SteamWar/FightSystem
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Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
FightSystem/src/me/yaruma/fightsystem/utils/ItemBuilder.java

62 Zeilen
1.4 KiB
Java

package me.yaruma.fightsystem.utils;
import java.util.ArrayList;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.inventory.ItemFlag;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
public class ItemBuilder {
private final ItemStack item;
private final ItemMeta meta;
public ItemBuilder(Material matrial) {
item = new ItemStack(matrial);
meta = item.getItemMeta();
}
public ItemBuilder(Material matrial, int amount) {
item = new ItemStack(matrial, amount);
meta = item.getItemMeta();
}
public ItemBuilder(Material matrial, short subid) {
item = new ItemStack(matrial, 1, subid);
meta = item.getItemMeta();
}
public ItemBuilder removeAllAtributs() {
meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES);
meta.addItemFlags(ItemFlag.HIDE_DESTROYS);
meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE);
meta.addItemFlags(ItemFlag.HIDE_ENCHANTS);
meta.addItemFlags(ItemFlag.HIDE_PLACED_ON);
meta.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS);
return this;
}
public ItemBuilder setDisplayName(String name) {
meta.setDisplayName(name);
return this;
}
public ItemBuilder addLore(ArrayList<String> lore) {
meta.setLore(lore);
return this;
}
public ItemBuilder addEnchantment(Enchantment enchantment, int level) {
meta.addEnchant(enchantment, level, true);
return this;
}
public ItemStack build() {
item.setItemMeta(meta);
return item;
}
}