Lixfel
0fc36cea4e
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SteamWarCI Build successful
Signed-off-by: Lixfel <agga-games@gmx.de>
87 Zeilen
2.4 KiB
Java
87 Zeilen
2.4 KiB
Java
/*
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This file is a part of the SteamWar software.
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Copyright (C) 2021 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.utils;
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import org.bukkit.DyeColor;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.BlockPhysicsEvent;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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public class FlatteningWrapper8 implements FlatteningWrapper {
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@Override
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public DyeColor getSilver() {
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return DyeColor.SILVER;
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}
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@Override
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public boolean isWater(Block block) {
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Material type = block.getType();
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return type == Material.WATER || type == Material.STATIONARY_WATER || type == Material.LAVA || type == Material.STATIONARY_LAVA;
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}
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@Override
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public boolean removeWater(Block block) {
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if(isWater(block)){
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block.setType(Material.AIR);
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return true;
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}
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return false;
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}
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@Override
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public boolean containsBlockMeta(ItemMeta meta) {
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return false;
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}
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@Override
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public boolean hasAttributeModifier(ItemStack stack) {
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return false;
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}
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@Override
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public boolean doRecord(BlockPhysicsEvent e) {
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return e.getChangedType() != e.getBlock().getType();
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}
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@Override
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public void forceLoadChunk(World world, int cX, int cZ) {
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world.setKeepSpawnInMemory(true);
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}
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@Override
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public boolean checkPistonMoving(Block block) {
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return block.getType() == Material.PISTON_MOVING_PIECE;
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}
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@Override
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public boolean isFacingWater(Block dispenser) {
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return false;
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}
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@Override
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public boolean isCrouching(Player player) {
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return false;
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}
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}
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