Block HullHider #416
@ -48,6 +48,7 @@ dependencies {
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compileOnly 'com.mojang:datafixerupper:4.0.26'
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compileOnly 'com.mojang:datafixerupper:4.0.26'
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compileOnly 'io.netty:netty-all:4.1.68.Final'
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compileOnly 'io.netty:netty-all:4.1.68.Final'
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compileOnly 'com.mojang:authlib:1.5.25'
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compileOnly 'com.mojang:authlib:1.5.25'
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compileOnly 'it.unimi.dsi:fastutil:8.5.6'
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compileOnly swdep("Spigot-1.18")
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compileOnly swdep("Spigot-1.18")
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compileOnly swdep("WorldEdit-1.15")
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compileOnly swdep("WorldEdit-1.15")
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@ -0,0 +1,82 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.utils;
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import com.comphenix.tinyprotocol.Reflection;
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import de.steamwar.fightsystem.Config;
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import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
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import net.minecraft.core.BlockPosition;
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import net.minecraft.core.SectionPosition;
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import net.minecraft.network.protocol.game.PacketPlayOutBlockChange;
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import net.minecraft.network.protocol.game.PacketPlayOutMultiBlockChange;
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import net.minecraft.world.level.block.state.IBlockData;
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import org.bukkit.block.data.BlockData;
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import java.util.ArrayList;
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import java.util.List;
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public class HullHiderWrapper18 implements HullHiderWrapper {
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private static final Reflection.MethodInvoker getState = Reflection.getTypedMethod(Reflection.getClass("{obc}.block.data.CraftBlockData"), "getState", IBlockData.class);
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@Override
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public Object generateBlockChangePacket(List<Hull.IntVector> changes) {
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List<Object> blockdata = new ArrayList<>(changes.size());
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changes.removeIf(change -> {
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BlockData data = Config.world.getBlockData(change.getX(), change.getY(), change.getZ());
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boolean unchanged = data.getMaterial() == Config.ObfuscateWith;
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if(!unchanged)
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blockdata.add(getState.invoke(data));
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return unchanged;
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});
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if(changes.isEmpty())
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return null;
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return generateBlockChangePacket(changes, blockdata.toArray());
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}
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private Object generateBlockChangePacket(List<Hull.IntVector> changes, Object[] blockdata) {
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if(changes.size() > 1) {
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Hull.IntVector section = changes.get(0);
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section = new Hull.IntVector(section.getX() >> 4, section.getY() >> 4, section.getZ() >> 4);
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int xOffset = 16*section.getX();
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int yOffset = 16*section.getY();
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int zOffset = 16*section.getZ();
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short[] pos = new short[changes.size()];
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for(int i = 0; i < changes.size(); i++) {
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Hull.IntVector change = changes.get(i);
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pos[i] = (short) (((change.getX()-xOffset) << 8) + ((change.getZ()-zOffset) << 4) + (change.getY()-yOffset));
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}
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return constructMultiBlockChange(section, pos, blockdata);
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} else {
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Hull.IntVector pos = changes.get(0);
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return new PacketPlayOutBlockChange(new BlockPosition(pos.getX(), pos.getY(), pos.getZ()), (IBlockData) blockdata[0]);
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}
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}
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protected Object constructMultiBlockChange(Hull.IntVector section, short[] pos, Object[] blockdata) {
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return new PacketPlayOutMultiBlockChange(SectionPosition.a(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length), false);
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}
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}
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@ -46,6 +46,7 @@ dependencies {
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implementation project(":FightSystem_18")
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implementation project(":FightSystem_18")
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compileOnly 'org.spigotmc:spigot-api:1.20-R0.1-SNAPSHOT'
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compileOnly 'org.spigotmc:spigot-api:1.20-R0.1-SNAPSHOT'
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compileOnly 'it.unimi.dsi:fastutil:8.5.6'
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compileOnly swdep("Spigot-1.20")
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compileOnly swdep("Spigot-1.20")
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}
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}
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@ -0,0 +1,32 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2024 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.fightsystem.utils;
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import it.unimi.dsi.fastutil.shorts.Short2ObjectArrayMap;
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import net.minecraft.core.SectionPosition;
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import net.minecraft.network.protocol.game.PacketPlayOutMultiBlockChange;
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public class HullHiderWrapper20 extends HullHiderWrapper18 {
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@Override
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protected Object constructMultiBlockChange(Hull.IntVector section, short[] pos, Object[] blockdata) {
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return new PacketPlayOutMultiBlockChange(SectionPosition.a(section.getX(), section.getY(), section.getZ()), new Short2ObjectArrayMap<>(pos, blockdata, blockdata.length));
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}
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}
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@ -122,7 +122,7 @@ public class Config {
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public static final boolean TechhiderActive;
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public static final boolean TechhiderActive;
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public static final Set<Material> HiddenBlocks;
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public static final Set<Material> HiddenBlocks;
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public static final Set<String> HiddenBlockEntities;
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public static final Set<String> HiddenBlockEntities;
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public static final String ObfuscateWith;
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public static final Material ObfuscateWith;
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//event parameter
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//event parameter
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private static final int EventKampfID;
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private static final int EventKampfID;
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@ -213,7 +213,7 @@ public class Config {
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ForbiddenItems = Collections.unmodifiableSet(config.getStringList("Kits.ForbiddenItems").stream().map(Material::valueOf).collect(Collectors.toSet()));
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ForbiddenItems = Collections.unmodifiableSet(config.getStringList("Kits.ForbiddenItems").stream().map(Material::valueOf).collect(Collectors.toSet()));
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TechhiderActive = config.getBoolean("Techhider.Active", false);
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TechhiderActive = config.getBoolean("Techhider.Active", false);
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ObfuscateWith = config.getString("Techhider.ObfuscateWith", "end_stone").toUpperCase();
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ObfuscateWith = Material.getMaterial(config.getString("Techhider.ObfuscateWith", "end_stone").toUpperCase());
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HiddenBlocks = config.getStringList("Techhider.HiddenBlocks").stream().map(String::toUpperCase).map(Material::getMaterial).collect(Collectors.toSet());
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HiddenBlocks = config.getStringList("Techhider.HiddenBlocks").stream().map(String::toUpperCase).map(Material::getMaterial).collect(Collectors.toSet());
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HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
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HiddenBlockEntities = Collections.unmodifiableSet(new HashSet<>(config.getStringList("Techhider.HiddenBlockEntities")));
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@ -83,8 +83,6 @@ public abstract class Countdown {
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}
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}
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for(Countdown countdown : new ArrayList<>(currentCountdowns)) {
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for(Countdown countdown : new ArrayList<>(currentCountdowns)) {
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if(countdown.time - smallestTime <= 1)
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countdown.prepareFinish();
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countdown.time -= smallestTime;
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countdown.time -= smallestTime;
