SteamWar/FightSystem
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Kampfsystem für alle Spielmodi
Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
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SteamWarCI Build successful
Merge pull request 'Fix every error and make gradle work' (#354) from gradle into master
Reviewed-on: #354
Reviewed-by: Lixfel <lixfel@steamwar.de>
2022-06-15 18:22:00 +02:00
FightSystem_8 Test gradle reduction 2022-06-15 18:00:06 +02:00
FightSystem_9 Test gradle reduction 2022-06-15 18:00:06 +02:00
FightSystem_10 Test gradle reduction 2022-06-15 18:00:06 +02:00
FightSystem_12 Test gradle reduction 2022-06-15 18:00:06 +02:00
FightSystem_14 Test gradle reduction 2022-06-15 18:00:06 +02:00
FightSystem_15 Test gradle reduction 2022-06-15 18:00:06 +02:00
FightSystem_18 Test gradle reduction 2022-06-15 18:00:06 +02:00
FightSystem_19 Test gradle reduction 2022-06-15 18:00:06 +02:00
FightSystem_Core Test gradle reduction 2022-06-15 18:00:06 +02:00
FightSystem_Standalone Test gradle reduction 2022-06-15 18:00:06 +02:00
gradle/wrapper Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
.gitignore Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
build.gradle Test gradle reduction 2022-06-15 18:00:06 +02:00
gradle.properties Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
gradlew Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
gradlew.bat Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
LICENCE.txt Preparing open source release 2020-08-26 18:24:44 +02:00
README.md Update readme.md 2022-04-03 13:01:09 +02:00
settings.gradle Fix every error and make gradle work 2022-06-14 10:36:53 +02:00
steamwarci.yml Fix every error and make gradle work 2022-06-14 10:36:53 +02:00

FightSystem

Server setup

  1. Install a WorldEdit plugin and the FightSystem plugin on the server
  2. Start the server once (will instantly shutdown due to missing FightSystem configuration)
  3. Configure FightSystem by modifying plugins/FightSystem/config.yml
  4. Create a backup folder inside your world folder and copy your region folder and level.dat into it
  5. Create a config.yml in the world folder and configure the file as described at the end of plugins/FightSystem/config.yml
  6. Start and join the server (as op), create a basic kit, save it with /ak [kitname]
  7. Configure the kit as default kit
  8. Restart the server and have fun!

If you don't want FightSystem taking control over spawning and the whole world, set Arena.Leaveable = true. To start a server in the testarena mode start the server with the flag -DfightID=-1 prior to -jar.

Compiling

Building SteamWar.de software requires certain libraries, which cannot be provided over traditional ways (like maven) due to copyright issues with compiled Spigot packages. The following libraries are required to be in the lib directory exactly named like in the list: