SteamWar/FightSystem
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1

HullHider v2 #408

Zusammengeführt
Lixfel hat 9 Commits von hullhiderv2 nach master 2024-01-03 16:26:05 +01:00 zusammengeführt
3 geänderte Dateien mit 111 neuen und 115 gelöschten Zeilen
Nur Änderungen aus Commit 4d5f4e9be6 werden angezeigt - Alle Commits anzeigen

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@ -54,6 +54,7 @@ public class FightSystem extends JavaPlugin {
private FightTeam lastWinner;
private String lastWinreason;
private TechHiderWrapper techHider;
private HullHider hullHider;
@Override
public void onLoad() {
@ -108,7 +109,7 @@ public class FightSystem extends JavaPlugin {
new EnterHandler();
techHider = new TechHiderWrapper();
new HullHider();
hullHider = new HullHider();
new FightWorld();
new FightUI();
new FightStatistics();
@ -219,6 +220,10 @@ public class FightSystem extends JavaPlugin {
return plugin.techHider;
}
public static HullHider getHullHider() {
return plugin.hullHider;
}
public static void shutdown() {
//Staggered kick to prevent lobby overloading
if(Bukkit.getOnlinePlayers().isEmpty()){

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@ -45,7 +45,6 @@ import java.io.IOException;
import java.util.List;
import java.util.Random;
import java.util.logging.Level;
import java.util.stream.Stream;
public class FightSchematic extends StateDependent {
@ -149,6 +148,7 @@ public class FightSchematic extends StateDependent {
).add(new Vector(rotate ? 1 : 0, 0, rotate ? 1 : 0)),
new AffineTransform().rotateY(rotate ? 180 : 0)
);
FightSystem.getHullHider().initialize(team);
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), freezer::disable, 3);
Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), team::teleportToSpawn, 40);