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countdown.show();
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countdown.show();
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}
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}
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@ -104,8 +102,6 @@ public abstract class Countdown {
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Bukkit.getOnlinePlayers().forEach(p -> sendCountdownMessage(p, message, time / divisor, appendix));
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Bukkit.getOnlinePlayers().forEach(p -> sendCountdownMessage(p, message, time / divisor, appendix));
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}
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}
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protected void prepareFinish() {}
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public int getTimeLeft(){
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public int getTimeLeft(){
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return time;
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return time;
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}
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}
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@ -124,7 +120,6 @@ public abstract class Countdown {
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broadcast("COUNTDOWN_SECONDS", 1);
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broadcast("COUNTDOWN_SECONDS", 1);
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break;
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break;
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case 1:
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case 1:
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prepareFinish();
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broadcast("COUNTDOWN_SECOND", 1);
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broadcast("COUNTDOWN_SECOND", 1);
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break;
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break;
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case 0:
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case 0:
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@ -22,8 +22,10 @@ package de.steamwar.fightsystem.countdown;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.events.BoardingEvent;
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import de.steamwar.fightsystem.events.BoardingEvent;
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import de.steamwar.fightsystem.fight.Fight;
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import de.steamwar.fightsystem.fight.FightPlayer;
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import de.steamwar.fightsystem.fight.FightPlayer;
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import de.steamwar.fightsystem.utils.Message;
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import de.steamwar.fightsystem.utils.Message;
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import de.steamwar.fightsystem.utils.Region;
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import de.steamwar.fightsystem.utils.SWSound;
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import de.steamwar.fightsystem.utils.SWSound;
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import de.steamwar.techhider.ProtocolUtils;
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import de.steamwar.techhider.ProtocolUtils;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.ChatMessageType;
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@ -61,15 +63,10 @@ public class EnternCountdown extends Countdown {
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FightSystem.getMessage().sendPrefixless("ENTERN_ALLOWED", fightPlayer.getEntity(), ChatMessageType.ACTION_BAR);
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FightSystem.getMessage().sendPrefixless("ENTERN_ALLOWED", fightPlayer.getEntity(), ChatMessageType.ACTION_BAR);
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fightPlayer.ifPlayer(player -> {
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fightPlayer.ifPlayer(player -> {
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FightSystem.getHullHider().updatePlayer(player);
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FightSystem.getHullHider().updatePlayer(player);
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FightSystem.getTechHider().reloadChunks(player, chunkPos, false);
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FightSystem.getTechHider().reloadChunks(player, Fight.getOpposite(fightPlayer.getTeam()).getExtendRegion(), Region.EMPTY);
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});
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});
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}
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}
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@Override
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protected void prepareFinish() {
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chunkPos = FightSystem.getTechHider().prepareChunkReload(fightPlayer.getEntity(), false);
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}
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@Override
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@Override
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protected void broadcast(String message, int divisor) {
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protected void broadcast(String message, int divisor) {
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fightPlayer.ifPlayer(player -> {
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fightPlayer.ifPlayer(player -> {
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@ -40,7 +40,6 @@ import de.steamwar.fightsystem.winconditions.Winconditions;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.techhider.ProtocolUtils;
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import lombok.Getter;
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import lombok.Getter;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.ChatMessageType;
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import org.bukkit.*;
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import org.bukkit.*;
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@ -262,7 +261,6 @@ public class FightTeam {
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}
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}
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public void addMember(LivingEntity entity, SteamwarUser user, boolean silent) {
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public void addMember(LivingEntity entity, SteamwarUser user, boolean silent) {
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final List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(entity, false);
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FightPlayer fightPlayer = getFightPlayer(entity) != null ? getFightPlayer(entity) : new FightPlayer(entity, user, this);
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FightPlayer fightPlayer = getFightPlayer(entity) != null ? getFightPlayer(entity) : new FightPlayer(entity, user, this);
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fightPlayer.revive();
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fightPlayer.revive();
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players.put(entity.getUniqueId(), fightPlayer);
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players.put(entity.getUniqueId(), fightPlayer);
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@ -291,7 +289,7 @@ public class FightTeam {
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if(FightState.Running.contains(FightState.getFightState()))
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if(FightState.Running.contains(FightState.getFightState()))
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fightPlayer.startEnternCountdown(Wincondition.getTimeOverCountdown());
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fightPlayer.startEnternCountdown(Wincondition.getTimeOverCountdown());
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fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, chunksToReload, false));
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fightPlayer.ifPlayer(player -> FightSystem.getTechHider().reloadChunks(player, Config.ArenaRegion, fightPlayer.canEntern() ? Region.EMPTY : Fight.getOpposite(this).getExtendRegion()));
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if(isLeaderless())
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if(isLeaderless())
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setLeader(fightPlayer, silent);
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setLeader(fightPlayer, silent);
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@ -304,7 +302,6 @@ public class FightTeam {
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Bukkit.getPluginManager().callEvent(new TeamLeaveEvent(fightPlayer));
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Bukkit.getPluginManager().callEvent(new TeamLeaveEvent(fightPlayer));
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fightPlayer.ifPlayer(PersonalKitCreator::closeIfInKitCreator);
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fightPlayer.ifPlayer(PersonalKitCreator::closeIfInKitCreator);
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List<ProtocolUtils.ChunkPos> chunksToReload = FightSystem.getTechHider().prepareChunkReload(entity, true);
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players.remove(entity.getUniqueId());
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players.remove(entity.getUniqueId());
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team.removeEntry(entity.getName());
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team.removeEntry(entity.getName());
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Permanent.getSpectatorTeam().addEntry(entity.getName());
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Permanent.getSpectatorTeam().addEntry(entity.getName());
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@ -322,7 +319,7 @@ public class FightTeam {
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if(player.isOnline()){
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if(player.isOnline()){
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FightSystem.getHullHider().updatePlayer(player);
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FightSystem.getHullHider().updatePlayer(player);
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FightSystem.getTechHider().reloadChunks(player, chunksToReload, true);
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FightSystem.getTechHider().reloadChunks(player, Config.ArenaRegion, Fight.getOpposite(this).getExtendRegion());
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if(ArenaMode.VariableTeams.contains(Config.mode))
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if(ArenaMode.VariableTeams.contains(Config.mode))
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HotbarKit.SPECTATOR_KIT.loadToPlayer(player);
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HotbarKit.SPECTATOR_KIT.loadToPlayer(player);
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@ -89,7 +89,7 @@ public class PacketProcessor implements Listener {
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private final BukkitTask task;
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private final BukkitTask task;
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private final LinkedList<Runnable> syncList = new LinkedList<>();
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private final LinkedList<Runnable> syncList = new LinkedList<>();
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private final Set<Integer> hiddenBlockIds = Config.HiddenBlocks.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
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private final Set<Integer> hiddenBlockIds = Config.HiddenBlocks.stream().flatMap(m -> BlockIds.impl.materialToAllIds(m).stream()).collect(Collectors.toSet());
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private final int obfuscateWith = BlockIds.impl.materialToId(Material.getMaterial(Config.ObfuscateWith.toUpperCase()));
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private final int obfuscateWith = BlockIds.impl.materialToId(Config.ObfuscateWith);
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private final FreezeWorld freezer = new FreezeWorld();
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private final FreezeWorld freezer = new FreezeWorld();
|
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private final REntityServer entityServer = new REntityServer();
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private final REntityServer entityServer = new REntityServer();
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private final Map<Integer, REntity> entities = new HashMap<>();
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private final Map<Integer, REntity> entities = new HashMap<>();
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@ -19,10 +19,13 @@
|
|||||||
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|
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package de.steamwar.fightsystem.utils;
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package de.steamwar.fightsystem.utils;
|
||||||
|
|
||||||
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import com.comphenix.tinyprotocol.TinyProtocol;
|
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntity;
|
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import de.steamwar.fightsystem.Config;
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import de.steamwar.fightsystem.Config;
|
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import de.steamwar.fightsystem.FightSystem;
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import de.steamwar.fightsystem.FightSystem;
|
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import de.steamwar.fightsystem.fight.FightTeam;
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import de.steamwar.fightsystem.fight.FightTeam;
|
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import lombok.AllArgsConstructor;
|
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import lombok.Getter;
|
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import org.bukkit.Location;
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import org.bukkit.Location;
|
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import org.bukkit.Material;
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import org.bukkit.Material;
|
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
|
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@ -45,8 +48,9 @@ public class Hull {
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private final BitSet occluding;
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private final BitSet occluding;
|
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private final BitSet visibility;
|
private final BitSet visibility;
|
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private final Map<IntVector, Map<IntVector, BitSet>> blockVisibility = new HashMap<>();
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private final Map<IntVector, Map<IntVector, BitSet>> blockVisibility = new HashMap<>();
|
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private final Set<IntVector> uncoveredSurface = new HashSet<>();
|
||||||
|
|
||||||
private final Set<Player> players = new HashSet<>();
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private final HashSet<Player> players = new HashSet<>();
|
||||||
private final Set<Entity> entities = new HashSet<>();
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private final Set<Entity> entities = new HashSet<>();
|
||||||
private final Set<REntity> rentities = new HashSet<>();
|
private final Set<REntity> rentities = new HashSet<>();
|
||||||
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|
||||||
@ -90,6 +94,14 @@ public class Hull {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
|
||||||
|
return players.contains(player) && !region.chunkSectionOutside(chunkX, chunkY, chunkZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isBlockHidden(Player player, int x, int y, int z) {
|
||||||
|
return region.inRegion(x, y, z) && players.contains(player) && !visibility.get(((y - region.getMinY()) * region.getSizeZ() + (z - region.getMinZ())) * region.getSizeX() + (x - region.getMinX()));
|
||||||
|
}
|
||||||
|
|
||||||
public boolean isLocationHidden(Player player, Location location) {
|
public boolean isLocationHidden(Player player, Location location) {
|
||||||
return players.contains(player) && region.inRegion(location) && !visibility.get(new IntVector(location).toId(region));
|
return players.contains(player) && region.inRegion(location) && !visibility.get(new IntVector(location).toId(region));
|
||||||
}
|
}
|
||||||
@ -107,6 +119,7 @@ public class Hull {
|
|||||||
if(players.remove(player) && activeRemoval) {
|
if(players.remove(player) && activeRemoval) {
|
||||||
for(Entity entity : entities)
|
for(Entity entity : entities)
|
||||||
player.showEntity(FightSystem.getPlugin(), entity);
|
player.showEntity(FightSystem.getPlugin(), entity);
|
||||||
|
// techhider triggers block change sending
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -147,6 +160,7 @@ public class Hull {
|
|||||||
public void initialize() {
|
public void initialize() {
|
||||||
visibility.clear();
|
visibility.clear();
|
||||||
