/* This file is a part of the SteamWar software. Copyright (C) 2021 SteamWar.de-Serverteam This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . */ package de.steamwar.fightsystem.utils; import de.steamwar.fightsystem.Config; import org.bukkit.Material; import org.bukkit.World; import org.bukkit.block.Block; import java.util.HashSet; import java.util.Set; public class BlockIdWrapper8 implements BlockIdWrapper.IBlockIdWrapper { @Override public int blockToId(Block block) { return block.getTypeId() << 4 + block.getData(); } @Override public void setBlock(World world, int x, int y, int z, int blockState) { world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false); } @Override public Set getHiddenBlockIds() { Set hiddenBlockIds = new HashSet<>(); for(String tag : Config.HiddenBlocks){ hiddenBlockIds.add(Material.matchMaterial(tag).getId() << 4); } return hiddenBlockIds; } @Override public int getObfuscateWith() { return Material.matchMaterial(Config.ObfuscateWith).getId() << 4; } @Override public Object getPose(boolean sneaking) { return sneaking ? (byte) 2 : (byte) 0; } }