SteamWar/FightSystem
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Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
FightSystem/FightSystem_Main/src/de/steamwar/fightsystem/winconditions
Lixfel 1e327c3588 Implement mutual exclusivity to prevent stacking
Signed-off-by: Lixfel <agga-games@gmx.de>
2020-07-26 12:13:36 +02:00
..
EventTeamOffWincondition.java Adding fight statistics 2020-01-23 17:33:29 +01:00
ListenerWincondition.java Finishing setup split (untested) 2020-01-11 15:45:01 +01:00
PlayerWincondition.java Some refactoring 2020-06-03 10:19:57 +02:00
RankedPlayerLeftWincondition.java First ranked (ranked saving still missing) 2020-07-07 17:56:35 +02:00
Wincondition.java Finishing setup split (untested) 2020-01-11 15:45:01 +01:00
WinconditionAllDead.java Adding fight statistics 2020-01-23 17:33:29 +01:00
WinconditionCaptainDead.java Adding fight statistics 2020-01-23 17:33:29 +01:00
WinconditionHeartRatioTimeout.java Some refactoring 2020-06-03 10:19:57 +02:00
WinconditionPercentSystem.java Some refactoring 2020-06-03 10:19:57 +02:00
WinconditionPoints.java Hotfix NPE 2020-02-21 06:36:45 +01:00
WinconditionPumpkinTechKO.java Implement mutual exclusivity to prevent stacking 2020-07-26 12:13:36 +02:00
WinconditionRelativePercent.java Implement mutual exclusivity to prevent stacking 2020-07-26 12:13:36 +02:00
WinconditionTechKO.java Implement mutual exclusivity to prevent stacking 2020-07-26 12:13:36 +02:00
WinconditionTimeout.java Some refactoring 2020-06-03 10:19:57 +02:00
WinconditionWaterTechKO.java Implement mutual exclusivity to prevent stacking 2020-07-26 12:13:36 +02:00