occluding.clear();
|
occluding.clear();
|
||||||
|
uncoveredSurface.clear();
|
||||||
for (Map<IntVector, BitSet> direction : blockVisibility.values()) {
|
for (Map<IntVector, BitSet> direction : blockVisibility.values()) {
|
||||||
for (BitSet set : direction.values())
|
for (BitSet set : direction.values())
|
||||||
set.clear();
|
set.clear();
|
||||||
@ -209,6 +223,26 @@ public class Hull {
|
|||||||
entity.hide(false);
|
entity.hide(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
uncoveredSurface.addAll(uncoveredSet);
|
||||||
|
uncoveredSurface.remove(root);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void sendUncoveredBlocks() {
|
||||||
|
Map<IntVector, List<IntVector>> sectionWise = new HashMap<>();
|
||||||
|
|
||||||
|
for(IntVector uncovered : uncoveredSurface) {
|
||||||
|
sectionWise.computeIfAbsent(new IntVector(uncovered.x >> 4, uncovered.y >> 4, uncovered.z >> 4), section -> new ArrayList<>()).add(uncovered);
|
||||||
|
}
|
||||||
|
uncoveredSurface.clear();
|
||||||
|
|
||||||
|
for (Map.Entry<IntVector, List<IntVector>> entry : sectionWise.entrySet()) {
|
||||||
|
Object packet = HullHiderWrapper.impl.generateBlockChangePacket(entry.getValue());
|
||||||
|
if(packet == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
players.forEach(player -> TinyProtocol.instance.sendPacket(player, packet));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
|
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
|
||||||
@ -280,17 +314,13 @@ public class Hull {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private static class IntVector {
|
@Getter
|
||||||
|
@AllArgsConstructor
|
||||||
|
public static class IntVector {
|
||||||
private final int x;
|
private final int x;
|
||||||
private final int y;
|
private final int y;
|
||||||
private final int z;
|
private final int z;
|
||||||
|
|
||||||
public IntVector(int x, int y, int z) {
|
|
||||||
this.x = x;
|
|
||||||
this.y = y;
|
|
||||||
this.z = z;
|
|
||||||
}
|
|
||||||
|
|
||||||
public IntVector(Location location) {
|
public IntVector(Location location) {
|
||||||
this.x = location.getBlockX();
|
this.x = location.getBlockX();
|
||||||
this.y = location.getBlockY();
|
this.y = location.getBlockY();
|
||||||
|
@ -56,13 +56,19 @@ import java.util.function.Function;
|
|||||||
|
|
||||||
public class HullHider implements Listener {
|
public class HullHider implements Listener {
|
||||||
|
|
||||||
private static final boolean ENABLED = TechHiderWrapper.ENABLED && Core.getVersion() >= 18;
|
public static final boolean ENABLED = TechHiderWrapper.ENABLED && Core.getVersion() >= 18;
|
||||||
private final Map<FightTeam, Hull> hulls = new HashMap<>();
|
private final Map<FightTeam, Hull> hullMap = new HashMap<>();
|
||||||
|
private final Hull[] hulls;
|
||||||
private final Map<Class<?>, BiFunction<Player, Object, Object>> packetHiders = new HashMap<>();
|
private final Map<Class<?>, BiFunction<Player, Object, Object>> packetHiders = new HashMap<>();
|
||||||
|
|
||||||
public HullHider() {
|
public HullHider() {
|
||||||
if(ENABLED)
|
if(!ENABLED) {
|
||||||
Fight.teams().forEach(team -> hulls.put(team, new Hull(team)));
|
hulls = new Hull[0];
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Fight.teams().forEach(team -> hullMap.put(team, new Hull(team)));
|
||||||
|
hulls = hullMap.values().toArray(new Hull[0]);
|
||||||
|
|
||||||
packetHiders.put(packetPlayOutWorldEvent, this::worldEventHider);
|
packetHiders.put(packetPlayOutWorldEvent, this::worldEventHider);
|
||||||
packetHiders.put(packetPlayOutExplosion, this::explosionHider);
|
packetHiders.put(packetPlayOutExplosion, this::explosionHider);
|
||||||
@ -92,7 +98,7 @@ public class HullHider implements Listener {
|
|||||||
if(!ENABLED)
|
if(!ENABLED)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
hulls.get(team).initialize();
|
hullMap.get(team).initialize();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -112,7 +118,7 @@ public class HullHider implements Listener {
|
|||||||
|
|
||||||
FightTeam team = Fight.getPlayerTeam(player);
|
FightTeam team = Fight.getPlayerTeam(player);
|
||||||
FightPlayer fp = Fight.getFightPlayer(player);
|
FightPlayer fp = Fight.getFightPlayer(player);
|
||||||
for(Map.Entry<FightTeam, Hull> hull : hulls.entrySet()) {
|
for(Map.Entry<FightTeam, Hull> hull : hullMap.entrySet()) {
|
||||||
if(hull.getKey() == team || (fp != null && fp.canEntern())) {
|
if(hull.getKey() == team || (fp != null && fp.canEntern())) {
|
||||||
hull.getValue().removePlayer(player, true);
|
hull.getValue().removePlayer(player, true);
|
||||||
} else {
|
} else {
|
||||||
@ -122,7 +128,8 @@ public class HullHider implements Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private void removePlayer(Player player, boolean activeRemoval) {
|
private void removePlayer(Player player, boolean activeRemoval) {
|
||||||
hulls.values().forEach(hull -> hull.removePlayer(player, activeRemoval));
|
for (Hull hull : hulls)
|
||||||
|
hull.removePlayer(player, activeRemoval);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -133,34 +140,62 @@ public class HullHider implements Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void blockUpdate(Block block, Material changedType) {
|
public void blockUpdate(Block block, Material changedType) {
|
||||||
for (Hull hull : hulls.values())
|
for (Hull hull : hulls)
|
||||||
hull.updateBlockVisibility(block, changedType);
|
hull.updateBlockVisibility(block, changedType);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean isBlockHidden(Player player, int x, int y, int z) {
|
||||||
|
if(!ENABLED)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
for (Hull hull : hulls)
|
||||||
|
if(hull.isBlockHidden(player, x, y, z))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
|
||||||
|
if(!ENABLED)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
for (Hull hull : hulls)
|
||||||
|
if(hull.blockPrecise(player, chunkX, chunkY, chunkZ))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||||
