSide into master
Reviewed-on: #404
Reviewed-by: Lixfel <lixfel@steamwar.de>
2023-12-02 20:43:34 +01:00
FightSystem_8 Lavaremover 2023-06-03 14:19:10 +02:00
FightSystem_9 Multiversion simplification & 1.19.3 compatibility 2023-02-03 11:59:39 +01:00
FightSystem_10 Multiversion simplification & 1.19.3 compatibility 2023-02-03 11:59:39 +01:00
FightSystem_12 Multiversion simplification & 1.19.3 compatibility 2023-02-03 11:59:39 +01:00
FightSystem_14 Lavaremover 2023-06-03 14:19:10 +02:00
FightSystem_15 Multiversion simplification & 1.19.3 compatibility 2023-02-03 11:59:39 +01:00
FightSystem_18 Fix getHandle 2023-03-01 22:17:12 +01:00
FightSystem_19 Multiversion simplification & 1.19.3 compatibility 2023-02-03 11:59:39 +01:00
FightSystem_20 1.20 support 2023-06-23 16:24:44 +02:00
FightSystem_Core Add pasting of non prepared schem on red side 2023-12-02 20:03:48 +01:00
FightSystem_Standalone Update dependencies 2022-07-01 22:08:05 +02:00
gradle/wrapper Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
.gitignore Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
build.gradle Add Gradle Plugin 2023-05-21 20:53:50 +02:00
gradle.properties Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
gradlew Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
gradlew.bat Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
LICENCE.txt Preparing open source release 2020-08-26 18:24:44 +02:00
README.md Update readme.md 2022-04-03 13:01:09 +02:00
settings.gradle Add Gradle Plugin 2023-05-21 20:53:50 +02:00
steamwarci.yml Adjust CI config for new CI 2023-01-15 12:05:10 +01:00

FightSystem

Server setup

  1. Install a WorldEdit plugin and the FightSystem plugin on the server
  2. Start the server once (will instantly shutdown due to missing FightSystem configuration)
  3. Configure FightSystem by modifying plugins/FightSystem/config.yml
  4. Create a backup folder inside your world folder and copy your region folder and level.dat into it
  5. Create a config.yml in the world folder and configure the file as described at the end of plugins/FightSystem/config.yml
  6. Start and join the server (as op), create a basic kit, save it with /ak [kitname]
  7. Configure the kit as default kit
  8. Restart the server and have fun!

If you don't want FightSystem taking control over spawning and the whole world, set Arena.Leaveable = true. To start a server in the testarena mode start the server with the flag -DfightID=-1 prior to -jar.

Compiling

Building SteamWar.de software requires certain libraries, which cannot be provided over traditional ways (like maven) due to copyright issues with compiled Spigot packages. The following libraries are required to be in the lib directory exactly named like in the list: