SteamWar/FightSystem
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Splitting Setup #94

Zusammengeführt
Lixfel hat 11 Commits von setupSplitting nach master 2020-01-12 16:57:30 +01:00 zusammengeführt
4 geänderte Dateien mit 42 neuen und 5 gelöschten Zeilen
Nur Änderungen aus Commit 5e85488d80 werden angezeigt - Alle Commits anzeigen

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@ -18,11 +18,14 @@ public class Config {
private Config(){}
//Fight sequence durations
//Fight sequence
public static final int NoPlayerOnlineDuration;
public static final int PreSchemPasteDuration;
public static final int SetupDuration;
public static final int PreFightDuration;
public static final int EnterPhaseBegin;
public static final int SpectatorDuration;
public static final boolean Entern;
//arena parameter
public static final int SchemsizeX;
@ -82,14 +85,12 @@ public class Config {
public static final boolean PercentSystem;
public static final boolean RelativePercent;
public static final boolean Points;
public static final boolean Entern;
public static final boolean TechKO;
public static final boolean WaterTechKO;
public static final boolean PumpkinTechKO;
//win condition parameters
public static final int TimeoutTime;
public static final int EnterPhaseBegin;
public static final double PercentWin;
public static final List<String> IgnoredBlocks;
@ -126,6 +127,7 @@ public class Config {
FileConfiguration worldconfig = YamlConfiguration.loadConfiguration(worldConfigFile);
NoPlayerOnlineDuration = config.getInt("Times.NoPlayersOnlineDuration");
PreSchemPasteDuration = config.getInt("Times.PreSchemPasteDuration");
SetupDuration = config.getInt("Times.SetupDuration");
PreFightDuration = config.getInt("Times.PreFightDuration");
SpectatorDuration = config.getInt("Times.SpectatorDuration");

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@ -108,7 +108,7 @@ public class FightSystem extends JavaPlugin {
throw new SecurityException(fightState.name());
setFightState(FightState.PRE_SCHEM_SETUP);
mainCountdown = new SetupOverCountdown();
mainCountdown = new PreSchemPasteCountdown();
}
public static void setPostSchemState() {
@ -275,8 +275,10 @@ public class FightSystem extends JavaPlugin {
private static void setFightState(FightState state){
fightState = state;
if(mainCountdown != null)
if(mainCountdown != null){
mainCountdown.disable();
mainCountdown = null;
}
postStateChange();
}

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@ -0,0 +1,30 @@
package de.steamwar.fightsystem.countdown;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
public class PreSchemPasteCountdown extends Countdown {
public PreSchemPasteCountdown() {
super(Config.PreSchemPasteDuration, SWSound.BLOCK_NOTE_PLING, false);
}
@Override
String countdownCounting() {
return "bis eine Public-Schematic gewählt wird!";
}
@Override
void countdownFinished() {
checkTeam(Fight.getBlueTeam());
checkTeam(Fight.getRedTeam());
FightSystem.setPostSchemState();
}
private void checkTeam(FightTeam team){
if(!team.hasSchematic())
team.pasteDummy();
}
}

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@ -271,6 +271,9 @@ public class FightTeam implements IFightTeam{
schematic = publics.get(new Random().nextInt(publics.size()));
pasteSchematic();
if(!Config.test() && leader != null)
leader.getPlayer().getInventory().clear(0);
}
public void setSchematic(Schematic schematic){