public void onSpawn(EntitySpawnEvent e) {
|
public void onSpawn(EntitySpawnEvent e) {
|
||||||
hulls.values().forEach(hull -> hull.checkEntity(e.getEntity()));
|
for (Hull hull : hulls)
|
||||||
|
hull.checkEntity(e.getEntity());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onTick() {
|
private void onTick() {
|
||||||
Recording.iterateOverEntities(Objects::nonNull, entity -> {
|
Recording.iterateOverEntities(Objects::nonNull, entity -> {
|
||||||
for (Hull hull : hulls.values())
|
for (Hull hull : hulls)
|
||||||
hull.checkEntity(entity);
|
hull.checkEntity(entity);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
for (Hull hull : hulls)
|
||||||
|
hull.sendUncoveredBlocks();
|
||||||
}
|
}
|
||||||
|
|
||||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||||
public void onDeath(EntityDeathEvent e) {
|
public void onDeath(EntityDeathEvent e) {
|
||||||
hulls.values().forEach(hull -> hull.removeEntity(e.getEntity()));
|
for(Hull hull : hulls)
|
||||||
|
hull.removeEntity(e.getEntity());
|
||||||
}
|
}
|
||||||
|
|
||||||
public void updateREntity(REntity e) {
|
public void updateREntity(REntity e) {
|
||||||
hulls.values().forEach(hull -> hull.checkREntity(e));
|
for(Hull hull : hulls)
|
||||||
|
hull.checkREntity(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void despawnREntity(REntity e) {
|
public void despawnREntity(REntity e) {
|
||||||
hulls.values().forEach(hull -> hull.removeREntity(e));
|
for(Hull hull : hulls)
|
||||||
|
hull.removeREntity(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
@ -197,7 +232,7 @@ public class HullHider implements Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
private Object packetHider(Player player, Object packet, Location location) {
|
private Object packetHider(Player player, Object packet, Location location) {
|
||||||
for(Hull hull : hulls.values()) {
|
for(Hull hull : hulls) {
|
||||||
if(hull.isLocationHidden(player, location))
|
if(hull.isLocationHidden(player, location))
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,31 @@
|
|||||||
|
/*
|
||||||
|
* This file is a part of the SteamWar software.
|
||||||
|
*
|
||||||
|
* Copyright (C) 2024 SteamWar.de-Serverteam
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU Affero General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU Affero General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Affero General Public License
|
||||||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
package de.steamwar.fightsystem.utils;
|
||||||
|
|
||||||
|
import de.steamwar.core.VersionDependent;
|
||||||
|
import de.steamwar.fightsystem.FightSystem;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public interface HullHiderWrapper {
|
||||||
|
HullHiderWrapper impl = VersionDependent.getVersionImpl(FightSystem.getPlugin());
|
||||||
|
|
||||||
|
Object generateBlockChangePacket(List<Hull.IntVector> changes);
|
||||||
|
}
|
@ -31,6 +31,8 @@ import java.util.function.ObjIntConsumer;
|
|||||||
@AllArgsConstructor
|
@AllArgsConstructor
|
||||||
public class Region {
|
public class Region {
|
||||||
|
|
||||||
|
public static final Region EMPTY = Region.fromSize(-10000, -10000, -10000, 0, 0, 0);
|
||||||
|
|
||||||
public static Region withExtension(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ, int extendX, int extendY, int extendZ) {
|
public static Region withExtension(int minX, int minY, int minZ, int sizeX, int sizeY, int sizeZ, int extendX, int extendY, int extendZ) {
|
||||||
return Region.fromSize(minX - extendX, minY - extendY, minZ - extendZ,
|
return Region.fromSize(minX - extendX, minY - extendY, minZ - extendZ,
|
||||||
sizeX + extendX * 2, sizeY + extendY * 2, sizeZ + extendZ * 2);
|
sizeX + extendX * 2, sizeY + extendY * 2, sizeZ + extendZ * 2);
|
||||||
@ -80,6 +82,12 @@ public class Region {
|
|||||||
getMinChunkZ() > cZ || cZ > getMaxChunkZ();
|
getMinChunkZ() > cZ || cZ > getMaxChunkZ();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean chunkSectionOutside(int cX, int cY, int cZ) {
|
||||||
|
return getMinChunkX() > cX || cX > getMaxChunkX() ||
|
||||||
|
ProtocolUtils.posToChunk(minY) > cY || cY > ProtocolUtils.posToChunk(maxY) ||
|
||||||
|
getMinChunkZ() > cZ || cZ > getMaxChunkZ();
|
||||||
|
}
|
||||||
|
|
||||||
public void forEachChunk(ObjIntConsumer<Integer> executor) {
|
public void forEachChunk(ObjIntConsumer<Integer> executor) {
|
||||||
for(int x = getMinChunkX(); x <= getMaxChunkX(); x++)
|
for(int x = getMinChunkX(); x <= getMaxChunkX(); x++)
|
||||||
for(int z = getMinChunkZ(); z <= getMaxChunkZ(); z++)
|
for(int z = getMinChunkZ(); z <= getMaxChunkZ(); z++)
|
||||||
|
@ -22,29 +22,34 @@ package de.steamwar.fightsystem.utils;
|
|||||||
import de.steamwar.core.CraftbukkitWrapper;
|
import de.steamwar.core.CraftbukkitWrapper;
|
||||||
import de.steamwar.fightsystem.Config;
|
import de.steamwar.fightsystem.Config;
|
||||||
import de.steamwar.fightsystem.FightSystem;
|
import de.steamwar.fightsystem.FightSystem;
|
||||||
|
import de.steamwar.fightsystem.events.BoardingEvent;
|
||||||
|
import de.steamwar.fightsystem.events.TeamLeaveEvent;
|
||||||
|
import de.steamwar.fightsystem.events.TeamSpawnEvent;
|
||||||
import de.steamwar.fightsystem.fight.Fight;
|
import de.steamwar.fightsystem.fight.Fight;
|
||||||
import de.steamwar.fightsystem.fight.FightTeam;
|
import de.steamwar.fightsystem.fight.FightTeam;
|
||||||
import de.steamwar.fightsystem.states.FightState;
|
import de.steamwar.fightsystem.states.FightState;
|
||||||
import de.steamwar.fightsystem.states.StateDependent;
|
import de.steamwar.fightsystem.states.StateDependent;
|
||||||
import de.steamwar.techhider.ProtocolUtils;
|
import de.steamwar.fightsystem.states.StateDependentListener;
|
||||||
import de.steamwar.techhider.TechHider;
|
import de.steamwar.techhider.TechHider;
|
||||||
import org.bukkit.Bukkit;
|
|
||||||
import org.bukkit.Material;
|
|
||||||
