Using Chat-ChatMessageType for chat messages #60
@ -13,6 +13,10 @@ class BasicListener_12 {
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player.spigot().sendMessage(ChatMessageType.ACTION_BAR, components);
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player.spigot().sendMessage(ChatMessageType.ACTION_BAR, components);
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}
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}
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static void toChat(Player player, BaseComponent... components){
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player.spigot().sendMessage(ChatMessageType.CHAT, components);
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}
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static void setAttackSpeed(Player player){
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static void setAttackSpeed(Player player){
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AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_ATTACK_SPEED);
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AttributeInstance attribute = player.getAttribute(Attribute.GENERIC_ATTACK_SPEED);
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attribute.setBaseValue(16);
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attribute.setBaseValue(16);
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@ -9,4 +9,8 @@ class BasicListener_8 {
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static void toActionbar(Player player, BaseComponent... components){
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static void toActionbar(Player player, BaseComponent... components){
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player.spigot().sendMessage(components);
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player.spigot().sendMessage(components);
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}
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}
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static void toChat(Player player, BaseComponent... components){
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player.spigot().sendMessage(components);
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}
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}
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}
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@ -63,4 +63,14 @@ public abstract class BasicListener implements Listener {
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BasicListener_12.setAttackSpeed(player);
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BasicListener_12.setAttackSpeed(player);
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}
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}
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}
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}
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public static void toChat(Player player, BaseComponent... components){
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switch(Core.getVersion()){
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case 8:
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BasicListener_8.toChat(player, components);
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break;
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default:
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BasicListener_12.toChat(player, components);
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}
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}
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}
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}
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@ -1,9 +1,11 @@
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package de.steamwar.fightsystem.listener;
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package de.steamwar.fightsystem.listener;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.Config;
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import net.md_5.bungee.api.chat.BaseComponent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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@ -23,15 +25,20 @@ public class PlayerChatListener extends BasicListener {
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if(message.startsWith(Config.TeamChatDetection)) {
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if(message.startsWith(Config.TeamChatDetection)) {
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fightTeam.broadcast(teamName + " " + player.getName() + "» " + message.substring(1));
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fightTeam.broadcast(teamName + " " + player.getName() + "» " + message.substring(1));
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} else {
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} else {
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Bukkit.broadcastMessage(teamName + " " + player.getName() + "§8» §7" + message);
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broadcastChat(teamName + " " + player.getName() + "§8» §7" + message);
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}
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}
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}else if(player == FightSystem.getEventLeiter()){
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}else if(player == FightSystem.getEventLeiter()){
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Bukkit.broadcastMessage("§e" + player.getName() + "§8» §e" + message);
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broadcastChat("§e" + player.getName() + "§8» §e" + message);
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}else{
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}else{
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Bukkit.broadcastMessage("§7" + player.getName() + "§8» §7" + message);
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broadcastChat("§7" + player.getName() + "§8» §7" + message);
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}
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}
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event.setCancelled(true);
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event.setCancelled(true);
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}
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}
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private void broadcastChat(String message){
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BaseComponent[] msg = TextComponent.fromLegacyText(message);
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for(Player p : Bukkit.getOnlinePlayers())
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toChat(p, msg);
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}
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}
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}
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