Effekte in Kits verfügbar machen #76
@ -1,22 +1,44 @@
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package de.steamwar.fightsystem.kit;
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package de.steamwar.fightsystem.kit;
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import org.bukkit.configuration.ConfigurationSection;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import java.util.Collection;
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import java.util.Objects;
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public class Kit {
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public class Kit {
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private String name;
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private final String name;
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private boolean leaderAllowed;
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private final boolean leaderAllowed;
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private boolean memberAllowed;
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private final boolean memberAllowed;
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private ItemStack[] inventory;
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private final ItemStack[] inventory;
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private ItemStack[] armor;
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private final ItemStack[] armor;
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private final Collection<PotionEffect> effects;
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Kit(String name, boolean leaderAllowed, boolean memberAllowed, ItemStack[] inventory, ItemStack[] armor) {
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Kit(String name, Player player) {
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this.name = name;
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this.name = name;
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this.leaderAllowed = leaderAllowed;
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this.leaderAllowed = true;
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this.memberAllowed = memberAllowed;
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this.memberAllowed = true;
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this.inventory = inventory;
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this.inventory = player.getInventory().getContents();
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this.armor = armor;
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this.armor = player.getInventory().getArmorContents();
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this.effects = player.getActivePotionEffects();
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}
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Kit(ConfigurationSection kit){
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name = kit.getName();
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inventory = Objects.requireNonNull(kit.getList("Items")).toArray(new ItemStack[1]);
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if(kit.isList("Armor"))
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armor = Objects.requireNonNull(kit.getList("Armor")).toArray(new ItemStack[1]);
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else
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armor = null;
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leaderAllowed = kit.getBoolean("LeaderAllowed");
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memberAllowed = kit.getBoolean("MemberAllowed");
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if(kit.isList("Effects"))
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effects = (Collection<PotionEffect>) kit.getList("Effects");
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else
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effects = null;
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}
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}
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public String getName() {
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public String getName() {
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@ -31,18 +53,20 @@ public class Kit {
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return memberAllowed;
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return memberAllowed;
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}
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}
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ItemStack[] getInventory() {
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return inventory;
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}
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ItemStack[] getArmor(){
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return armor;
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}
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public void loadToPlayer(Player player) {
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public void loadToPlayer(Player player) {
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player.getInventory().setContents(inventory);
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player.getInventory().setContents(inventory);
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if(armor != null)
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if(armor != null)
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player.getInventory().setArmorContents(armor);
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player.getInventory().setArmorContents(armor);
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player.updateInventory();
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player.updateInventory();
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player.addPotionEffects(effects);
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}
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void saveKit(ConfigurationSection section){
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section.set("Items", inventory);
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if(armor != null)
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section.set("Armor", armor);
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section.set("LeaderAllowed", leaderAllowed);
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section.set("MemberAllowed", memberAllowed);
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section.set("Effects", effects);
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}
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}
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}
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}
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@ -5,7 +5,6 @@ import org.bukkit.Bukkit;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.configuration.file.YamlConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import java.io.File;
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import java.io.File;
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import java.io.IOException;
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import java.io.IOException;
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@ -14,7 +13,6 @@ import java.util.List;
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import java.util.logging.Level;
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import java.util.logging.Level;
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public class KitManager {
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public class KitManager {
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private KitManager(){}
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private KitManager(){}
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private static final String KITS_PATH = "plugins/" + FightSystem.getPlugin().getName() + "/kits.data";
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private static final String KITS_PATH = "plugins/" + FightSystem.getPlugin().getName() + "/kits.data";
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@ -24,60 +22,10 @@ public class KitManager {
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private static final ArrayList<Kit> loadedKits = new ArrayList<>();
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private static final ArrayList<Kit> loadedKits = new ArrayList<>();
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public static void saveInventory(String kitName, Player player){