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@ -19,16 +19,13 @@
package de.steamwar.fightsystem.utils;
import de.steamwar.fightsystem.ArenaMode;
import de.steamwar.fightsystem.Config;
import de.steamwar.fightsystem.FightSystem;
import de.steamwar.fightsystem.fight.Fight;
import de.steamwar.fightsystem.fight.FightTeam;
import de.steamwar.fightsystem.states.FightState;
import de.steamwar.fightsystem.states.OneShotStateDependent;
import de.steamwar.fightsystem.states.StateDependentListener;
import de.steamwar.techhider.BlockIds;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.event.EventHandler;
@ -38,11 +35,11 @@ import org.bukkit.event.block.BlockPhysicsEvent;
import java.util.*;
import java.util.function.BiConsumer;
import java.util.logging.Level;
public class HullHider implements Listener {
private final Hull blue = new Hull(Fight.getBlueTeam());
private final Hull red = new Hull(Fight.getRedTeam());
private final Map<FightTeam, Hull> hulls = new HashMap<>();
//SpawnPackets: PacketPlayOutSpawnEntity, PacketPlayOutSpawnEntityWeather, PacketPlayOutSpawnEntityLiving, PacketPlayOutSpawnEntityPainting, PacketPlayOutSpawnEntityPlayer
//One-timePackets: PacketPlayOutEntityAnimation, PacketPlayOutBlockBreakAnimation, PacketPlayOutEntityStatus, PacketPlayOutEntityPosition, PacketPlayOutEntityPositionAndRotation, PacketPlayOutEntityRotation, PacketPlayOutEntityMovement, EntityHeadLook, EntitySoundEffect, CollectItem, EntityTeleport,
@ -50,41 +47,40 @@ public class HullHider implements Listener {
//Other: Effect, Particle, Explosion
//Death: DestroyEntities
public HullHider() {
if(TechHiderWrapper.ENABLED)
Fight.teams().forEach(team -> hulls.put(team, new Hull(team)));
new StateDependentListener(TechHiderWrapper.ENABLED, FightState.Schem, this);
//TODO player enters/leaves team
new OneShotStateDependent(ArenaMode.AntiTest, FightState.Schem, () -> Bukkit.getScheduler().runTaskLater(FightSystem.getPlugin(), () -> {
blue.newSchem();
red.newSchem();
}, 1)); //TODO better paste timer, SYNC PASTE
new StateDependentListener(ArenaMode.AntiTest, FightState.Schem, this);
}
public void initialize(FightTeam team) {
if(!TechHiderWrapper.ENABLED)
return;
hulls.get(team).initialize();
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onBlockPhysic(BlockPhysicsEvent e) {
Block b = e.getBlock();
//TODO adapt to 1.8 etc., Look out for Occluding->NotOccluding change
if(e.getSourceBlock() == b && b.getType().isOccluding() && !e.getChangedType().isOccluding()) {
if(blue.region.inRegion(b)) {
blue.updateBlockVisibility(new IntVector(b.getX(), b.getY(), b.getZ()));
blue.printDebug(b.getX(), b.getY(), b.getZ());
}
if(red.region.inRegion(b)) {
red.updateBlockVisibility(new IntVector(b.getX(), b.getY(), b.getZ()));
red.printDebug(b.getX(), b.getY(), b.getZ());
}
if(FlatteningWrapper.impl.doRecord(e)) {
hulls.values().forEach(hull -> hull.updateBlockVisibility(e.getBlock(), e.getChangedType()));
}
}
private static class Hull {
private final Region region;
private final boolean groundVisible;
private final BitSet occluding;
private final BitSet visibility;
private final Map<IntVector, Map<IntVector, BitSet>> blockVisibility = new HashMap<>();
private final boolean groundVisible;
public Hull(FightTeam team) {
this.region = team.getSchemRegion();
this.groundVisible = region.getMinY() != Config.PlayerRegion.getMinY();
this.occluding = new BitSet(region.volume());
this.visibility = new BitSet(region.volume());
IntVector[] directions;
@ -107,6 +103,7 @@ public class HullHider implements Listener {
};
}
// Generate quadrants for each direction
for(IntVector direction : directions) {
Map<IntVector, BitSet> map = new HashMap<>();
for(int z = (direction.z == 0 ? -1 : 0); z <= 1; z+=2) {
@ -120,16 +117,62 @@ public class HullHider implements Listener {
}
}
public void initialize() {
visibility.clear();
occluding.clear();
for(Map<IntVector, BitSet> direction : blockVisibility.values()) {
for(BitSet set : direction.values())
set.clear();
}
long start = System.currentTimeMillis();
region.forEach((x, y, z) -> {
IntVector block = new IntVector(x, y, z);
if(Config.world.getBlockAt(x, y, z).getType().isOccluding()) //TODO more accurate check
occluding.set(block.toId(region));
});
forEachBorder((root, direction) -> {
for(Map.Entry<IntVector, BitSet> quadrant : blockVisibility.get(direction).entrySet()) {
checkBlock(root, direction, quadrant.getKey(), quadrant.getValue());
}
});
FightSystem.getPlugin().getLogger().log(Level.INFO, () -> "[HullHider] initialisation finished: " + (System.currentTimeMillis() - start) + " ms, visible blocks: " + visibility.stream().count());
region.forEach(this::printDebug);
}
public void updateBlockVisibility(Block b, Material changedType) {
IntVector root = new IntVector(b.getX(), b.getY(), b.getZ());
if(root.notInRegion(region))
return;
int id = root.toId(region);
if(!occluding.get(id) || changedType.isOccluding()) //TODO more accurate check
return;
occluding.clear(id);
for(Map.Entry<IntVector, Map<IntVector, BitSet>> direction : blockVisibility.entrySet()) {
for(Map.Entry<IntVector, BitSet> quadrant : direction.getValue().entrySet()) {
if(quadrant.getValue().get(id)) {
quadrant.getValue().clear(id);
checkBlock(root, direction.getKey(), quadrant.getKey(), quadrant.getValue());
}
}
}
printDebug(root.x, root.y, root.z);
}
private final int air = BlockIds.impl.materialToId(Material.AIR);
private final int stone = BlockIds.impl.materialToId(Material.STONE);
private final int red = BlockIds.impl.materialToId(Material.RED_CONCRETE);
