SteamWar/FightSystem
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Kampfsystem für alle Spielmodi
Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
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Lixfel 30d54d7d88 Merge remote-tracking branch 'origin/winconditionHeartRatioTimeout' into winconditionHeartRatioTimeout
# Conflicts:
#	FightSystem_Main/src/de/steamwar/fightsystem/fight/FightTeam.java
2019-12-28 11:21:02 +01:00
FightSystem_8 Adding 1.9 and 1.10 support, also refactoring Multiversion Support to current norm 2019-12-27 11:05:12 +01:00
FightSystem_9 Adding 1.9 and 1.10 support, also refactoring Multiversion Support to current norm 2019-12-27 11:05:12 +01:00
FightSystem_10 Adding 1.9 and 1.10 support, also refactoring Multiversion Support to current norm 2019-12-27 11:05:12 +01:00
FightSystem_12 Adding 1.9 and 1.10 support, also refactoring Multiversion Support to current norm 2019-12-27 11:05:12 +01:00
FightSystem_14 Adding 1.15 support 2019-12-27 12:02:27 +01:00
FightSystem_15 Adding 1.15 support 2019-12-27 12:02:27 +01:00
FightSystem_API Adding new HeartRatioTimeoutWincondition 2019-12-28 11:20:01 +01:00
FightSystem_Main Adding new HeartRatioTimeoutWincondition 2019-12-28 11:20:01 +01:00
.gitignore Maven refactoring 2019-11-23 16:42:49 +01:00
pom.xml Adding 1.15 support 2019-12-27 12:02:27 +01:00
README.md Initial commit 2019-02-14 18:37:38 +01:00

FightSystem