/*
This file is a part of the SteamWar software.
Copyright (C) 2021 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see .
*/
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.Config;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
import java.util.HashSet;
import java.util.Set;
public class BlockIdWrapper8 implements BlockIdWrapper.IBlockIdWrapper {
@Override
public int blockToId(Block block) {
return block.getTypeId() << 4 + block.getData();
}
@Override
public void setBlock(World world, int x, int y, int z, int blockState) {
world.getBlockAt(x, y, z).setTypeIdAndData(blockState >> 4, (byte)(blockState & 0b1111), false);
}
@Override
public Set getHiddenBlockIds() {
Set hiddenBlockIds = new HashSet<>();
for(String tag : Config.HiddenBlocks){
hiddenBlockIds.add(Material.matchMaterial(tag).getId() << 4);
}
return hiddenBlockIds;
}
@Override
public int getObfuscateWith() {
return Material.matchMaterial(Config.ObfuscateWith).getId() << 4;
}
@Override
public Object getPose(boolean sneaking) {
return sneaking ? (byte) 2 : (byte) 0;
}
}