Unchecked schematics #400
@ -176,7 +176,7 @@ public class GUI {
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inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_PRIVATE_FORBIDDEN", p, Config.GameName), (ClickType click)->{});
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inv.setItem(0, SWItem.getDye(8), (byte)8, msg.parse("SCHEM_PRIVATE_FORBIDDEN", p, Config.GameName), (ClickType click)->{});
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}else {
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}else {
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if (Config.SchematicType.checkType() != null && !SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.checkType().toDB()).isEmpty()) {
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if (Config.SchematicType.checkType() != null && !SchematicNode.getAllAccessibleSchematicsOfType(SteamwarUser.get(p.getUniqueId()).getId(), Config.SchematicType.checkType().toDB()).isEmpty()) {
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inv.setItem(0, SWItem.getMaterial("CAULDRON_ITEM"), msg.parse("SCHEM_UNCHECKED", p, Config.GameName), (ClickType click) -> {
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inv.setItem(4, Material.ANVIL, msg.parse("SCHEM_UNCHECKED", p, Config.GameName), (ClickType click) -> {
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p.closeInventory();
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p.closeInventory();
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schemDialog(p, false, true);
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schemDialog(p, false, true);
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});
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});
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