public void printDebug(int x, int y, int z) {
int id = coordToId(x, y, z);
private void printDebug(int x, int y, int z) {
int id = new IntVector(x, y, z).toId(region);
BlockIdWrapper.impl.setBlock(Config.world, x, y + Config.BlueExtendRegion.getSizeY(), z, visibility.get(id) ? (new IntVector(x, y, z).isOccluding() ? red : air) : stone);
BlockIdWrapper.impl.setBlock(Config.world, x, y + Config.BlueExtendRegion.getSizeY(), z, visibility.get(id) ? (occluding.get(id) ? red : air) : stone);
}
public void forEachBorder(BiConsumer<IntVector, IntVector> f) {
private void forEachBorder(BiConsumer<IntVector, IntVector> f) {
for(int x = region.getMinX(); x < region.getMaxX(); x++) {
for(int z = region.getMinZ(); z < region.getMaxZ(); z++) {
if(groundVisible)
@ -153,92 +196,44 @@ public class HullHider implements Listener {
}
}
public void newSchem() {
visibility.clear();
for(Map<IntVector, BitSet> direction : blockVisibility.values()) {
for(BitSet set : direction.values())
set.clear();
}
long start = System.currentTimeMillis();
forEachBorder(this::sideInit);
System.out.println("finish " + (System.currentTimeMillis() - start) + " ms " + visibility.stream().count());
region.forEach(this::printDebug);
}
private void sideInit(IntVector root, IntVector direction) {
for(Map.Entry<IntVector, BitSet> quadrant : blockVisibility.get(direction).entrySet()) {
checkBlock(root, direction, quadrant.getKey(), quadrant.getValue());
}
}
private void checkBlock(IntVector root, IntVector direction, IntVector quadrant, BitSet quadVisibility) {
Set<IntVector> checkSet = new HashSet<>();
checkSet.add(root);
while(!checkSet.isEmpty()) {
Set<IntVector> nextSet = new HashSet<>();
for(IntVector block : checkSet) {
if(!block.inRegion(region))
continue;
int id = block.toId(region);
if(quadVisibility.get(id))
continue;
quadVisibility.set(id);
visibility.set(id);
if(block.isOccluding())
continue;
IntVector neighbour = block.add(direction);
nextSet.add(neighbour);
boolean neigbourTransparent = !neighbour.isOccluding();
if(direction.x == 0 && (neigbourTransparent || !block.add(quadrant.x, 0, 0).isOccluding())) {
nextSet.add(neighbour.add(quadrant.x, 0, 0));
if(!neighbour.add(quadrant.x, 0, 0).isOccluding())
nextSet.add(neighbour.add(quadrant));
}
if(direction.y == 0 && (neigbourTransparent || !block.add(0, quadrant.y, 0).isOccluding())){
nextSet.add(neighbour.add(0, quadrant.y, 0));
if(!neighbour.add(0, quadrant.y, 0).isOccluding())
nextSet.add(neighbour.add(quadrant));
}
if(direction.z == 0 && (neigbourTransparent || !block.add(0, 0, quadrant.z).isOccluding())) {
nextSet.add(neighbour.add(0, 0, quadrant.z));
if(!neighbour.add(0, 0, quadrant.z).isOccluding())
nextSet.add(neighbour.add(quadrant));
}
}
checkSet = nextSet;
}
}
private void updateBlockVisibility(IntVector root) {
if(!root.inRegion(region))
private void checkBlock(IntVector block, IntVector direction, IntVector quadrant, BitSet quadVisibility) {
if(block.notInRegion(region))
return;
int id = root.toId(region);
for(Map.Entry<IntVector, Map<IntVector, BitSet>> direction : blockVisibility.entrySet()) {
for(Map.Entry<IntVector, BitSet> quadrant : direction.getValue().entrySet()) {
if(quadrant.getValue().get(id)) {
quadrant.getValue().clear(id);
checkBlock(root, direction.getKey(), quadrant.getKey(), quadrant.getValue());
}
}
int id = block.toId(region);
if(quadVisibility.get(id))
return;
quadVisibility.set(id);
visibility.set(id);
if(occluding.get(id))
return;
IntVector neighbour = block.add(direction);
checkBlock(neighbour, direction, quadrant, quadVisibility);
boolean neigbourTransparent = boundedNonOccluding(neighbour);
boolean diagonalReachable = false;
if(direction.x == 0 && (neigbourTransparent || boundedNonOccluding(block.add(quadrant.x, 0, 0)))) {
checkBlock(neighbour.add(quadrant.x, 0, 0), direction, quadrant, quadVisibility);
diagonalReachable = boundedNonOccluding(neighbour.add(quadrant.x, 0, 0));
}
if(direction.y == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, quadrant.y, 0)))) {
checkBlock(neighbour.add(0, quadrant.y, 0), direction, quadrant, quadVisibility);
diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, quadrant.y, 0));
}
if(direction.z == 0 && (neigbourTransparent || boundedNonOccluding(block.add(0, 0, quadrant.z)))) {
checkBlock(neighbour.add(0, 0, quadrant.z), direction, quadrant, quadVisibility);
diagonalReachable = diagonalReachable || boundedNonOccluding(neighbour.add(0, 0, quadrant.z));
}
if(diagonalReachable)
checkBlock(neighbour.add(quadrant), direction, quadrant, quadVisibility);
}
private int coordToId(int x, int y, int z) {
return regionCoordToId(x - region.getMinX(), y - region.getMinY(), z - region.getMinZ());
}
private int regionCoordToId(int x, int y, int z) {
return (y * region.getSizeZ() + z) * region.getSizeX() + x;
private boolean boundedNonOccluding(IntVector block) {
return !(block.notInRegion(region) || occluding.get(block.toId(region)));
}
}
@ -253,18 +248,14 @@ public class HullHider implements Listener {
this.z = z;
}
public boolean inRegion(Region region) {
return region.inRegion(x, y, z);
public boolean notInRegion(Region region) {
return !region.inRegion(x, y, z);
}
public int toId(Region region) {
return ((y - region.getMinY()) * region.getSizeZ() + (z - region.getMinZ())) * region.getSizeX() + (x - region.getMinX());
}
public boolean isOccluding() {
return Config.world.getBlockAt(x, y, z).getType().isOccluding(); //TODO techhiderblocks?
}
public IntVector add(int x, int y, int z) {
return new IntVector(this.x + x, this.y + y, this.z + z);
}