113 Zeilen
3.6 KiB
Java
113 Zeilen
3.6 KiB
Java
package de.steamwar.fightsystem.winconditions;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.states.FightState;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.scheduler.BukkitTask;
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import java.util.Collections;
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import java.util.EnumSet;
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import java.util.HashSet;
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import java.util.Set;
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public class WinconditionRelativePercent extends Wincondition{
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private static final Set<Material> ignoredBlocks;
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private static TeamPercent blue;
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private static TeamPercent red;
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static{
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Set<Material> ignored = new HashSet<>();
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for(String s : Config.IgnoredBlocks)
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ignored.add(Material.valueOf(s));
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ignoredBlocks = Collections.unmodifiableSet(ignored);
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}
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public WinconditionRelativePercent(){
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super(Config.RelativePercent || Config.Points, EnumSet.of(FightState.PRE_RUNNING, FightState.RUNNING));
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}
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public static TeamPercent getBlue(){
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return blue;
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}
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public static TeamPercent getRed(){
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return red;
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}
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@Override
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public void enable() {
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blue = new TeamPercent(Fight.getBlueTeam());
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red = new TeamPercent(Fight.getRedTeam());
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}
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@Override
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public void disable() {
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blue.task.cancel();
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red.task.cancel();
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}
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public static class TeamPercent {
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private static final World world = Bukkit.getWorlds().get(0);
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private final FightTeam team;
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private final int blockCount;
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private final BukkitTask task;
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private int currentBlocks;
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private TeamPercent(FightTeam team){
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this.team = team;
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this.blockCount = currentBlocks();
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this.currentBlocks = blockCount;
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task = Bukkit.getScheduler().runTaskTimerAsynchronously(FightSystem.getPlugin(), () -> {
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currentBlocks = currentBlocks();
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checkPercentDefeat();
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}, 400, 400);
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}
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public double getPrintablePercent(){
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return Math.round(10000.0 * getPercent()) / 100.0;
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}
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final int getBlockCount(){
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return blockCount;
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}
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double getPercent(){
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int blocksDestroyed = blockCount - currentBlocks;
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return blocksDestroyed > 0 ? blocksDestroyed / (double) blockCount : 0;
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}
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private int currentBlocks(){
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if(FightSystem.getFightState() == FightState.ENTERN || FightSystem.getFightState() == FightState.SPECTATE)
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return currentBlocks;
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int blocks = 0;
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for(int x = team.getCornerX(); x < team.getCornerX() + Config.SchemsizeX; x++){
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for(int y = team.getCornerY(); y < team.getCornerY() + Config.SchemsizeY; y++){
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for(int z = team.getCornerZ(); z < team.getCornerZ() + Config.SchemsizeZ; z++){
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if(!ignoredBlocks.contains(world.getBlockAt(x,y,z).getType()))
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blocks++;
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}
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}
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}
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return blocks;
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}
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private void checkPercentDefeat(){
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if(!Config.RelativePercent)
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return;
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if(getPercent() * 100 >= Config.PercentWin){
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Bukkit.broadcastMessage(FightSystem.PREFIX + "§cDer Schiff von " + team.getColoredName() + " §cwurde zu stark beschädigt!");
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FightSystem.setSpectateState(Fight.getOpposite(team), "RelativePercent");
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}
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}
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}
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}
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