import org.bukkit.entity.LivingEntity;
|
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
|
import org.bukkit.event.EventHandler;
|
||||||
|
import org.bukkit.event.Listener;
|
||||||
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.concurrent.ConcurrentHashMap;
|
||||||
import java.util.Collections;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public class TechHiderWrapper extends StateDependent {
|
public class TechHiderWrapper extends StateDependent implements TechHider.LocationEvaluator, Listener {
|
||||||
|
|
||||||
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.TechhiderActive;
|
public static final boolean ENABLED = !Config.OnlyPublicSchematics && !Config.test() && Config.TechhiderActive;
|
||||||
|
|
||||||
|
private final ConcurrentHashMap<Player, Region> hiddenRegion = new ConcurrentHashMap<>();
|
||||||
private final TechHider techHider;
|
private final TechHider techHider;
|
||||||
|
|
||||||
public TechHiderWrapper() {
|
public TechHiderWrapper() {
|
||||||
super(ENABLED, FightState.Schem);
|
super(ENABLED, FightState.Schem);
|
||||||
techHider = new TechHider(this::bypass, Material.getMaterial(Config.ObfuscateWith), Config.HiddenBlocks, Config.HiddenBlockEntities);
|
techHider = new TechHider(this, Config.ObfuscateWith, Config.HiddenBlocks, Config.HiddenBlockEntities);
|
||||||
|
|
||||||
|
new StateDependentListener(ENABLED, FightState.Schem, this);
|
||||||
register();
|
register();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -56,43 +61,82 @@ public class TechHiderWrapper extends StateDependent {
|
|||||||
@Override
|
@Override
|
||||||
public void disable() {
|
public void disable() {
|
||||||
techHider.disable();
|
techHider.disable();
|
||||||
|
hiddenRegion.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<ProtocolUtils.ChunkPos> prepareChunkReload(LivingEntity p, boolean hide) {
|
@EventHandler
|
||||||
if(!ENABLED || !(p instanceof Player))
|
public void teamJoin(TeamSpawnEvent e) {
|
||||||
return Collections.emptyList();
|
e.getFightPlayer().ifPlayer(player -> hiddenRegion.put(player, getHiddenRegion(player)));
|
||||||
|
}
|
||||||
|
|
||||||
List<ProtocolUtils.ChunkPos> chunksToReload = new ArrayList<>();
|
@EventHandler
|
||||||
Config.ArenaRegion.forEachChunk((x, z) -> {
|
public void boarding(BoardingEvent e) {
|
||||||
if(bypass((Player) p, x, z) == hide)
|
e.getFightPlayer().ifPlayer(player -> hiddenRegion.put(player, getHiddenRegion(player)));
|
||||||
chunksToReload.add(new ProtocolUtils.ChunkPos(x, z));
|
}
|
||||||
|
|
||||||
|
@EventHandler
|
||||||
|
public void teamLeave(TeamLeaveEvent e) {
|
||||||
|
e.getFightPlayer().ifPlayer(player -> {
|
||||||
|
if(player.isOnline())
|
||||||
|
hiddenRegion.put(player, getHiddenRegion(player));
|
||||||
});
|
});
|
||||||
return chunksToReload;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void reloadChunks(Player p, List<ProtocolUtils.ChunkPos> chunksToReload, boolean hide) {
|
@EventHandler
|
||||||
if(!ENABLED || !FightState.Schem.contains(FightState.getFightState()))
|
public void playerQuit(PlayerQuitEvent e) {
|
||||||
|
Player player = e.getPlayer();
|
||||||
|
hiddenRegion.remove(player);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void reloadChunks(Player player, Region region, Region exclusion) {
|
||||||
|
if(!ENABLED || !FightState.Schem.contains(FightState.getFightState()) || !player.isOnline())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
|
region.forEachChunk((chunkX, chunkZ) -> {
|
||||||
for(ProtocolUtils.ChunkPos chunk : chunksToReload){
|
if(exclusion.chunkOutside(chunkX, chunkZ))
|
||||||
if(bypass(p, chunk.x(), chunk.z()) != hide)
|
CraftbukkitWrapper.impl.sendChunk(player, chunkX, chunkZ);
|
||||||
CraftbukkitWrapper.impl.sendChunk(p, chunk.x(), chunk.z());
|
});
|
||||||
}
|
|
||||||
}, 40);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private boolean bypass(Player p, int chunkX, int chunkZ){
|
@Override
|
||||||
if(Config.isReferee(p))
|
public boolean skipChunk(Player player, int chunkX, int chunkZ) {
|
||||||
return true;
|
return getHiddenRegion(player).chunkOutside(chunkX, chunkZ);
|
||||||
|
|
||||||
FightTeam ft = Fight.getPlayerTeam(p);
|
|
||||||
if(ft == null){
|
|
||||||
return Config.ArenaRegion.chunkOutside(chunkX, chunkZ);
|
|
||||||
}else if(ft.isBlue()){
|
|
||||||
return ft.canPlayerEntern(p) || Config.RedExtendRegion.chunkOutside(chunkX, chunkZ);
|
|
||||||
}else{
|
|
||||||
return ft.canPlayerEntern(p) || Config.BlueExtendRegion.chunkOutside(chunkX, chunkZ);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean skipChunkSection(Player player, int chunkX, int chunkY, int chunkZ) {
|
||||||
|
return getHiddenRegion(player).chunkSectionOutside(chunkX, chunkY, chunkZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public TechHider.State check(Player player, int x, int y, int z) {
|
||||||
|
if(hiddenRegion.computeIfAbsent(player, this::getHiddenRegion).inRegion(x, y, z)) {
|
||||||
|
if(FightSystem.getHullHider().isBlockHidden(player, x, y, z)) {
|
||||||
|
return TechHider.State.HIDE;
|
||||||
|
} else {
|
||||||
|
return TechHider.State.CHECK;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
return TechHider.State.SKIP;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean blockPrecise(Player player, int chunkX, int chunkY, int chunkZ) {
|
||||||
|
return FightSystem.getHullHider().blockPrecise(player, chunkX, chunkY, chunkZ);
|
||||||
|
}
|
||||||
|
|
||||||
|
private Region getHiddenRegion(Player player) {
|
||||||
|
if(Config.isReferee(player))
|
||||||
|
return Region.EMPTY;
|
||||||
|
|
||||||
|
FightTeam team = Fight.getPlayerTeam(player);
|
||||||
|
if(team == null)
|
||||||
|
return Config.ArenaRegion;
|
||||||
|
|
||||||
|
if(team.canPlayerEntern(player))
|
||||||
|
return Region.EMPTY;
|
||||||
|
|
||||||
|
return Fight.getOpposite(team).getExtendRegion();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
In neuem Issue referenzieren
Einen Benutzer sperren