56 Zeilen
1.3 KiB
Java
56 Zeilen
1.3 KiB
Java
package me.yaruma.fightsystem.fight;
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import me.yaruma.fightsystem.kit.Kit;
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import me.yaruma.fightsystem.kit.KitManager;
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import me.yaruma.fightsystem.utils.Config;
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import org.bukkit.entity.Player;
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public class FightPlayer {
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private final Player player;
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private boolean isOut;
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private Kit kit;
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public boolean equals(Object obj) {
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if (!(obj instanceof Player))
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return false;
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Player comp = (Player)obj;
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return this.player.getUniqueId().equals(comp.getUniqueId());
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}
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public void sendMessage(String message) {
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if (this.player != null && this.player.isOnline())
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this.player.sendMessage(message);
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}
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public FightPlayer(Player player, boolean isOut) {
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this.player = player;
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this.isOut = isOut;
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kit = KitManager.getKitByName(Config.MemberDefault);
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}
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public void setOut(boolean isOut) {
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this.isOut = isOut;
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}
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public Player getPlayer() {
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return this.player;
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}
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public boolean isOut() {
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return this.isOut;
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}
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public boolean isLeader() {
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return Fight.getPlayerTeam(player).getLeader().getPlayer() == player;
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}
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public Kit getKit() {
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return kit;
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}
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public void setKit(Kit kit) {
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this.kit = kit;
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}
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}
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