/* This file is a part of the SteamWar software. Copyright (C) 2020 SteamWar.de-Serverteam This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package de.steamwar.fightsystem.commands; import de.steamwar.fightsystem.ArenaMode; import de.steamwar.fightsystem.FightSystem; import de.steamwar.fightsystem.fight.Fight; import de.steamwar.fightsystem.fight.FightTeam; import de.steamwar.fightsystem.states.FightState; import de.steamwar.fightsystem.states.StateDependentCommand; import de.steamwar.sql.Schematic; import de.steamwar.sql.SchematicType; import de.steamwar.sql.SteamwarUser; import de.steamwar.sql.UserGroup; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; public class LockschemCommand implements CommandExecutor { public LockschemCommand() { new StateDependentCommand(ArenaMode.All, FightState.All, "lockschem", this); } @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if(!(sender instanceof Player)) return false; Player player = (Player) sender; SteamwarUser steamwarUser = SteamwarUser.get(player.getUniqueId()); UserGroup userGroup = steamwarUser.getUserGroup(); if(userGroup != UserGroup.Admin && userGroup != UserGroup.Developer && userGroup != UserGroup.Moderator && userGroup != UserGroup.Supporter) return false; if(args.length != 1) { sendHelp(player); return false; } String teamName = args[0]; FightTeam fightTeam = Fight.getTeamByName(teamName); if(fightTeam == null) { player.sendMessage(FightSystem.PREFIX + "§cDieses Team existiert nicht!"); return false; } Schematic.getSchemFromDB(fightTeam.getSchematic()).setSchemType(SchematicType.Normal); player.sendMessage(FightSystem.PREFIX + "Schematic von " + fightTeam.getColoredName() + " §cgesperrt!"); fightTeam.broadcast(FightSystem.PREFIX + "§cDie Schematic wurde von " + player.getName() + " gesperrt!"); return false; } private void sendHelp(Player player) { player.sendMessage(FightSystem.PREFIX + "/lockschem [TEAM]"); } }