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public static void saveInventory(String kitName, Player player){
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loadedKits.add(new Kit(kitName, true, true, player.getInventory().getContents(), player.getInventory().getArmorContents()));
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loadedKits.add(new Kit(kitName, player));
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saveAllKits();
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saveAllKits();
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}
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}
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private static Kit loadKitFromConfig(String name) {
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String path = "Kits." + name;
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if(kitData.contains(path)) {
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List<ItemStack> items = (List<ItemStack>) kitData.getList(path + ".Items");
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ItemStack[] armor = null;
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if(kitData.isList(path + ".Armor"))
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armor = kitData.getList(path + ".Armor").toArray(new ItemStack[1]);
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boolean leaderAllowed = kitData.getBoolean(path + ".LeaderAllowed");
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boolean memberAllowed = kitData.getBoolean(path + ".MemberAllowed");
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return new Kit(name, leaderAllowed, memberAllowed, items.toArray(new ItemStack[1]), armor);
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}
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return null;
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}
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public static void loadAllKits() {
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if(!new File(KITS_PATH).exists()) {
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saveAllKits();
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Bukkit.getLogger().log(Level.INFO, "kits.data erstellt!");
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FightSystem.shutdown(null);
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return;
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}
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if(kitData.getConfigurationSection("Kits") != null) {
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for(String key : kitData.getConfigurationSection("Kits").getKeys(false)) {
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loadedKits.add(loadKitFromConfig(key));
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}
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}
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}
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private static void saveAllKits(){
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YamlConfiguration yamlConfiguration = new YamlConfiguration();
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for(Kit k : loadedKits){
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String path = "Kits." + k.getName();
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yamlConfiguration.set(path + ".Items", k.getInventory());
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if(k.getArmor() != null)
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yamlConfiguration.set(path + ".Armor", k.getArmor());
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yamlConfiguration.set(path + ".LeaderAllowed", k.isLeaderAllowed());
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yamlConfiguration.set(path + ".MemberAllowed", k.isMemberAllowed());
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}
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try {
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yamlConfiguration.save(kits);
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}catch(IOException e){
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Bukkit.getLogger().log(Level.SEVERE, "Failed to save kits.data", e);
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}
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}
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public static Kit getKitByName(String kitName) {
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public static Kit getKitByName(String kitName) {
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for(Kit kit : loadedKits) {
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for(Kit kit : loadedKits) {
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if(kit.getName().equalsIgnoreCase(kitName))
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if(kit.getName().equalsIgnoreCase(kitName))
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@ -99,4 +47,32 @@ public class KitManager {
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}
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}
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return kits;
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return kits;
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}
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}
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public static void loadAllKits() {
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if(!new File(KITS_PATH).exists()) {
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saveAllKits();
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Bukkit.getLogger().log(Level.INFO, "kits.data erstellt!");
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FightSystem.shutdown(null);
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return;
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}
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if(kitData.getConfigurationSection("Kits") != null) {
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for(String key : kitData.getConfigurationSection("Kits").getKeys(false)) {
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loadedKits.add(new Kit(kitData.getConfigurationSection("Kits." + key)));
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}
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}
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}
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private static void saveAllKits(){
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YamlConfiguration yamlConfiguration = new YamlConfiguration();
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for(Kit k : loadedKits)
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k.saveKit(yamlConfiguration.createSection("Kits." + k.getName()));
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try {
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yamlConfiguration.save(kits);
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}catch(IOException e){
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Bukkit.getLogger().log(Level.SEVERE, "Failed to save kits.data", e);
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}
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}
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}
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}
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@ -1,8 +1,9 @@
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name: FightSystem
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name: FightSystem
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version: 1.0
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version: "1.0"
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author: [Yaruma3341, Lixfel]
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authors: [Yaruma3341, Lixfel]
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main: de.steamwar.fightsystem.FightSystem
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main: de.steamwar.fightsystem.FightSystem
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depend: [SpigotCore, WorldEdit, ProtocolLib]
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depend: [SpigotCore, WorldEdit, ProtocolLib]
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api-version: "1.13"
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||||||
commands:
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commands:
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||||||
ak:
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ak:
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In neuem Issue referenzieren
Einen Benutzer sperren