package de.steamwar.fightsystem.utils; import org.bukkit.Material; import org.bukkit.enchantments.Enchantment; import org.bukkit.inventory.ItemFlag; import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.meta.ItemMeta; import java.util.List; public class ItemBuilder { private final ItemStack item; private final ItemMeta meta; public ItemBuilder(Material matrial) { item = new ItemStack(matrial); meta = item.getItemMeta(); } public ItemBuilder(Material matrial, int amount) { item = new ItemStack(matrial, amount); meta = item.getItemMeta(); } public ItemBuilder(Material matrial, short subid) { item = new ItemStack(matrial, 1, subid); meta = item.getItemMeta(); } public ItemBuilder removeAllAttributs() { meta.addItemFlags(ItemFlag.HIDE_ATTRIBUTES); meta.addItemFlags(ItemFlag.HIDE_DESTROYS); meta.addItemFlags(ItemFlag.HIDE_UNBREAKABLE); meta.addItemFlags(ItemFlag.HIDE_ENCHANTS); meta.addItemFlags(ItemFlag.HIDE_PLACED_ON); meta.addItemFlags(ItemFlag.HIDE_POTION_EFFECTS); return this; } public ItemBuilder setDisplayName(String name) { meta.setDisplayName(name); return this; } public ItemBuilder addLore(List lore) { meta.setLore(lore); return this; } public ItemBuilder addEnchantment(Enchantment enchantment, int level) { meta.addEnchant(enchantment, level, true); return this; } public ItemStack build() { item.setItemMeta(meta); return item; } }